Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > AAR

Reply
 
Thread Tools Display Modes
Old September 6, 2010, 12:33   #11
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,054
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate Send a message via Skype™ to Magnate
Quote:
Originally Posted by Ycombinator View Post
I've just found this:
Code:
The Two-Handed Great Flail of Aique (9d6) (+31,+18) [+22] (+3)
  +3 intelligence, wisdom, constitution, infravision, tunneling, 
  speed.
  Slays animals, evil creatures, orcs, trolls, giants.
  *Slays* dragons, demons, undead.
  Branded with acid, lightning, flames, frost, venom.
  Provides immunity to acid, lightning.
  Provides resistance to fire, cold, dark, blindness, confusion, 
  nexus.
  Cannot be harmed by acid, electricity, fire, cold.
  Sustains dexterity, constitution, charisma.
  Blessed by the gods.  Grants the ability to see invisible things.  
  Aggravates creatures nearby.  
  
  When activated, it restores all your stats and your experience poi
  nts.
  Takes 1193 to 2254 turns to recharge at your current speed.
  Your chance of success is 83.3%
  
  Combat info:
  8 blows/round.
  Average damage/hit: 193.7 vs. animals, 193.7 vs. evil creatures, 
  232.1 vs. orcs, 232.1 vs. trolls, 232.1 vs. giants, 232.1 vs.
  creatures not resistant to acid, 232.1 vs. creatures not resistant
  to electricity, 232.1 vs. creatures not resistant to fire, 232.1
  vs. creatures not resistant to cold, 232.1 vs. creatures not
  resistant to poison, 308.9 vs. dragons, 308.9 vs. demons, 308.9
  vs. undead, and 116.8 vs. others.
I guess that's about as far as RNG can go in creating ultimate weapon. Combined with +3 blows Palantir it's just plain scary.
That is astoundingly good - Bladeturner-derived for sure. Which version are you playing? In the newer nightlies it should have had quite a power increment from all those slays, which makes it a little surprising that there was still enough power for two immunities ...
Magnate is offline   Reply With Quote
Old September 6, 2010, 12:48   #12
Ycombinator
Adept
 
Join Date: Apr 2010
Location: Zürich, Switzerland
Age: 29
Posts: 156
Ycombinator is on a distinguished road
Quote:
Originally Posted by Magnate View Post
That is astoundingly good - Bladeturner-derived for sure. Which version are you playing? In the newer nightlies it should have had quite a power increment from all those slays, which makes it a little surprising that there was still enough power for two immunities ...
Pre-r2000, so latest restrictions don't apply. I've started this game almost two month ago and didn't want to change Angband binaries in the middle of it.
Ycombinator is offline   Reply With Quote
Old September 6, 2010, 12:57   #13
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,054
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate Send a message via Skype™ to Magnate
Quote:
Originally Posted by Ycombinator View Post
Pre-r2000, so latest restrictions don't apply. I've started this game almost two month ago and didn't want to change Angband binaries in the middle of it.
Ah, good. I'm pretty confident that such a gross weapon would not occur now then!
Magnate is offline   Reply With Quote
Old September 6, 2010, 13:08   #14
Ycombinator
Adept
 
Join Date: Apr 2010
Location: Zürich, Switzerland
Age: 29
Posts: 156
Ycombinator is on a distinguished road
Quote:
Originally Posted by Magnate View Post
Ah, good. I'm pretty confident that such a gross weapon would not occur now then!
Would not occur at all, or the probability is vastly lower?
Ycombinator is offline   Reply With Quote
Old September 6, 2010, 22:05   #15
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,054
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate Send a message via Skype™ to Magnate
Quote:
Originally Posted by Ycombinator View Post
Would not occur at all, or the probability is vastly lower?
I doubt that it could occur at all now, because that combination of powers should have such a high rating that it can't be generated from any standart, even Bladeturner.
Magnate is offline   Reply With Quote
Old September 13, 2010, 06:03   #16
Sirridan
Knight
 
Sirridan's Avatar
 
Join Date: May 2009
Posts: 560
Sirridan is on a distinguished road
I found a new randart, it's not awesome due to its stats, but its overwhelming calculated artifact power. I was going through the generated artifact.spo for a while, and checking out the artifacts above 250-300 power. Of course there are the big ones like Grond and MICOM with powers over 10,000, and The One Ring at 50k some.

There was one artifact however, with a power of 4294967205... it was supremely terrible. (I'll post the stats when I'm on my laptop.)

(I know the actual power is -91, I'm assuming it's being cast as an unsigned int )
Sirridan is offline   Reply With Quote
Old September 13, 2010, 21:12   #17
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,054
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate Send a message via Skype™ to Magnate
Quote:
Originally Posted by Sirridan View Post
I found a new randart, it's not awesome due to its stats, but its overwhelming calculated artifact power. I was going through the generated artifact.spo for a while, and checking out the artifacts above 250-300 power. Of course there are the big ones like Grond and MICOM with powers over 10,000, and The One Ring at 50k some.

There was one artifact however, with a power of 4294967205... it was supremely terrible. (I'll post the stats when I'm on my laptop.)

(I know the actual power is -91, I'm assuming it's being cast as an unsigned int )
Yep, that's a %u in the print line which should be a %d. Will fix this.
Magnate is offline   Reply With Quote
Old September 15, 2010, 06:13   #18
Sirridan
Knight
 
Sirridan's Avatar
 
Join Date: May 2009
Posts: 560
Sirridan is on a distinguished road
Quote:
Originally Posted by Magnate View Post
Yep, that's a %u in the print line which should be a %d. Will fix this.
Not a huge deal, unless someone wanted to make a parser or something.

I did find a great randart though, +9 speed boots with telepathy. Absolutely amazing since it allowed for major equipment reshuffles
Sirridan is offline   Reply With Quote
Old September 15, 2010, 17:29   #19
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,054
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate Send a message via Skype™ to Magnate
Quote:
Originally Posted by Sirridan View Post
Not a huge deal, unless someone wanted to make a parser or something.

I did find a great randart though, +9 speed boots with telepathy. Absolutely amazing since it allowed for major equipment reshuffles
Very nice - telepathy is rare on boots.
Magnate is offline   Reply With Quote
Old November 6, 2010, 22:29   #20
Nomad
Knight
 
Nomad's Avatar
 
Join Date: Sep 2010
Location: England
Posts: 958
Nomad is on a distinguished road
Now that's a pretty nice hat...

Code:
The Hard Leather Cap of Glithor [2,+21] (+2)
(dropped by a Paladin at 1700 feet (level 34))

+2 wisdom, charisma.
Provides resistance to poison.
Cannot be harmed by acid, electricity, fire, cold.
Sustains charisma.
Sustains your life force.  Grants telepathy.  Grants the ability to see invisible things.  

When activated, it hastens you for d75+75 turns.
Takes 182 to 338 turns to recharge.
Your chance of success is 87.0%
Obviously, it's the sustain charisma that I anticipate being most useful to my half-troll warrior.
Nomad is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Memorable in-game messages Bodkin AAR 91 July 6, 2010 23:20
Randarts dhegler Vanilla 5 March 10, 2010 20:30
Randarts dhegler Vanilla 30 November 5, 2009 23:51
Randarts question fizzix Vanilla 4 October 11, 2009 19:12
Question about randarts Malak Darkhunter Vanilla 8 February 8, 2009 05:38


All times are GMT +1. The time now is 03:48.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.