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#1 |
Rookie
Join Date: Oct 2009
Posts: 19
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Items stuck in "recharging" mode
So I have (or had) two pieces of Dragon Mail (White and Blue, non-ego) that are stuck in recharge mode. Here's basically what happened:
I used both of their breath weapon abilities in the dungeon, pretty close together (via swap-out). Soon after, I Recalled back to town and dropped them off at my Home (they still said recharging). Then Recalled back to dungeon. Stayed for a few levels' worth of adventuring, then Recalled back to town. They still say recharging. I tried (w)earing them and waiting 100 turns, dropping them on town floor and waiting 100 turns, still say recharging. Even tried (A)ctivating them to see what would happen. Now I sold them and, even in the shop, they still say recharging. Is this common bug, and any advice or should I just let them go? |
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#2 | |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,214
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Quote:
I suspect you needed to rest while wearing one for a bit more than a hundred turns. |
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#3 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Yep, MattB is right. Fortunately DSM recharges frequently enough to still be quite useful in the 1000'-2000' range or so.
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#4 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Quote:
This same applies to all wearable items with activations, not just DSM:s; they recharge only when you actually wear them. |
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#5 | |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Quote:
Just assume that all auto-recharging items are vampiric and you should be fine. ![]() |
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#6 |
Swordsman
Join Date: Jun 2013
Posts: 428
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Can confirm.
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