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Old February 28, 2008, 00:06   #11
Inquisitivephysicsguy
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Thanks Rizwan, this worked like a charm...
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Old February 28, 2008, 06:07   #12
Rizwan
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Originally Posted by Inquisitivephysicsguy View Post
Thanks Rizwan, this worked like a charm...
You are welcome
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Old March 26, 2008, 10:05   #13
The Sparrow
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While testing out scrolls on DL2, i found a summon scroll...and summoned about 10 orcs in a hallway....a phase door scroll and a load of arrows later, i pick up my spoils and find...The Battle Axe of Balli Stonehand! Sadly, it is still to this day possibly the best weapon ive found in all of my games.
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Old June 6, 2010, 17:34   #14
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I just had to resurrect this thread. I started up a rogue, spawned next to Farmer Maggot, went after him, and voila:

Code:
a) a Morning Star (Defender) (2d6) (+4,+7) [+2] (+4 stealth)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     With an additional 6 strength and 0 dex you would get 2 blows
     With an additional 2 strength and 6 dex you would get 2 blows
     Average damage/hit: 16.6.
Optimally the base item could have been a main gauche or something, not that I'm complaining though.
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Old June 6, 2010, 17:42   #15
Philip
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I recently found a good longbow of power. +6 +18 or sometning on a ranger which is arguably better.
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Old June 7, 2010, 06:57   #16
Timo Pietilš
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Quote:
Originally Posted by rdermyer View Post
I had just started a new game, dwarf paladin, and Farmer Maggot is in town. I decide to take him out, as whatever he drops should be at least sellable, when much to my surprise, he drops a Rapier (Defender). It was by far the best drop I have ever gotten from him, and I hadn't even entered the dungeon yet.

I died at 1900' though, a 7-headed hydra in a vault. My dump's under Lurrorik XIII
Doesn't beat my best find. It was HA +4 WIS dagger from Battle Scarred Vet playing Priest.

I was very lucky with that. Pseudo-ID was very fast with Priests even back then. I was going to weapon shop to sell that and was very close to entrance when it was pseudo-ID:d as {good}. Destination change: Temple. Buy ID. Use it. Be very happy for a while.
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Old June 7, 2010, 16:18   #17
Sirridan
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My mage found a longbow of extra might +16 or so off maggot once, that was quite nice.

My first trip into the dungeon was fun
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Old June 8, 2010, 11:19   #18
Timo Pietilš
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Quote:
Originally Posted by Sirridan View Post
My mage found a longbow of extra might +16 or so off maggot once, that was quite nice.

My first trip into the dungeon was fun
Whoa! That one is a winner I think considering how long that is a usable weapon. Something like BoS +10 could beat it, but I haven't (yet) seen anybody getting that.

OTOH "shoot to kill every <dlvl 15 monster without bothering to melee" -weapon is close to beat even BoS.

Thinking of it, Sling of Buckland +2 would be pretty ultimate starting weapon. Beats just about anything in melee-category because it helps against putting you to danger.
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Old June 8, 2010, 14:03   #19
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My best V character ever found a rod of acid balls on DL1 once. Not exactly a traditional weapon, but it proved to be effective for a good long time.
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