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Old October 19, 2020, 21:12   #121
Seraphimus
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I'll keep that in mind, Perhaps I just haven't had the best of luck with finding solid ego items for my kits.
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Old November 12, 2020, 09:39   #122
budswell
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I tend to lose many characters to boulder throwers (well, actually to being a crap player, but humor me).
There is no resist boulder right? Can boulders ever miss? (does AC help?). Or do I just need to keep out of line-of-sight and keep my HP up (i.e. don't be shy with speed and healing potions)?

Also, latest death was my first politition. I noticed that both orcs and trolls accomanying uniques were instantly immune to charm. Is this because they were escorts? Or just coincidence or level?
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Old November 12, 2020, 11:02   #123
Sideways
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Quote:
Originally Posted by budswell View Post
I tend to lose many characters to boulder throwers (well, actually to being a crap player, but humor me).
There is no resist boulder right? Can boulders ever miss? (does AC help?). Or do I just need to keep out of line-of-sight and keep my HP up (i.e. don't be shy with speed and healing potions)?
You cannot resist the direct raw damage from boulders (except for the slight reduction from the Evasion demigod talent); but you can resist boulder cuts with shard resistance and boulder stunning with sound resistance. I don't think boulders can miss in Frog.

Boulder-throwers are best fought one at a time - boulder double-moves are quite rare, and if you're at the point where a single boulder might kill you you should heal anyway (or better still, heal on the turn before to keep the emergency from occurring in the first place!). Note also that many boulder-throwers are vulnerable to confusion, and if you're fighting them one at a time you can try to confuse them fairly safely - if the confusion doesn't take (or wears off unexpectedly) you're still unlikely to be immediately killed by the single enemy.

Quote:
Also, latest death was my first politition. I noticed that both orcs and trolls accomanying uniques were instantly immune to charm. Is this because they were escorts? Or just coincidence or level?
I think the escorts of dungeon guardians and level guardians are (usually) immune to charming, but the escorts of regular uniques aren't. (The "usually" is because normal rules might not apply to politicians with Sexy Swimsuits...)
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Old November 25, 2020, 23:58   #124
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Question on staves of Summon Hydras/Ants/etc.
I have *Identified* a Summon Hydras staff and it says the failure is 1.7%. But (anecdotally) it seems to be about 1 in 5 that "something went wrong" and the summoned creatures are hostile.
Is this a different thing than the normal failure rate? If so, does any stat or level or something influence the chances?
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Old Yesterday, 08:53   #125
Sideways
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Quote:
Originally Posted by budswell View Post
Question on staves of Summon Hydras/Ants/etc.
I have *Identified* a Summon Hydras staff and it says the failure is 1.7%. But (anecdotally) it seems to be about 1 in 5 that "something went wrong" and the summoned creatures are hostile.
Is this a different thing than the normal failure rate? If so, does any stat or level or something influence the chances?
The chance of something going wrong is fixed and independent of the device failure rate, and you have no way to influence it. (It is not, however, the same on all staves; staves of Summon Monsters have a significantly lower chance of going wrong that way. I think this is to compensate for Summon Monsters never summoning pets who summon.)
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