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#1 |
Swordsman
Join Date: Jun 2007
Posts: 292
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Amulet of Inertia?
Is there some bug related to Amulets of Inertia. I am currently playing 3.1.2v2 on windows and the first amulet of inertia I identified was -3 speed. Now any amulet of inertia I see is -3, and I don't even need to ID it.
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#2 |
Prophet
Join Date: Apr 2008
Posts: 2,955
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The -3 to speed is hardcoded in object.txt, the value is never randomized.
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#3 |
Prophet
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
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I'd like to see it changed to a 1d4 value. Inertia was the first FA item I found in my most recent character. I carried it around for a while thinking I might want it (I was at dlevel 30+ before I finally found a FA ring). The speed penalty was just too harsh though. If it were -1 I probably would've worn it.
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#4 |
Scout
Join Date: Jun 2008
Posts: 46
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Yeah, -4 is a big hit from base speed, and at higher levels when you have +speed items, you'll probably have a better amulet too.
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#5 |
Veteran
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 1,023
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It may look like a junk item to you, but sometimes I carry one around as a swap in ironman games, if I can spare the inventory slot. One of them saved my @ss once.
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#6 |
Swordsman
Join Date: Nov 2008
Posts: 434
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I've used one if i get desparate for FA
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#7 |
Knight
Join Date: May 2009
Posts: 560
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I'd use Inertia if the penalty was -1 speed instead of -3, more often anyway.
In the end, if that's all that can do it, inertia is a godsend, otherwise it's kinda pretty bad. |
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#8 |
Prophet
Join Date: Mar 2008
Posts: 2,754
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I'd happily start the game with an amulet of inertia in my pack, and in return I would happily give up using any amulets of slow digestion, resist acid, resist elec, adornment, teleportation and searching ever in the game for compensation.
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#9 |
Swordsman
Join Date: Nov 2008
Posts: 434
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Agreed. The only time I ever wear any of those is to use the neck as an extra inventory slot on my way to town, and I never wear the teleportation ones.
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#10 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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I've used amulets of resist acid/electricity sometimes to patch holes in my resistances that couldn't be covered any other way with my available gear. Heck, my current character was running around at 1800' with a "rElec, no rAcid, and only temporary rFire/rCold...
Teleportation and Searching never get used, though. |
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Thread | Thread Starter | Forum | Replies | Last Post |
[UN] Amulet Specialist | st.patrik | Variants | 5 | January 21, 2010 13:15 |