![]() |
#1 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 50
Posts: 2,160
![]() |
give me some advice
hmm.. how do i format this to show like it does on the ladder? http://angband.oook.cz/ladder-show.php?id=21605
anyway, a couple questions: 1. what depth should i be with this character? 2. what can i do to improve it? 3. what sort of obstacles am i likely to face? i've barely found any potions of stats, now that i have broken through the 18 barrier with DEX, i plan to milk it for STR and then WIS with potions of brawn and contemplation. This game is with selling on so i got quite a bit of money for the BM. No TO at all. I've had to leave behind a couple good levels (8-8 and 7-8) because i couldn't TO the stuff inside. And i have just a tiny bit of speed which is useful for mundane stuff but not quite enough to go toe to toe with bigger mobs, much less uniques. This is my first semi-successful priest, all the other ones have die at CL10 or lower. I'm mostly relying on Orb for .. well, everything. I'm planning to enchant that crossbow of mine a bit, too. Code:
[Angband 4.1.2 Character Dump] Name Turabrin Age 50 Self RB CB EB Best Race Dwarf Height 4'0" STR: 17 +2 -1 +7 18/70 Class Priest Weight 9st 9lb INT: 15 -3 -3 +7 16 Title Canon Turns used: WIS: 17 +2 +3 +6 18/100 HP 339/339 Game 807000 DEX: 18/36 -2 -1 +3 18/36 SP 123/123 Standard 78493 CON: 14 +2 +1 +8 18/70 Resting 21149 Level 31 Armor [53,+51] Saving Throw 85% Cur Exp 182201 Stealth Good Max Exp 182201 Melee 4d3,+12 Disarm - phys. 68% Adv Exp 210000 To-hit 41,+17 Disarm - magic 66% Blows 1.3/turn Magic Devices 72 Gold 110984 Searching 55% Burden 145.5 lb Shoot to-dam +7 Infravision 60 ft Overweight -34.4 lb To-hit 32,+23 Speed 4 (x1.4) Max Depth 1800' (L36) Shots 1/turn You are the only child of a Dwarven Miner. You are the black sheep of the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. rAcid:......+++.... Nexus:......++..... rElec:.....++.+.... Nethr:............. rFire:......+.+.... Chaos:+............ rCold:....+.+++.... Disen:.+........... rPois:............. pFear:+...+........ rLite:............. pBlnd:+...........+ rDark:........+.... pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:.....++.+.... ESP:............. Sear.:............. Invis:....+..+..... Infra:+...........+ FrAct:..........++. Tunn.:............+ Feath:............. Speed:.+........... S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:....+........ [Character Equipment] a) the Lead-Filled Mace 'Moroth' (4d3) (+15,+8) <+3, +1> Found lying on the floor of a labyrinth at 1800 feet (level 36) +3 intelligence. +3 constitution. +1 infravision. Slays undead (powerfully), trolls. Provides resistance to chaos. Provides protection from fear, blindness. Cannot be harmed by acid, fire. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 74.4 vs. undead, 51.4 vs. trolls, and 28.4 vs. others. b) the Heavy Crossbow of Harievar (x6) (+21,+7) <+4, +2> Dropped by Boldor, King of the Yeeks at 1800 feet (level 36) +4 speed. +2 shooting power. Provides resistance to disenchantment. Cannot be harmed by acid, fire. c) a Ring of Strength <+3> Dropped by a mature blue dragon at 1550 feet (level 31) +3 strength. Sustains strength. d) a Ring of Strength <+2> Dropped by a barrow wight at 1550 feet (level 31) +2 strength. Sustains strength. e) the Elfstone 'Adrosse' <+4, +3, +1> Found lying on the floor in a vault at 1800 feet (level 36) +4 intelligence. +3 dexterity. +3 constitution. +1 light. Provides resistance to cold. Provides protection from fear. Grants the ability to see invisible things. When activated, it creates a fire bolt with damage 9d8. Takes 57 to 63 turns to recharge at your current speed. Your