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Old May 14, 2021, 00:57   #101
fruviad
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More site-related than 4.2.2-related, but...

The "release page" hyperlink for 4.2.2 is mis-coded in the News ticker on the angband.oook.cz page. Look at the "Angband 4.2.2 released" announcement...the HTML has an extra pair of quotes, breaking the link to the page.
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Old May 14, 2021, 18:45   #102
Ingwe Ingweron
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Originally Posted by Nick View Post
It is also worth noting here that rephial is no longer updating. Both nightly builds and official releases should be downloaded from the release page; they will also be available on angband.live. There will possibly be some more changes to Angband web presence coming some time (sorry for the vagueness).
Maybe you could ask Pav to change the link on the "About" page on the forum so that it points to the angband release page instead of rephial.
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Old May 17, 2021, 09:20   #103
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MITZE made some joke about the description of Theoden while I was playing,

"The narrow axe head of this weapon would pierce the armour of a very Dragon, and the designs of your enemies stand naked and revealed."

and yeah, that does read rather weirdly. I'm not sure whether its correct or incorrect. Normally very would be specifying a specific dragon "this very dragon" rather then "a very dragon".
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Old May 17, 2021, 21:41   #104
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Noticed a bit of an annoying issue with squelch. There's no way to squelch "all except for throwing weapons"
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Old May 17, 2021, 23:31   #105
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Originally Posted by wobbly View Post
MITZE made some joke about the description of Theoden while I was playing,

"The narrow axe head of this weapon would pierce the armour of a very Dragon, and the designs of your enemies stand naked and revealed."

and yeah, that does read rather weirdly. I'm not sure whether its correct or incorrect. Normally very would be specifying a specific dragon "this very dragon" rather then "a very dragon".
it's saying "of an actual dragon" rather than "a metaphorical dragon", implying that the listeren of such a phrase would think that "pierce the scales of a dragon" just means it's pretty good at piercing stuff. So basically it reads as "and it will pierce the scales of a dragon, no i mean it, of an ACTUAL dragon, literally."

Think of the katana that "will cut a tank in two". It's obvious hyperbole so if you happened to own a katana that can *actually* cut a tank in two, you would need some reinforcing to explain that you really mean that literally.
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Old May 18, 2021, 00:30   #106
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I agree it isn't the best language--it's a failed attempt to imitate that of Tolkien.
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Old June 5, 2021, 02:36   #107
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Just to note: I'm not really doing regular updates of this thread as I used to whenever there was a new nightly version, basically because they're happening so often. This is mainly because backwardsEric just keeps relentlessly mowing down bug and change requests, and doing general code improvements, and improvements to the building and testing system for the codebase. So we are already up to 157 committed changes since 4.2.2 came out. See the releases page to get the latest.

In terms of gameplay changes, the latest nightly has changes to necromancers discussed here, and there are other minor improvements and fixes going in all the time. The other biggish thing that is going to happen is some improvements to ranger spells and ranged combat that is currently being discussed here.
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Old June 8, 2021, 19:22   #108
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On one of my first @'s in 4.22

My @ found a level which appears to be non-contiguous and there is permanent rock down the middle of the level.

And ha it looks like the downstairs are on the side I can't get to
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Old June 8, 2021, 19:41   #109
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On one of my first @'s in 4.22

My @ found a level which appears to be non-contiguous and there is permanent rock down the middle of the level.

And ha it looks like the downstairs are on the side I can't get to
Thanks for the report. The development builds since April 23rd should fix the problems with disconnected gauntlet levels (cavern on one side, labyrinth in permanent rock in the middle, and cavern on the other side). More details about the fix and links to MattB's bug report can be found here, https://github.com/angband/angband/issues/4720 .
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Old June 8, 2021, 20:45   #110
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New one for me

Accidentally dropped 25 arrows +5, +5 in the general store
NO problem buy back.
Oh, they're still there. Oh I can buy them again. And I do - now I have 50 arrows...

reminds me a story about fish and loaves of bread



I bet you've found most of these, do you want me to keep reporting?

Is there a compiled version with the latest bug fixes somewhere than I can run?
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