![]() |
#61 |
Adept
Join Date: Feb 2013
Posts: 152
![]() |
Just got a ring of soulkeeping, sustains STR WIS INT. I'm assuming this is pretty valuable.
|
![]() |
![]() |
![]() |
#62 |
Prophet
Join Date: Dec 2009
Posts: 9,022
![]() |
Eh. Might be worth carrying as a swap for when facing drainers, but they're rare enough that it's not worth using as standard gear. If you're a melee character, you really want to find big Rings of Strength (which also sustain STR), Rings of Dexterity (if they help you get more blows), and Rings of Damage (nuff said).
|
![]() |
![]() |
![]() |
#63 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,705
Donated: $40
![]() |
Soul keeping is junk. Drain Wis doesn't matter to a rogue; drain Int is rare, and doesn't matter much. Ring of Strength actually is useful for a kobold rogue, which tends to be short on strength but long on dex.
|
![]() |
![]() |
![]() |
#64 | |
Knight
Join Date: Feb 2014
Posts: 507
![]() |
Quote:
|
|
![]() |
![]() |
![]() |
#65 |
Adept
Join Date: Feb 2013
Posts: 152
![]() |
Ok, got a +4DEX ring now so got an extra melee blow.
What's better? Short bow of extra might (x3) (+9+12) <+1> Sling of extra shots (x2) (+13+6) <+1> Is it better to get in two weaker shots per turn or one stronger one? |
![]() |
![]() |
![]() |
#66 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,705
Donated: $40
![]() |
The short bow is better unless you get the sling fully enchanted up to 8 or 9 damage . Neither weapon is particularly good. Better off using magic devices for now
|
![]() |
![]() |
![]() |
#67 |
Prophet
Join Date: Dec 2009
Posts: 9,022
![]() |
I would go with the shortbow for now, but as Pete says, neither is a great weapon. With +10 arrows, the shortbow deals (1d4 + 10 + 12) * 3 ~= 74 damage per hit, which is probably enough to do useful damage at your current depth, but will fairly rapidly age out.
|
![]() |
![]() |
![]() |
#68 | |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,214
![]() |
Quote:
So... Bow = 12*3*1 = 36 Sling = 6*2*2 = 24 Thus bow is much better (unless you've got a handy stack of iron shots of acid at home, or pebbles of holy might etc., etc.) |
|
![]() |
![]() |
![]() |
#69 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,122
![]() |
My rule of thumb is to wield the launcher and then use "~" to look at the general store and see what the damage output is with a regular shot/arrow/bolt, as applicable. It's not exact, since it doesn't take into account the benefits of the particular ammunition @ may have found, but it does give an immediate comparison between launchers. The only problem is having to wield and unwield launchers to do the comparisons.
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
![]() |
![]() |
![]() |
#70 |
Adept
Join Date: Feb 2013
Posts: 152
![]() |
Ok, I'm going for the bow. I figured that neither is that great, hopefully I'll get my hands on an artefact launcher soon.
What are your thoughts on the stat up/down potions and mushrooms (brawn etc.)? Worth using? |
![]() |
![]() |
![]() |
Tags |
advice, angband, dungeon, newbie, player |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Ironman priest tips? | Thraalbee | Vanilla | 18 | October 25, 2016 19:31 |
Tips on making new classes? | Zambaku | Vanilla | 3 | July 8, 2013 14:39 |
Hints and tips | Derakon | Vanilla | 24 | December 23, 2010 22:32 |
Mage Help/Tips | ramier | Vanilla | 31 | June 10, 2010 16:21 |
tips wanted | will_asher | AAR | 4 | February 15, 2008 00:31 |