chance of success is 92.6% f) the Lantern 'Faugri' <+3, +2> Dropped by a cave troll at 1800 feet (level 36) +3 wisdom. +2 stealth. Provides resistance to lightning. Cannot be harmed by fire. Radius 2 light. g) Partial Plate Armour of Elvenkind (-3) [40,+5] <+1> Dropped by an unknown monster at 1800 feet (level 36) +1 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid. h) the Cloak 'Lumin' [1,+21] <+2, +1> Dropped by an unknown monster at 1800 feet (level 36) +2 strength. +1 wisdom. +2 constitution. Provides resistance to acid, cold, nexus. Cannot be harmed by acid, fire. Grants the ability to see invisible things. i) a Wicker Shield of Elvenkind [2,+15] <+1> Dropped by a grey wraith at 1800 feet (level 36) +1 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid. j) an Iron Helm of Wisdom [7,+6] <+2> Found lying on the floor of a cavern at 1550 feet (level 31) +2 wisdom. Sustains wisdom. k) a Set of Leather Gloves of Free Action [1,+4] Dropped by Draebor, the Imp at 1800 feet (level 36) Prevents paralysis. l) a Pair of Leather Boots of Free Action [2,-2] Dropped by Lagduf, the Snaga at 650 feet (level 13) Prevents paralysis. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Mushroom of Clear Mind f) 30 Potions of Cure Critical Wounds g) 2 Potions of Healing h) 3 Potions of Restore Mana i) 5 Potions of Restore Life Levels j) 5 Potions of Enlightenment k) 6 Potions of Speed l) 11 Scrolls of Phase Door m) a Scroll of Mass Banishment n) 4 Scrolls of Word of Recall o) 2 Rods of Treasure Location p) a Rod of Slow Monster [Character Quiver] 0) 23 Bolts (1d5) (+4,+5) Combat info: Hits targets up to 180 feet away. Average damage/round: 90.9. 25% chance of breaking upon contact. [Home Inventory] a) 4 Mushrooms of Vigor b) 40 Potions of Cure Critical Wounds c) 7 Potions of Healing d) 3 Potions of *Healing* It can be thrown at creatures with damaging effect. e) 2 Potions of Restore Mana f) 5 Scrolls of Identify Rune g) 2 Scrolls of Deep Descent h) a Rod of Detection Cannot be harmed by lightning. i) an Amulet of Devotion <+2, +1> Found lying on the floor at 1800 feet (level 36) +2 wisdom. +1 light. Provides resistance to fire, light, dark. Sustains wisdom. Sustains your life force. j) the Necklace 'Anthar' <+2, +3> Found lying on the floor of a labyrinth at 1800 feet (level 36) +2 dexterity. +3 tunneling. Provides resistance to acid, lightning, fire, cold, light. Sustains wisdom. Speeds regeneration. k) the Phial of Eintir <+3> Dropped by Boldor, King of the Yeeks at 1800 feet (level 36) +3 light. Provides resistance to chaos. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 15 to 28 turns to recharge at your current speed. Your chance of success is 94.4% l) the Star of Hilos <+1, +3> Dropped by Draebor, the Imp at 1800 feet (level 36) +1 strength. +3 intelligence. +3 light. Provides resistance to acid, cold. Cannot be harmed by fire. Radius 3 light. When activated, it maps the area around you. Takes 71 to 140 turns to recharge at your current speed. Your chance of success is 93.9% [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 427 50' Reached level 2 1136 50' Reached level 3 2814 100' Reached level 4 3527 150' Reached level 5 3756 200' Reached level 6 4494 350' Reached level 7 5008 350' Reached level 8 6084 400' Reached level 9 7546 250' Killed Grip, Farmer Maggot's Dog 7949 250' Reached level 10 8658 250' Reached level 11 9107 250' Reached level 12 9440 0' Killed Farmer Maggot 10670 100' Reached level 13 14394 300' Reached level 14 15439 300' Reached level 15 16467 300' Reached level 16 17892 300' Reached level 17 18667 400' Killed Fang, Farmer Maggot's Dog 18865 400' Reached level 18 19894 450' Killed Brodda, the Easterling 20531 