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Old February 26, 2011, 23:42   #1
fizzix
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Something borked in randarts?

There were some uber powerful randarts generated in my most recent game. Besides the mithril mail that I found (also included below). They seem to be based off of launchers, perhaps there's a problem with power rating launchers?

edit: It's entirely possible that whatever problem was generating this has already been fixed in nightlies. I cannot reproduce these items.

(based off of Umbar)
Code:
The Dagger of Siloeg (8d4) (+29,+34) [+41] <+3>
-----------------------------------------------
 A short two-edged blade perfect for thrusting.
 
 +3 strength, intelligence, dexterity, constitution, charisma, stealth, speed,
 attack speed.
 +15% to searching.
 Slays animals, evil creatures, orcs, trolls, giants.
 *Slays* dragons, demons, undead.
 Branded with acid, lightning, flames, frost, venom.
 Provides immunity to lightning, cold.
 Provides resistance to acid, fire, poison, light, dark, sound, nether, chaos,
 disenchantment.
 Provides protection from fear, confusion.
 Cannot be harmed by acid, electricity, fire, cold.
 Sustains intelligence, wisdom, constitution, charisma.
 Blessed by the gods.  Slows your metabolism.  Feather Falling.  Speeds
 regeneration.  Prevents paralysis.  Sustains your life force.  Grants
 telepathy.  Grants the ability to see invisible things.  
 
 When aimed, it allows you to breathe chaos or disenchantment for 220 damage.
 Takes 188 to 276 turns to recharge.
 
 Radius 1 light.

Min Level 61, Max Level 127, Generation chance 5, Power 1533, 0.7 lbs
(based off of Amrod)
Code:
The Mithril Plate Mail of Athorith (+11,+15) [60,+26] <+4>
----------------------------------------------------------
 +4 strength, intelligence, wisdom, dexterity, constitution, charisma, stealth,
 speed.
 Provides immunity to fire, cold.
 Provides resistance to acid, lightning, poison, light, dark, sound, nether,
 disenchantment.
 Provides protection from fear, blindness, confusion.
 Cannot be harmed by acid, electricity, fire, cold.
 Speeds regeneration.  Prevents paralysis.  Sustains your life force.  Grants
 telepathy.  
 
 When activated, it heals 500 hit points, heals cut damage, and cures stunning.
 Takes 114 to 140 turns to recharge.
 

Min Level 50, Max Level 127, Generation chance 20, Power 1237, 21.8 lbs
+26 +26 on an armor????

based off of Amras

Code:
The Multi-Hued Dragon Scale Mail 'Lorinie' (+26,+26) [45,+38] <+4>
------------------------------------------------------------------
 +4 strength, intelligence, wisdom, dexterity, constitution, charisma,
 infravision, speed.
 Provides immunity to acid.
 Provides resistance to acid, lightning, fire, cold, poison, light, dark, sound,
 shards, nexus, nether, chaos, disenchantment.
 Provides protection from fear, blindness, confusion.
 Cannot be harmed by acid, electricity, fire, cold.
 Sustains intelligence, charisma.
 Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  Sustains
 your life force.  Grants the ability to see invisible things.  
 
 When aimed, it allows you to breathe fire for 200 damage.
 Takes 164 to 240 turns to recharge.
 
 Radius 1 light.

Min Level 52, Max Level 127, Generation chance 33, Power 1283, 17.0 lbs
in case anyone's curious, I've included the randart.log entries for these items.

