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Old July 14, 2020, 15:37   #421
Estie
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I buffed up before taking the snapshot, with heroism (spell), berserk strength (potion) and bless (which only affects to hit, not damage). Im not sure what exactly those do. I have since rolled a fresh randart set, but if someone really wants me to, I can reload the old one and post unbuffed numbers.

Edit: also the spells that cause weapons to slay evil and demons, from the last green book.

Last edited by Estie; July 14, 2020 at 15:42.
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Old July 18, 2020, 22:31   #422
Ed_47569
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Quote:
Originally Posted by drquicksilver View Post
Can anyone explain those numbers? From the character sheet Estie posted, the total melee damage of Estie's weapon including all bonuses from equipment is

13d8 + 72 = 130.5 average per blow.

7 blows makes 913.5 per round, not 1211.

So that's off a fair bit. But even more the slay undead version should only multiply the 13d8 so it should be:

(13*4.5*3 + 72)*7 = 1732.5 per round, not 2472.4.

What am I missing?
The original game calculation will include criticals, which make a MASSIVE difference on a 40lb weapon like a MoD. For a dagger, almost nothing.

Also they will inlclude the inherent + To Dam for a character with potentially 18/220 STR, which is also quite significant.
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Old August 7, 2020, 11:36   #423
Estie
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I didnt find this, but I have never seen a better piece of body armor:

the Black Dragon Scale Mail of Tirimbar (-2) [16,+26] <+10, +1>
---------------------------------------------------------------
A suit of utterly black scales, against which no metal or wood can rest.

+10 speed.
+1 attack speed.
Provides resistance to Acid, Light.
Grants telepathy.

When aimed, it breathes a cone of acid with width 20 degrees, dealing 120
damage at the source.
Takes 50 turns to recharge.
Your chance of success is 84.2%


Min Level 71, Max Level 127, Generation chance 4, Power 486, 12.0 lbs
Random dragon armor of power 486.
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Old August 7, 2020, 12:17   #424
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Wow, we need to have a competition with that as the starting equipment. and maybe 5 ?DD scrolls.
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Old August 9, 2020, 09:48   #425
Estie
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Now _this_ I found:

the Cutlass of Regol (1d8) (+6,+7)
Dropped by a blacklock mage at 1350 feet (level 27)

Cannot be harmed by Acid.

Combat info:
1.6 blows/round.
With +2 STR and +0 DEX you would get 2.0 blows
With +0 STR and +3 DEX you would get 2.0 blows
Average damage/round: 39.5.

And no, I havent edited out any lines.
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Old August 11, 2020, 13:50   #426
gglibertine
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I killed Grishnakh, and all he dropped were two shovels and a ring of slow digestion. Five minutes later, a terrified yeek dropped this:

a) the Long Sword of Ithon (3d5) (+10,+11) [+10] <+1>
Dropped by a terrified yeek at 650 feet (level 13)

+1 wisdom.
Slays undead (powerfully), dragons (powerfully), demons
(powerfully), giants, orcs, animals, evil creatures.
Branded with weak acid.
Provides resistance to Light, Nether.
Provides protection from confusion.
Cannot be harmed by Acid.
Slows your metabolism. Feather Falling. Speeds regeneration.
Grants the ability to see invisible things. Blessed by the gods
(combat bonuses for holy casters).

Combat info:
1.0 blows/round.
With +2 STR and +0 DEX you would get 1.1 blows
With +0 STR and +2 DEX you would get 1.1 blows
Average damage/round: 74.6 vs undead, dragons, and demons, 53.1 vs
giants and orcs, 42.3 vs animals, evil creatures, and creatures
not resistant to acid, and 31.5 vs. others.
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Old August 11, 2020, 19:08   #427
Pete Mack
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To be fair, a terrified yeek *is* more dangerous than Grishnak.
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Old August 11, 2020, 21:36   #428
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Still fairly early, but already picked up a couple of good randarts with my new rogue...

The first found off of... A terrified yeek, of course!

Code:
 a) the Dagger of Valduin (3d4) (+14,+21) <+3, +1, +5>
     Dropped by a terrified yeek at 800 feet (level 16)
     
     +3 strength.
     +1 stealth.
     +5 tunneling.
     +1 light.
     Slays undead, trolls.
     Branded with cold, lightning.
     Provides resistance to Acid, Lightning, Fire, Chaos.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 408.8 vs undead, trolls, creatures not
     resistant to cold, and creatures not resistant to lightning, and
     328.9 vs. others.
     Average thrown damage: 264.2 vs undead, trolls, creatures not
     resistant to cold, and creatures not resistant to lightning, and
     88 vs. others.
Code:
 b) the Short Bow of Dregolvas (x4) (+19,+28) <+4, +2>
     Found lying on the floor at 1250 feet (level 25)
     
     +4 wisdom.
     +2 constitution.
     +2 shooting power.
     Branded with poison.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Grants telepathy.
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Old August 12, 2020, 00:08   #429
Sky
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Quote:
Originally Posted by Estie View Post
I didnt find this, but I have never seen a better piece of body armor:

the Black Dragon Scale Mail of Tirimbar (-2) [16,+26] <+10, +1>
---------------------------------------------------------------
A suit of utterly black scales, against which no metal or wood can rest.

+10 speed.
+1 attack speed.
Provides resistance to Acid, Light.
Grants telepathy.

When aimed, it breathes a cone of acid with width 20 degrees, dealing 120
damage at the source.
Takes 50 turns to recharge.
Your chance of success is 84.2%


Min Level 71, Max Level 127, Generation chance 4, Power 486, 12.0 lbs
Random dragon armor of power 486.
that's a real winner
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Old August 12, 2020, 05:14   #430
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Yet another HE mage winner. One thing I did not find is this
Quote:
the Shining Dragon Scale Mail of Morin (-2) [32,+40] <+3, +2, +4>
-----------------------------------------------------------------
A suit of scales shining like a beacon of Light even as it greedily sucks the
energy away from everything that glows into Dark insatiate.

+3 strength.
+2 dexterity.
+4 constitution.
+3 stealth.
+4 infravision.
It brands your melee attacks with weak lightning.
Provides immunity to Acid.
Provides resistance to Lightning, Fire, Cold, Poison, Light, Dark, Shards,
Nether, Chaos, Disenchantment.
Provides protection from blindness, confusion.
Slows your metabolism. Prevents paralysis. Sustains your life force.

When activated, it allows you to breathe balance for 250 damage.
Takes 196 to 288 turns to recharge.
Your chance of success is 98.2%


Min Level 100, Max Level 127, Generation chance 11, Power 851, 18.0 lbs
Random dragon armor of power 851.
No speed or telepathy but just about anything else.

This I *did* find:
Quote:
the Ring of Ellon <+3, +2>
--------------------------
+3 strength.
+2 intelligence.
+2 tunneling.
+3 movement speed.
Provides resistance to Acid, Cold, Light, Dark, Shards, Nether.
Cannot be harmed by Lightning.
Prevents paralysis.

When activated, it creates a lightning bolt (that always beams) with damage
6d6.
Takes 41 to 45 turns to recharge.
Your chance of success is 99.0%


Min Level 43, Max Level 127, Generation chance 15, Power 257, 0.2 lbs
Random ring of power 257.
May not seem much but found that early on and that movement +3 is just insane, for mage especially. Could run circles around death quasit and rain bolts on it.
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