450' Killed Wormtongue, Agent of Saruman 21824 500' Reached level 19 24304 650' Reached level 20 24312 650' Killed Lagduf, the Snaga 26695 800' Killed Ulfast, Son of Ulfang 27330 850' Reached level 21 28576 950' Killed Orfax, Son of Boldor 29414 950' Killed Bullroarer the Hobbit 29749 950' Reached level 22 31664 1100' Killed Grishnákh, the Hill Orc 31698 1100' Killed Golfimbul, the Hill Orc Chief 33191 0' Reached level 22 33420 1100' Reached level 23 34567 1150' Killed Nár, the Dwarf 34672 1150' Reached level 24 37698 1200' Killed Bolg, Son of Azog 37698 1200' Reached level 25 38195 1200' Reached level 21 38195 1200' Reached level 22 38195 1200' Reached level 23 38195 1200' Reached level 24 38195 1200' Reached level 25 38912 1200' Killed Sangahyando of Umbar 38940 1200' Killed Angamaitë of Umbar 41149 1400' Killed Gorbag, the Orc Captain 41449 1400' Killed Sméagol 42302 1400' Reached level 26 45322 1500' Reached level 27 47877 1500' Reached level 27 52855 1550' Reached level 28 55629 1550' Killed Lugdush, the Uruk 56669 1550' Reached level 29 60815 1550' Killed Uldor the Accursed 63688 1800' Found the Lead-Filled Mace 'Moroth' 63824 1800' Found the Necklace 'Anthar' 63852 1800' Killed Draebor, the Imp 63852 1800' Found the Star of Hilos 63979 1800' Found the Long Sword of Elmon (LOST) 64339 1800' Reached level 30 65564 1800' Reached level 30 67730 1800' Killed Boldor, King of the Yeeks (offscreen) 67739 1800' Found the Heavy Crossbow of Harievar 67740 1800' Found the Phial of Eintir 73965 1800' Found the Lantern 'Faugri' 74196 1800' Reached level 31 74225 1800' Reached level 31 74949 1800' Found the Cloak 'Lumin' 76172 1800' Found the Elfstone 'Adrosse' 77129 1800' Reached level 31 77168 1800' Killed Mughash the Kobold Lord
__________________
"i can take this dracolich" Last edited by Nick; May 10, 2018 at 11:53. |
![]() |
![]() |
![]() |
#2 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,481
Donated: $60
![]() ![]() |
Quote:
![]()
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
|
![]() |
![]() |
![]() |
#3 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,229
![]() |
I would just make my way down steadily, hoping to find ESP before the Phoenix gets you. My current priest found both ESP and first -TO below 90 - very unlucky, but otoh very lucky to have made it that far without either.
Rods or wands of light for safe resting recommended. I dont normally carry book 4 that early - the useful spells have high failrate with low wisdom. As for improving, I think you know what you need, it will trickle in steadily from small kills, floor items or minor vaults you manage to loot. I dont know if you have found any yet, but my favourite mid game rings for priests are =mouse which eventually get replaced with poison resist or speed or artifact. The killing method is orb, not melee, at this stage. Melee comes many dex potions later later when you get multiple blows and dont need the weapon slot for anything important like ESP or /200 wis. Crossbow is great, too. I have macros F1: targets next monster and casts orb, F2: casts orb on current target. And of course, a bless macro (F9 for me) to activate before shooting bolts. The greatest risk, if youre doing everything right, are always non-evil awake dangerous monsters like the Phoenix. You have a rod of detection in your home; I would carry that, to use before doing anything involved like cracking open a vault. |
![]() |
![]() |
![]() |
#4 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 50
Posts: 2,160
![]() |
the rod of detection is at home because the recharge rate is horrid and i'm using ... oh, i see what you mean. stuff like the phoenix wouldn't show up with Detect Evil ... right.
