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Old May 20, 2012, 15:57   #11
will_asher
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Quote:
Originally Posted by buzzkill View Post
This was really a poor competition character submission. I've got nothing against the early game being tough, but this guy's situation borders on absurd.

1. He's so un-stealthy that he's practically aggravating. I've never seen anything that wasn't awake...
On one hand competition characters are kinda supposed to be tough and I think a lot of them have additional challenges like ironman turned on.
On the other hand, I knew a starting alchemist was tough, but I didn't think it'd be quite this tough. And when I decided to submit a savefile, I just started the game and saved it without doing anything with the character so of course I didn't know there were no phase or teleport (or CLW) in stock at the very beginning.
Would you say it's a tougher start than a gnome mage**? 'cause it isn't meant to be.

The thing about practically aggravating may be an indication that my stealth/noise changes need tweaking.

(** With this, I feel like the Count in the Princess bride asking Westley how he feels after the initial experience with his torture machine. Aren't all maintainers supposed to be a bit sadistic?)

PS: This character has bad alertness, there is no infravision in DAJ. All (or at least almost all) warm blooded invisible monsters are not invisible in DAJ. 'Clear' monsters are just more stealthy than others.
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Last edited by will_asher; May 20, 2012 at 16:02.
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Old May 20, 2012, 17:12   #12
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Here's a bug for ya... While fleeing from a rubble mimic, an intervening skeleton was nice enough to absorb the bits of debris it was hurling at me from the floor, but despite the skeleton absorbing all the debris, I kept getting stunned every time the skeleton got hit.
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Old May 21, 2012, 00:42   #13
will_asher
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Quote:
Originally Posted by buzzkill View Post
Here's a bug for ya... While fleeing from a rubble mimic, an intervening skeleton was nice enough to absorb the bits of debris it was hurling at me from the floor, but despite the skeleton absorbing all the debris, I kept getting stunned every time the skeleton got hit.
......oops
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Old May 21, 2012, 15:06   #14
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Competition 121 is now officially finished; congratulations to cheekycatchymonkey for winning the competition (no game winners in this very tough comp).
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