Code:
Artifact index is 127
The Dagger of Siloeg (8d4) (+29,+34) [+41] <+3>
Object is known
Object flags = 3b 33 73 ff 36 a0 f5 e6 ff 00 4f 0c 21
PVAL 0 flags = 3b 33 00 00 00 00 00 00 00 00 00 00 00
Adding power for dam dice, total is 50
Slay multiplier for: animalsx2 evil creaturesx2 orcsx3 trollsx3 giantsx3 acid lightning flames frost venom dragonsx5 demonsx5 undeadx5 
sv is: 112944
 and t_m_p is: 33904 
times 1000 is: 3331
Adjusted for slay power, total is 166
Adding power for to_dam, total is 251
Extra blows: 3
Adding power for blows, total is 536
Adding power for multiple slays/brands, total is 575
After multiplying ammo and rescaling, power is 575
Adding power for to hit, total is 618
Adding power for low weight, total is 618
Adding power for to_ac of 41, total is 659
Adding power for high to_ac value, total is 675
Adding power for very high to_ac value, total is 681
Adding power for STR bonus 3, total is 708
Adding power for INT bonus 3, total is 723
Adding power for DEX bonus 3, total is 741
Adding power for CON bonus 3, total is 777
Adding power for Stealth bonus 3, total is 801
Adding power for searching bonus 3, total is 807
Adding power for combination of 110, total is 917
Adding power for CHR bonus/penalty 3, total is 923
Adding power for speed bonus/penalty 3, total is 983
Adding power for sustain INT, total is 987
Adding power for sustain WIS, total is 991
Adding power for sustain CON, total is 999
Adding power for sustain CHR, total is 1000
Adding power for multiple sustains, total is 1002
Adding power for multiple sustains, total is 1005
Adding power for elec immunity, total is 1040
Adding power for cold immunity, total is 1077
Adding power for multiple immunities, total is 1102
Adding power for free action, total is 1116
Adding power for hold life, total is 1128
Adding power for feather fall, total is 1129
Adding power for permanent light, total is 1132
Adding power for see invisible, total is 1142
Adding power for telepathy, total is 1212
Adding power for slow digestion, total is 1214
Adding power for resist acid, total is 1219
Adding power for resist fire, total is 1225
Adding power for resist poison, total is 1253
Adding power for resist fear, total is 1259
Adding power for resist light, total is 1265
Adding power for resist dark, total is 1281
Adding power for resist confusion, total is 1305
Adding power for resist sound, total is 1319
Adding power for resist nether, total is 1339
Adding power for resist chaos, total is 1359
Adding power for resist disenchantment, total is 1379
Adding power for regeneration, total is 1388
Adding power for blessed, total is 1389
Adding power for multiple misc abilities, total is 1391
Adding power for multiple misc abilities, total is 1394
Adding power for multiple misc abilities, total is 1398
Adding power for multiple misc abilities, total is 1403
Adding power for multiple misc abilities, total is 1409
Adding power for multiple misc abilities, total is 1416
Adding power for multiple low resists, total is 1418
Adding power for multiple high resists, total is 1422
Adding power for multiple high resists, total is 1428
Adding power for multiple high resists, total is 1436
Adding power for multiple high resists, total is 1446
Adding power for multiple high resists, total is 1458
Adding power for multiple high resists, total is 1472
Adding power for multiple high resists, total is 1488
Adding power for multiple high resists, total is 1506
Adding power for artifact activation, total is 1529
After ignore flags, FINAL POWER IS 1533
********** ENTERING EVAL POWER ********
Artifact index is 128
The Mithril Plate Mail of Athorith (+11,+15) [60,+26] <+4>
Object is known
Object flags = 3f 11 00 00 00 c0 f3 a7 d8 00 0f 0c 01
PVAL 0 flags = 3f 11 00 00 00 00 00 00 00 00 00 00 00
Armour item, base power is 1
Adding power for base AC value, total is 61
Adding power for to_hit, total is 273
Adding power for to_dam, total is 348
Slay multiplier for: 
sv is: 33904
 and t_m_p is: 33904 
times 1000 is: 1000
Adjusted for brand/slay power, total is 348
Adding power for to_ac of 26, total is 374
Adding power for STR bonus 4, total is 410
Adding power for INT bonus 4, total is 430
Adding power for WIS bonus 4, total is 450
Adding power for DEX bonus 4, total is 474
Adding power for CON bonus 4, total is 522
Adding power for Stealth bonus 4, total is 554
Adding power for combination of 110, total is 664
Adding power for CHR bonus/penalty 4, total is 672
Adding power for speed bonus/penalty 4, total is 752
Adding power for fire immunity, total is 792
Adding power for cold immunity, total is 829
Adding power for multiple immunities, total is 854
Adding power for free action, total is 868
Adding power for hold life, total is 880
Adding power for telepathy, total is 950
Adding power for resist acid, total is 955
Adding power for resist elec, total is 961
Adding power for resist poison, total is 989
Adding power for resist fear, total is 995
Adding power for resist light, total is 1001
Adding power for resist dark, total is 1017
Adding power for resist blindness, total is 1033
Adding power for resist confusion, total is 1057
Adding power for resist sound, total is 1071
Adding power for resist nether, total is 1091
Adding power for resist disenchantment, total is 1111
Adding power for regeneration, total is 1120
Adding power for multiple misc abilities, total is 1122
Adding power for multiple misc abilities, total is 1125
Adding power for multiple misc abilities, total is 1129
Adding power for multiple low resists, total is 1131
Adding power for multiple high resists, total is 1135
Adding power for multiple high resists, total is 1141
Adding power for multiple high resists, total is 1149
Adding power for multiple high resists, total is 1159
Adding power for multiple high resists, total is 1171
Adding power for multiple high resists, total is 1185
Adding power for multiple high resists, total is 1201
Adding power for multiple high resists, total is 1219
Adding power for artifact activation, total is 1233
After ignore flags, FINAL POWER IS 1237
********** ENTERING EVAL POWER ********
Artifact index is 129
The Multi-Hued Dragon Scale Mail 'Lorinie' (+26,+26) [45,+38] <+4>
Object is known
Object flags = 3f 14 00 00 22 10 ff ff ed 00 0f 0c 01
PVAL 0 flags = 3f 14 00 00 00 00 00 00 00 00 00 00 00
Armour item, base power is 1
Adding power for base AC value, total is 46
Adding power for to_hit, total is 262
Adding power for to_dam, total is 392
Slay multiplier for: 
sv is: 33904
 and t_m_p is: 33904 
times 1000 is: 1000
Adjusted for brand/slay power, total is 392
Adding power for to_ac of 38, total is 430
Adding power for high to_ac value, total is 443
Adding power for very high to_ac value, total is 446
Adding power for STR bonus 4, total is 482
Adding power for INT bonus 4, total is 502
Adding power for WIS bonus 4, total is 522
Adding power for DEX bonus 4, total is 546
Adding power for CON bonus 4, total is 594
Adding power for combination of 64, total is 658
Adding power for CHR bonus/penalty 4, total is 666
Adding power for infra bonus/penalty 4, total is 682
Adding power for speed bonus/penalty 4, total is 762
Adding power for sustain INT, total is 766
Adding power for sustain CHR, total is 767
Adding power for acid immunity, total is 805
Adding power for free action, total is 819
Adding power for hold life, total is 831
Adding power for permanent light, total is 834
Adding power for see invisible, total is 844
Adding power for slow digestion, total is 846
Adding power for resist acid, total is 851
Adding power for resist elec, total is 857
Adding power for resist fire, total is 863
Adding power for resist cold, total is 869
Adding power for resist poison, total is 897
Adding power for resist fear, total is 903
Adding power for resist light, total is 909
Adding power for resist dark, total is 925
Adding power for resist blindness, total is 941
Adding power for resist confusion, total is 965
Adding power for resist sound, total is 979
Adding power for resist shards, total is 987
Adding power for resist nexus, total is 1002
Adding power for resist nether, total is 1022
Adding power for resist chaos, total is 1042
Adding power for resist disenchantment, total is 1062
Adding power for regeneration, total is 1071
Adding power for multiple misc abilities, total is 1073
Adding power for multiple misc abilities, total is 1076
Adding power for multiple misc abilities, total is 1080
Adding power for multiple misc abilities, total is 1085
Adding power for multiple misc abilities, total is 1091
Adding power for multiple low resists, total is 1093
Adding power for multiple low resists, total is 1096
Adding power for multiple low resists, total is 1100
Adding power for full rbase set, total is 1105
Adding power for multiple high resists, total is 1109
Adding power for multiple high resists, total is 1115
Adding power for multiple high resists, total is 1123
Adding power for multiple high resists, total is 1133
Adding power for multiple high resists, total is 1145
Adding power for multiple high resists, total is 1159
Adding power for multiple high resists, total is 1175
Adding power for multiple high resists, total is 1193
Adding power for multiple high resists, total is 1213
Adding power for multiple high resists, total is 1235
Adding power for multiple high resists, total is 1259
Adding power for artifact activation, total is 1279
After ignore flags, FINAL POWER IS 1283