__________________
"i can take this dracolich" |
![]() |
![]() |
![]() |
#5 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,768
Donated: $40
![]() |
@sky--
Full detection is a huge deal. If the Phoenix doesn't get you, a drolem will. Or even gravity/plasma hounds. It certainly is important before opening a vault. |
![]() |
![]() |
![]() |
#6 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 50
Posts: 2,160
![]() |
got better, found two (now 3) rods of TO, and Priest5, plus i managed to buy Priest6 off of the BM. I'm killing junior uniques, like The Balrog Of Moria, and Eol, but other stuff is out of my league for now.
As it seems now, i'm looking at a max of 300~350 DPS with melee. Can't wait for some boots of speed. Code:
[Angband 4.1.2 Character Dump] Name Turabrin Age 50 Self RB CB EB Best Race Dwarf Height 4'0" STR: 18/82 +2 -1 +15 18/*** Class Priest Weight 9st 9lb INT: 18/70 -3 -3 +5 18/60 Title Bishop Turns used: WIS: 18/87 +2 +3 +7 18/207 HP 493/493 Game 964267 DEX! 18/100 -2 -1 +2 18/90 SP 282/282 Standard 106387 CON: 18/51 +2 +1 +6 18/141 Resting 30642 Level 36 Armor [63,+77] Saving Throw 100% Cur Exp 734189 Stealth Fair Max Exp 734189 Melee 2d5,+38 Disarm - phys. 79% Adv Exp 770000 To-hit 45,+41 Disarm - magic 76% Blows 4.0/turn Magic Devices 79 Gold 143375 Searching 62% Burden 158.8 lb Shoot to-dam +7 Infravision 90 ft Overweight -21.1 lb To-hit 35,+41 Speed 16 (x2.6) Max Depth 2900' (L58) Shots 1/turn You are the only child of a Dwarven Miner. You are the black sheep of the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. rAcid:+......+..... Nexus:.......+..... rElec:+....+..+.... Nethr:............. rFire:........+.... Chaos:....+........ rCold:....+..++.+.. Disen:.+........... rPois:........+.... pFear:..........+.. rLite:........+.... pBlnd:............+ rDark:....+........ pConf:....+........ Sound:............. pStun:............. Shard:..........+.. HLife:............. Regen:....+...+.... Stea.:.....+....... ESP:.........+... Sear.:............. Invis:.......+..... Infra:......+.....+ FrAct:+.....+...++. Tunn.:+...........+ Feath:............. Speed:+++.......... S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:............. [Character Equipment] a) the Main Gauche of Aernor (2d5) (+21,+15) <+2, +1, +5> Found lying on the floor in a vault at 1950 feet (level 39) +2 constitution. +1 tunneling. +5 speed. Slays demons. Branded with lightning. Provides resistance to acid, lightning. Cannot be harmed by acid. Prevents paralysis. Combat info: 4.0 blows/round. Average damage/round: 232.4 vs. creatures not resistant to lightning, 232.4 vs. demons, and 181.2 vs. others. b) the Heavy Crossbow of Harievar (x6) (+21,+7) <+4, +2> Dropped by Boldor, King of the Yeeks at 1800 feet (level 36) +4 speed. +2 shooting power. Provides resistance to disenchantment. Cannot be harmed by acid, fire. c) a Ring of Speed <+7> Dropped by Akhorahil the Blind at 2200 feet (level 44) +7 speed. d) a Ring of Strength <+6> Dropped by a young gold dragon at 1800 feet (level 36) +6 strength. Sustains strength. e) the Elfstone 'Ninde' <+2, +3> Found lying on the floor in a vault at 1800 feet (level 36) +2 intelligence. +3 wisdom. Provides resistance to cold, dark, chaos. Provides protection from confusion. Speeds regeneration. When activated, it attempts to induce magical fear in a single monster. Takes 65 to 70 turns to recharge at your current speed. Your chance of success is 94.6% f) the Lantern 'Faugri' <+3, +2> Dropped by a cave troll at 1800 feet (level 36) +3 wisdom. +2 stealth. Provides resistance to lightning. Cannot be harmed by