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Old November 18, 2017, 12:20   #1
Sky
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Bugs and issues in 4.1.1

i'm sorry if this isn't very exact, but i noticed the bug after the fact.
i sold a cursed weapon and it was a axe of westernesse, with + to DEX, STR, CON.
i then bought a ring of DEX and "you learned the rune of DEX".

surely i should have learned this rune earlier? when i inspect the weapon, i can clearly see the bonuses, plus i can see them on my stats.

the weapon still had some curses not known when i sold it.
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Old November 18, 2017, 13:10   #2
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Quote:
Originally Posted by Sky View Post
i'm sorry if this isn't very exact, but i noticed the bug after the fact.
i sold a cursed weapon and it was a axe of westernesse, with + to DEX, STR, CON.
i then bought a ring of DEX and "you learned the rune of DEX".

surely i should have learned this rune earlier? when i inspect the weapon, i can clearly see the bonuses, plus i can see them on my stats.

the weapon still had some curses not known when i sold it.
You learn bonuses on a weapon if you wield it, but not otherwise.
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Old November 18, 2017, 15:11   #3
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well, i *did* wield it. that's how i discovered the curses.
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Old November 18, 2017, 20:51   #4
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And when you sell/donate an item to the shop, don't you discover its runes, too? I thought it worked that way in the new system.
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Old November 18, 2017, 22:16   #5
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OK - is it possible you learn the rune of sustain DEX from the ring? Otherwise it looks like a bug.
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Old November 18, 2017, 22:25   #6
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my impression with this case was that the game was trying to discover a curse which blocked me from discovering anything else.
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Old November 19, 2017, 12:16   #7
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Latest builds have the new effective speed display option, and hopefully less contradictions between randart curses and other properties.

Plan is to put 4.1.2 out in a couple of weeks, so any bug reports appreciated.
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Old November 19, 2017, 19:15   #8
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i wore a ring <+5> and learned the rune of digging, but still had a ring <+5> {??} despite it being not cursed.
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OK - is it possible you learn the rune of sustain DEX from the ring? Otherwise it looks like a bug.
*could be*, i was not paying enough attention.
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Old November 20, 2017, 10:02   #9
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Quote:
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i wore a ring <+5> and learned the rune of digging, but still had a ring <+5> {??} despite it being not cursed.


*could be*, i was not paying enough attention.
Not a bug. Rings of digging can be activated and you won't have full knowledge until you attempt the activation once.
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Old November 20, 2017, 10:37   #10
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My list from the last thread:

- white lice have smell 20, black lice don't (since other insects don't have smell, probably remove from white lice)
- zombified kobolds have smell 20, none other zombies have (probably remove)
- giant white ticks have smell 20, none other spiders have (probably remove)
- Ulfast, Son of Ulfang has smell 20, none other p have (probably remove)
- dragons + ancient dragons should have smell (they're big reptiles after all)
- bats should have smell (nearly blind, without smell they wouldn't be able to hunt preys)
- hydras should have smell (also big reptiles)
- Mr Att image doesn't appear in the manual.html help file because it's linked with an incorrect relative path
- tohit/todam on randart non-weapons based on equal values, which puts aside biggest bonus from Fingolfin
- Quaker, Master of Earth casts acid bolts and balls, yet the only element he doesn't resist is acid. It's the same for regular earth elementals too
- The ART_TAG_VERB and ART_TAG_VERB_IS don't handle plural properly (ART_TAG_VERB does nothing and ART_TAG_VERB_IS only checks that there's an "s" at the end, which is not the case for things like "rods of mapping" or "maces of disruption")
- redundant or conflicting curses vs object flags (see other thread about curses)
- Option "Display map" and "Display overhead" are reversed in the Subwindow setup menu
- Teleportation ping-pong (should use randomized distances)
- !Dragon Breath asks for direction when unID
- passwall monsters move erratically
- non lights with +1 light radius display an extra empty line when inspected
- "With 0 more STR and 0 more DEX you get 2.3 blows" when STR is drained
- indices instead of names in the debug menu
- supercharged AC on shooters (should only get regular AC)
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