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Old March 5, 2009, 00:59   #1
Donald Jonker
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Unangband debug commands?

So I'm pretty stoked by the idea of creating a comp character based on Fellowship of the Ring characters in Unangband, and would like to go ahead and get started, if only for my personal amusement. But I can't figure out how to generate artifacts in debug mode (or ego items for that matter). Is there any way to do this? Also, does there exist a list of debug commands? They appear to be different from those in Vanilla.
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Old March 5, 2009, 02:07   #2
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Hrm.. I can't seem to get artifacts to generate in Vanilla either - using ctrl-a, C, 13 (or The Ring of Power 'The One Ring'). Has anyone ever gotten this to work?
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Old March 5, 2009, 02:10   #3
Big Al
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Artifacts are the same as vanilla - press '0', enter the number of the artifact you want as listed in artifact.txt, press enter, press '^aC'.

There's no help written for debug commands (maybe I should do that), but I grabbed this from the code:
Code:
		/* Hack -- Generate Spoilers */
		case '"':

		/* Hack -- Help */
		case '?':

		/* Cure all maladies */
		case 'a':

		/* Teleport to target */
		case 'b':

		/* Create any object */
		case 'c':

		/* Create an artifact */
		case 'C':

		/* Detect everything */
		case 'd':

		/* Wizard detect */
		case 'D':

		/* Edit character */
		case 'e':

		/* Show ecology */
		case 'E':

		/* View item info */
		case 'f':

		/* Good Objects */
		case 'g':

		/* Hitpoint rerating */
		case 'h':

		/* Identify */
		case 'i':

		/* Go up or down in the dungeon */
		case 'j':

		/* Self-Knowledge */
		case 'k':

		/* Learn about objects */
		case 'l':

		/* Magic Mapping */
		case 'm':

		/* Summon Named Monster */
		case 'n':

		/* Object playing routines */
		case 'o':

		/* Phase Door */
		case 'p':

		/* Query the dungeon */
		case 'q':

		/* Summon Random Monster(s) */
		case 's':

		/* Teleport */
		case 't':

		/* Un-hide all monsters */
		case 'u':

		/* Very Good Objects */
		case 'v':

		/* Wizard Light the Level */
		case 'w':

		/* Increase Experience */
		case 'x':

		/* Zap Monsters (Banishment) */
		case 'z':
Feel free to ask any specific questions about any of the above.

EDIT: As far as egos go, I don't know of any way to create them specifically, but you can create a normal object with '^ac' and then reroll it until you get the one you want with '^ao'.
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Old March 5, 2009, 04:08   #4
Donald Jonker
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Awesome - that got it working. Thanks a bunch!
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