fire. Radius 2 light. g) Augmented Chain Mail (Dwarven) (-2) [42,+13] <+2, +4> Bought from a store +2 strength. +2 constitution. +4 infravision. Cannot be harmed by acid. Prevents paralysis. h) the Cloak 'Lumin' [1,+21] <+2, +1> Dropped by an unknown monster at 1800 feet (level 36) +2 strength. +1 wisdom. +2 constitution. Provides resistance to acid, cold, nexus. Cannot be harmed by acid, fire. Grants the ability to see invisible things. i) the Small Metal Shield 'Cirie' [5,+27] <+5, +2> Dropped by Khîm, Son of Mîm at 1950 feet (level 39) +5 strength. +2 dexterity. Provides resistance to lightning, fire, cold, poison, light. Cannot be harmed by acid. Speeds regeneration. When activated, it creates a large lightning ball with damage 250. Takes 296 to 364 turns to recharge at your current speed. Your chance of success is 93.5% j) an Iron Helm of Telepathy [7,+6] Dropped by a dark elven sorcerer at 1950 feet (level 39) Grants telepathy. k) the Set of Mithril Gauntlets 'Guind' (+4,+5) [6,+7] <+3> Dropped by Tom the Stone Troll at 2900 feet (level 58) +3 intelligence. Provides resistance to cold, shards. Provides protection from fear. Cannot be harmed by acid, fire. Prevents paralysis. l) a Pair of Leather Boots of Free Action [2,-2] Dropped by Lagduf, the Snaga at 650 feet (level 13) Prevents paralysis. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] Cannot be harmed by fire. f) a Holy Book of Prayers [Godly Insights] Cannot be harmed by fire. g) 40 Potions of Cure Critical Wounds h) 7 Potions of Healing i) 2 Potions of Restore Mana j) 8 Potions of Restore Life Levels k) 3 Potions of Enlightenment l) 3 Potions of Speed m) 2 Rods of Slow Monster n) 3 Rods of Teleport Other o) 2 Rods of Recall Cannot be harmed by lightning. [Character Quiver] 0) 22 Bolts (1d5) (+6,+6) Combat info: Hits targets up to 180 feet away. Average damage/round: 98.8. 25% chance of breaking upon contact. 1) 14 Bolts of Slay Dragon (1d5) (+5,+7) Slays dragons. Combat info: Hits targets up to 180 feet away. Average damage/round: 157.6 vs. dragons, and 105 vs. others. 25% chance of breaking upon contact. 2) 22 Bolts of Slay Demon (1d5) (+9,+6) Slays demons. Combat info: Hits targets up to 180 feet away. Average damage/round: 148.3 vs. demons, and 98.8 vs. others. 25% chance of breaking upon contact. 3) 15 Seeker Bolts (4d5) (+4,+4) Combat info: Hits targets up to 180 feet away. Average damage/round: 142.1. 25% chance of breaking upon contact. [Home Inventory] a) 4 Mushrooms of Vigor b) 40 Potions of Cure Critical Wounds c) 7 Potions of Healing d) 3 Potions of *Healing* It can be thrown at creatures with damaging effect. e) a Potion of Life It can be thrown at creatures with damaging effect. f) 6 Potions of Restore Mana g) a Ring of Damage (+0,+12) Found lying on the floor in a vault at 2900 feet (level 58) h) an Amulet of Trickery <+4, +2, +6> Dropped by The Balrog of Moria at 2550 feet (level 51) +4 dexterity. +2 stealth. +4 searching skill. +6 infravision. +2 speed. Provides resistance to poison, nexus. Sustains dexterity. i) the Pendant 'Ndorfin' <+3> Found lying on the floor in a vault at 1950 feet (level 39) +3 constitution. Provides resistance to dark. Provides protection from blindness. Grants the ability to see invisible things. Sustains your life force. j) the Necklace 'Ciluilon' (+6,+3) <+6, +1> Dropped by Eöl, the Dark Elf at 2900 feet (level 58) +6 intelligence. +1 light. Provides protection from confusion. Sustains intelligence. Prevents paralysis. k) the Necklace 'Anthar' <+2, +3> Found lying on the floor of a labyrinth at 1800 feet (level 36) +2 dexterity. +3 