Go Back   Angband Forums > Angband > Vanilla

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old September 16, 2019, 00:15   #1
Join Date: Jul 2019
Posts: 8
sanedragon is on a distinguished road
Town Layout

I'm poking a bit at the town generation code. Some have said they sometimes restart until they get a good layout, and the goal is to minimize that, while still allowing for each game's town to be different and interesting.

So far what I have (code) is to attempt to keep an east-west street clear in the middle of town, and to also keep clear a path from the stair to the center of town, and to generally have the shop doors face the center, more or less. This seems to be a modest improvement over the current more random placement of stores and rubble.

Maybe more experienced players could speak to what sort of town layouts warrant a rebirth for them, or ideas for improving town generation.
sanedragon is offline   Reply With Quote

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Changing layout/look Odsoc Vanilla 2 September 12, 2017 00:17
just came to town dpvanes Vanilla 2 September 29, 2016 19:47
Windows layout for 1366x768 resolution (Unix) LPomelo Sil 2 December 31, 2014 19:41
Thoughts on dungeon features/terrain/layout/interaction. DanielKennethRego Sil 4 June 6, 2014 10:20
Town layout awldune Vanilla 23 July 30, 2010 17:31

All times are GMT +1. The time now is 22:49.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.