Last edited by fizzix; February 27, 2011 at 00:14.
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Old February 27, 2011, 02:18   #2
Derakon
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Yikes. Haven't seen anything like that with my current "nightlies" character, though he's running off of the code as of Feb. 15th or so, I think. Then again, maybe I've just been unlucky.

This is clearly a bug of some description.
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Old February 27, 2011, 02:20   #3
d_m
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I am pretty sure Fizzix's character was generated during an exceptionally wild and woolly period of the tree... I haven't been able to replicate this in HEAD (yet) and there are a lot of other known bugs that got fixed since.

If anyone sees anything remotely like this in the artifact spoilers with the current nightlies please let me know.
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Old February 27, 2011, 22:52   #4
fizzix
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Quote:
Originally Posted by d_m View Post
I am pretty sure Fizzix's character was generated during an exceptionally wild and woolly period of the tree... I haven't been able to replicate this in HEAD (yet) and there are a lot of other known bugs that got fixed since.

If anyone sees anything remotely like this in the artifact spoilers with the current nightlies please let me know.
I was thinking about this, and I think this is related to the windows-only extra-might wield bug we found a while back. the game also crashed when I tried to use extra-might bows. So things went haywire when it attempted to generate randarts based off of standarts with extra might. So, it would only occur in windows on a very limited set of builds.
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