tunneling. Provides resistance to acid, lightning, fire, cold, light. Sustains wisdom. Speeds regeneration. l) the Elfstone 'Adrosse' <+4, +3, +1> Found lying on the floor in a vault at 1800 feet (level 36) +4 intelligence. +3 dexterity. +3 constitution. +1 light. Provides resistance to cold. Provides protection from fear. Grants the ability to see invisible things. When activated, it creates a fire bolt with damage 9d8. Takes 106 to 117 turns to recharge at your current speed. Your chance of success is 93.5% m) the Phial of Eintir <+3> Dropped by Boldor, King of the Yeeks at 1800 feet (level 36) +3 light. Provides resistance to chaos. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 28 to 52 turns to recharge at your current speed. Your chance of success is 95.1% n) the Star of Hilos <+1, +3> Dropped by Draebor, the Imp at 1800 feet (level 36) +1 strength. +3 intelligence. +3 light. Provides resistance to acid, cold. Cannot be harmed by fire. Radius 3 light. When activated, it maps the area around you. Takes 132 to 260 turns to recharge at your current speed. Your chance of success is 94.6% o) the Fur Cloak of Margol [3,+13] <+4, +3> Found lying on the floor at 1950 feet (level 39) +4 intelligence. +3 dexterity. +3 constitution. Cannot be harmed by acid, fire. p) the Small Metal Shield of Balin (+2,+8) [5,+21] <+1> Found lying on the floor in a vault at 2200 feet (level 44) +1 strength. Provides resistance to acid, lightning, fire, cold, poison, light. Cannot be harmed by acid. Feather Falling. When activated, it cures confusion. Takes 85 to 93 turns to recharge at your current speed. Your chance of success is 90.7% q) the Golden Crown 'Elduil' [0,+12] <+1> Dropped by Eöl, the Dark Elf at 2900 feet (level 58) +1 light. Provides resistance to cold, poison, nexus, disenchantment. Provides protection from confusion. Cannot be harmed by acid. Slows your metabolism. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. When activated, it drains up to 120 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 213 to 260 turns to recharge at your current speed. Your chance of success is 95.6% r) the Hard Leather Cap of Uildin [2,+14] <+5> Dropped by The Balrog of Moria at 2550 feet (level 51) +5 wisdom. +5 dexterity. Provides resistance to disenchantment. Cannot be harmed by acid. s) the Awl-Pike of Valach (1d8) (+20,+15) [+15] <+2, +5> Dropped by Eöl, the Dark Elf at 2900 feet (level 58) +2 strength. +5 infravision. Slays dragons (powerfully), undead, demons, giants, orcs, animals, evil creatures. Branded with acid. Provides immunity to acid. Provides resistance to poison, light, sound. Provides protection from fear. Cannot be harmed by acid, fire. Combat info: 3.5 blows/round. With +0 STR and +1 DEX you would get 4.0 blows Average damage/round: 194.5 vs. creatures not resistant to acid, 229.9 vs. dragons, 194.5 vs. undead, 194.5 vs. demons, 194.5 vs. giants, 194.5 vs. orcs, 177 vs. animals, 177 vs. evil creatures, and 159.2 vs. others. t) the Trident of Morion (3d10) (+9,+7) <+2, +3> Found lying on the floor in a vault at 2200 feet (level 44) +2 wisdom. +3 constitution. Slays demons, giants, trolls, animals. Branded with weak lightning. Provides immunity to lightning. Provides resistance to fire, cold. Cannot be harmed by acid, fire. Speeds regeneration. Blessed by the gods. When activated, it restores your experience. Takes 169 to 187 turns to recharge at your current speed. Your chance of success is 94.6% Combat info: 4.0 blows/round. Average damage/round: 270 vs. creatures not resistant to lightning, 340 vs. demons, 340 vs. giants, 340 vs. trolls, 