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Old October 31, 2015, 03:20   #1
Bowman
Apprentice
 
Join Date: Oct 2015
Posts: 60
Bowman is on a distinguished road
YAWP - First win, with a big assist from Harowen

First win! Sure, I went easymode with a half-troll warrior, but after losing a promising dwarf paladin on dl84 from sloppy play against Arien, I wanted to go with something robust enough to cut me some slack.

Anyway, it was actually a somewhat rocky start, because I was just having horrible luck from the RNG with getting detection items (even the magic shop was being oddly stingy with staves of detect evil), but I got a batch of ridiculously lucky gear drops in a fairly short span:
  • Randart amulet of +4 con and randart alchemist gloves of +2 str/+2 speed/acid immunity/lightning+fire+light+nether+disenchant resist/free action from Castamir on dl46
  • Randart boots of +2 str/+2 stealth/fire immunity/poison resist/blind resist from Beorn on dl55
  • Randart boots of +7 str/+7 speed from Draebor on dl56
  • Randart long sword of +2 speed and various elemental/slay brands with ~400 dmg/round from the Queen Ant on dl56
  • Power dragon scale mail (!!) from Harowen on dl59 (amusingly, this was my first item with resist poison aside from the ring)
  • Elven cloak of the Magi, +4 stealth/+1 speed/stun resist from Glaurung on dl69

Also had a very cool experience on dl80. There was a big vault in the middle of the level with Khamul, Hoarmurath, Atlas, and Kronos in it, and searching around to find the entrance revealed that the Witch King of Angmar was also on the level (along with Mim and Golfimbul). I dug a little antisummoning corridor next to the vault and lured the Witch King into it. After a while, he summoned Dwar, and he got a bit nasty with his spells, so I tried to ?phase door away to get some healing, but I got a bad phase that left me in sight of both ringwraiths, who decided to both summon annoying stuff. Hit them both with teleport other and popped a *destruction* that clipped some of the vault. After some maneuvering (Witch King got happy with teleport other for an annoying while ), I got Witch King back into the antisummoning corridor, at which point he decided to summon ringwraiths again and drew both Khamul and Hoarmurath out of whatever abyss I'd sent them to (and shortly afterwards, he also got Pazuzu with a demon summon). That ended up leading to me killing off all of the remaining ringwraiths, and finally getting to poke into the vault revealed that I must've also caught Kronos (and Golfimbul) in that *destruction* . It so happened that I had some decent shots of slay giant, which got Atlas down to about 40% by the time he got into melee, so I was able to handle him fairly easily, and then I found a rod of speed in that vault that gave me enough confidence to kill Pazuzu as well. All said and done, getting 7 uniques killed on one level (without scumming Qlzqqlzuup ) felt amazing.

I was honestly trying to hunt down all of the uniques by the end, but Mouth of Sauron just refused to spawn any time after I had enough health to survive his mana storm, and I just avoided fighting the Tarrasque in a vault on dl91 because I was a bit spent on healing supplies after facing down Carcharoth, Vecna, and Huan earlier in the same level. I was worried about not seeing Gothmog or Lungorthin at all during my descent, but both of them spawned on dl99 (along with Golfimbul and Qlzqqlzuup) and Sauron was fortunately stuck in a wing of the "I of the Storm" vault. In retrospect, perhaps I could've scummed Qlz for those last two, but hindsight is 20/20 and all that. Oh well. I could've hunted them down after killing Morgoth, since he did summon them, but that wouldn't have been as satisfying (plus I figured I should just get my first winner instead of risking dying at that stage).

Character dump:
Code:
  [Angband 4.0.1 Character Dump]

 Name   Gath         Age             27          Self  RB  CB  EB   Best
 Race   Half-Troll   Height       8'11"   STR! 18/100  +4  +3  +9 18/***
 Class  Warrior      Weight    16st 8lb   INT! 18/100  -4  -2 +16 18/200
 Title  ***WINNER*** Turns used:          WIS! 18/100  -2  -2 +11 18/170
 HP     733/1011     Game        644392   DEX! 18/100  -4  +2 +14 18/***
 SP     0/0          Standard    109360   CON! 18/100  +3  +2  +4 18/190
                     Resting       7051

 Level                 50    Armor     [89,+153]    Saving Throw     74%
 Cur Exp          9976438                           Stealth         Fair
 Max Exp          9976438    Melee       6d5,+49    Disarming        94%
 Adv Exp         ********    To-hit      105,+57    Magic Devices     56
                             Blows      5.8/turn    Perception   1 in 43
 Gold            10959046                           Searching        13%
 Burden         295.1 lbs    Shoot to-dam    +26    Infravision    30 ft
 Speed                 16    To-hit       90,+56
 Max Depth   5000' (L100)    Shots        3/turn

 Your father was a Stone-Troll Shaman.  You have slime-green eyes, oily
 sea-weed green hair, and black scabby skin.



rAcid:...*..+...*.. Nexus:.............
rElec:......+...+.. Nethr:..........+..
rFire:......+...+*. Chaos:+..+..+......
rCold:...*..+..+... Disen:......+.+.+..
rPois:......+....+. pFear:+...+.......+
rLite:......+...+.. pBlnd:.....+.....+.
rDark:...+..+...... pConf:...+..+......
Sound:......+.+.... pStun:.......+.....
Shard:......+...... HLife:...+....+....

Regen:............+ Stea.:.......+...+.
  ESP:.........+... Sear.:.............
Invis:+....+...+... Infra:............+
FrAct:...+......+.. Tunn.:...+.........
Feath:............. Speed:..+....+..+.!
S.Dig:...+.......+. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:....++.....+.


  [Last Messages]

> You have won the game!
> You may retire (commit suicide) when you are ready.
> You see a Long Bow (x3).
> You have a Long Bow (x3) (o).
> You see a Tulwar (2d4).
> You have a Tulwar (2d4) {ignore} (o).
> You drop a Tulwar (2d4) {ignore} (o).
> You have no more Tulwars (2d4) {ignore} (o).
> You feel the Long Bow (o) in your pack is excellent...
> You see a Massive Iron Crown [0].
> You have the Massive Iron Crown of Morgoth [0] {special, cursed} (o).
> You see a Mighty Hammer (3d9).
> You have the Mighty Hammer 'Grond' (3d9) {special} (p).
> You see 2 Mithril Shots of Slay Evil (2d4) (+22,+12) {@f4}.
> You have 8 Mithril Shots of Slay Evil (2d4) (+22,+12) {@f4} (4).

Killed by Ripe Old Age.

  [Character Equipment]

a) a Blade of Chaos (Holy Avenger) (6d5) (+16,+20) [+4] <+4> {!k}
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to chaos.
     Provides protection from fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 547.4 vs. evil creatures, 667.9 vs. undead,
     667.9 vs. demons, and 426.8 vs. others.
     
b) a Sling of Buckland (x3) (+15,+26) <+4, +2, +1>
     Found lying on the floor in a vault at 4300 feet (level 86)
     
     +4 dexterity.
     +2 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+17>
     Found lying on the floor in a vault at 4300 feet (level 86)
     
     +17 speed.
     
d) the Ring of Adamant 'Arath' (+6,+8) <+5>
     Dropped by The Witch-King of Angmar at 4000