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Old August 21, 2014, 01:33   #21
debo
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Either I'm a moron or I can't find tome2 anywhere! Help?
It's a safety mechanism. The internet is trying to protect you.
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Old August 21, 2014, 01:36   #22
Estie
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http://www.zaimoni.com/zaiband/Angband.ref/

TOME -> tome-235-win.zip for the latest windows executable.
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Old August 21, 2014, 01:47   #23
Amnekian
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It's a safety mechanism. The internet is trying to protect you.
So...is ToME2 awful or something?
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Old August 21, 2014, 01:50   #24
T-Mick
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ToME2 is on a whole different level than most roguelikes.
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Old August 21, 2014, 01:55   #25
Amnekian
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In what way? Would like more specifics.
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Old August 21, 2014, 08:07   #26
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http://www.zaimoni.com/zaiband/Angband.ref/

TOME -> tome-235-win.zip for the latest windows executable.
(Shameless plug: )

There's also my fork which contains a bunch of fixes, but only minor gameplay changes (as of yet, at least).

The source is available from Gitorious, and somebody posted a link to an untested-by-me Window build in the T2 forum: Linky.
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Old August 21, 2014, 18:15   #27
T-Mick
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In what way? Would like more specifics.
Well, given enough experience(Somewhere in the range of 2 billion, I garner) and a few potions of speed, an alchemy character could conceivably make a ring of +200 attacks, if not more. When you get to that point, the quality of your weapon doesn't even matter, nor does your 2000+ SP.
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Old August 21, 2014, 18:32   #28
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Well, given enough experience(Somewhere in the range of 2 billion, I garner) and a few potions of speed, an alchemy character could conceivably make a ring of +200 attacks, if not more. When you get to that point, the quality of your weapon doesn't even matter, nor does your 2000+ SP.
There's no question Alchemy is completely broken and open to abuse -- I would recommend avoiding it. (And may remove it in my fork unless I can think of some easy way to fix it.)
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Old August 21, 2014, 18:39   #29
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I thought the real way to cheese Alchemy was to make indestructible wands of Manathrust that dealt a hundred thousand unresistable damage each time they're used and can be recharged with zero chance of failure.

I mean, grinding artifacts until you have millions of HP and can kill any enemy in a single round of combat is cool and all, but it takes months of effort to accomplish, while AIUI (I haven't played an Alchemist in ages) the wand approach is pretty straightforward.
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Old August 21, 2014, 19:18   #30
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@Derakon, I think you're thinking of the mage staff trick where you push spell-power through the roof?

@AnonymousHero, maybe get rid of artifact creation?
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