270 vs. animals, and 200 vs. others. u) the Beaked Axe of Arinim (2d6) (+6,+20) [+4] <+1> Found lying on the floor at 2650 feet (level 53) +1 light. Slays undead (powerfully), orcs. Branded with acid. Provides immunity to fire. Provides resistance to acid, light, dark. Provides protection from fear. Cannot be harmed by acid, fire. Speeds regeneration. Prevents paralysis. Sustains your life force. Combat info: 3.5 blows/round. With +0 STR and +1 DEX you would get 4.0 blows Average damage/round: 243.8 vs. creatures not resistant to acid, 298.8 vs. undead, 243.8 vs. orcs, and 188.8 vs. others. v) the Lucerne Hammer 'Miondorn' (3d5) (+5,+21) [+4] <+6, +1> Found lying on the floor in a vault at 2900 feet (level 58) +6 dexterity. +1 light. Slays demons (powerfully), giants, animals, evil creatures. Provides resistance to lightning, nether. Provides protection from fear, confusion. Cannot be harmed by acid, fire. When activated, it restores your strength. Takes 213 to 260 turns to recharge at your current speed. Your chance of success is 92.2% Combat info: 4.0 blows/round. Average damage/round: 374.8 vs. demons, 298 vs. giants, 259.2 vs. animals, 259.2 vs. evil creatures, and 220.8 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 427 50' Reached level 2 1136 50' Reached level 3 2814 100' Reached level 4 3527 150' Reached level 5 3756 200' Reached level 6 4494 350' Reached level 7 5008 350' Reached level 8 6084 400' Reached level 9 7546 250' Killed Grip, Farmer Maggot's Dog 7949 250' Reached level 10 8658 250' Reached level 11 9107 250' Reached level 12 9440 0' Killed Farmer Maggot 10670 100' Reached level 13 14394 300' Reached level 14 15439 300' Reached level 15 16467 300' Reached level 16 17892 300' Reached level 17 18667 400' Killed Fang, Farmer Maggot's Dog 18865 400' Reached level 18 19894 450' Killed Brodda, the Easterling 20531 450' Killed Wormtongue, Agent of Saruman 21824 500' Reached level 19 24304 650' Reached level 20 24312 650' Killed Lagduf, the Snaga 26695 800' Killed Ulfast, Son of Ulfang 27330 850' Reached level 21 28576 950' Killed Orfax, Son of Boldor 29414 950' Killed Bullroarer the Hobbit 29749 950' Reached level 22 31664 1100' Killed Grishnákh, the Hill Orc 31698 1100' Killed Golfimbul, the Hill Orc Chief 33191 0' Reached level 22 33420 1100' Reached level 23 34567 1150' Killed Nár, the Dwarf 34672 1150' Reached level 24 37698 1200' Killed Bolg, Son of Azog 37698 1200' Reached level 25 38195 1200' Reached level 21 38195 1200' Reached level 22 38195 1200' Reached level 23 38195 1200' Reached level 24 38195 1200' Reached level 25 38912 1200' Killed Sangahyando of Umbar 38940 1200' Killed Angamaitë of Umbar 41149 1400' Killed Gorbag, the Orc Captain 41449 1400' Killed Sméagol 42302 1400' Reached level 26 45322 1500' Reached level 27 47877 1500' Reached level 27 52855 1550' Reached level 28 55629 1550' Killed Lugdush, the Uruk 56669 1550' Reached level 29 60815 1550' Killed Uldor the Accursed 63688 1800' Found the Lead-Filled Mace 'Moroth' (LOST) 63824 1800' Found the Necklace 'Anthar' 63852 1800' Killed Draebor, the Imp 63852 1800' Found the Star of Hilos 63979 1800' Found the Long Sword of Elmon (LOST) 64339 1800' Reached level 30 65564 1800' Reached level 30 67730 1800' Killed Boldor, King of the Yeeks (offscreen) 67739 1800' Found the Heavy Crossbow of Harievar 67740 1800' Found the Phial of Eintir 73965 1800' Found the Lantern 'Faugri' 74196 1800' Reached level 31 74225 1800' Reached level 31 74949 1800' Found the Cloak 'Lumin' 76172 1800' Found the Elfstone 'Adrosse' 77129 1800' Reached level 31 77168 1800' Killed Mughash the Kobold Lord 79617 1800' Killed Ulwarth, Son of Ulfang 79621 1800' Killed Ulfang the Black 82761 1800' Killed Uvatha the Horseman 83202 1800' Reached level 32 83788 1800' Found the Elfstone 'Ninde' 86992 1950' Found the Pendant 'Ndorfin' 87766 1950' Killed Khîm, Son of Mîm 87771 1950' Found the Small Metal Shield 'Cirie' 88978 1950' Found the Main Gauche of Aernor 90422 1950' Reached level 33 91246 1950' Killed Lorgan, Chief of the Easterlings 91371 1950' Killed Castamir the Usurper 92630 1950' Found the Fur Cloak of Margol 97107 2200' Reached level 34 97447 2200' Reached level 34 97450 2200' Killed Akhorahil the Blind 100397 2200' Found the Small Metal Shield of Balin 100425 2200' Found the Trident of Morion 100535 2200' Found the Ring 'Iadoronwe' (LOST) 101128 2200' Reached level 35 102503 2550' Killed The Balrog of Moria 102509 2550' Found the Hard Leather Cap of Uildin 103902 2650' Killed Lokkak, the Ogre Chieftain 104075 2650' Found the Beaked Axe of Arinim 104252 2900' Killed Uglúk, the Uruk 104744 2900' Killed Eöl, the Dark Elf 104744 2900' Reached level 36 104744 2900' Found the Awl-Pike of Valach 104756 2900' Found the Golden Crown 'Elduil' 104758 2900' Found the Necklace 'Ciluilon' 105387 2900' Killed Bert the Stone Troll 105391 2900' Killed Bill the Stone Troll 105437 2900' Killed Tom the Stone Troll 105439 2900' Found the Set of Mithril Gauntlets 'Guind' 105519 2900' Killed Harowen the Black Hand 105763 2900' Found the Lucerne Hammer 'Miondorn' 106010 2900' Killed Adunaphel the Quiet 106021 2900' Found the Pick of Girya
__________________
"i can take this dracolich" |
![]() |
![]() |
![]() |
#7 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,768
Donated: $40
![]() |
Are you using much melee? If so, switch to the highest damage weapon you have. That main gauche is pretty poor. That other shield looks tasty, though I suppose you can't afford the stat hit yet.
What is your fail rate on the big 2 priest spells (Heal300, TO), both with and without icky wield? |
![]() |
![]() |
![]() |
#8 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,229
![]() |
The main gauche is actually the top damage dealer for the moment; you can add at least 5/25 or 1/5 to the displayed number for that +5 speed. With +10 speed boots that would change. That being said, the difference in damage is far too small to justify icky; I´d use the trident.
Edit: - and enchant it along the way. |
![]() |
![]() |
![]() |
#9 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 50
Posts: 2,160
![]() |
ok, i'm ready for the final two.
Question: how do i fight morgoth? at most i can do 300 DPS @ 30 +10 Spd.
__________________
"i can take this dracolich" |
![]() |
![]() |
![]() |
#10 |
Prophet
Join Date: Dec 2009
Posts: 9,022
![]() |
You're a priest, you can outlast anything. Hell, you can kill Morgoth with Orb; I'd wager it's pretty competitive with your melee damage output especially when you consider you won't need to spend turns healing so often. Just bring plenty of Restore Mana potions and a good stack of Cure Critical Wounds in case you get tagged with stun or confuse or other ailments.
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
give radagast boots rNex | Sky | Vanilla | 18 | July 11, 2017 08:12 |
Angband. y u no give numerical damage output? | Scraper | Vanilla | 33 | October 1, 2011 20:58 |
Why do gloves that give +int feel uncomfortable for a mage? | Nightmarjoo | Vanilla | 9 | September 27, 2009 06:47 |
Give a meaning to object colors | fph | Vanilla | 7 | May 3, 2009 17:29 |
[FA] Give me a date ! | Arralen | Variants | 5 | April 6, 2009 01:33 |