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Old August 21, 2007, 18:08   #1
coyo7e
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ADOM: Thoughts? Other Similar?

So I tried out a couple variants in the last few days, and I am really getting hooked (and frustrated, LOL!) by ADOM. Aside from a rather lengthy and occasionally frustrating character roller, this is about my favorite variant I've played in a very long time.

The problem is, that I suck really bad, or it's just very, very hard. I have changed my approach a few times now, and I've pretty much figured out how to generate a character that could be successful, but I just get owned in the face randomly a heck of a lot.. Vault on level 6 of the puppy dungeon? *splat* Didn't roll up a combat character with huge physical stats, and run into an ant tunnel on level 2? *splat* Get lucky and find a 5d6 ego weapon on the first floor of the infinite dungeon, and then run into a mimic in the next room? *splat*

Basically, with character generation taking a couple minutes even if I choose "Random" for everything but talents, I'm having a ridiculous amount of toons not get past level 2 or 3, even NOT counting my intentionally suicided halfling barbarians and stuff.. Anyone know a similar game with lower expectations of skill from the players?

I tried out Unangband and was just overwhelmed by the amount of stuff going on, but mostly the weird wall graphics (apparently "random" digits/characters for wall sections just gave me headaches trying to move around,) were just too ugly in a lot of areas, and I got tired of looking at them after a few hours.
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Old August 21, 2007, 19:01   #2
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Quote:
Originally Posted by coyo7e View Post
So I tried out a couple variants in the last few days, and I am really getting hooked (and frustrated, LOL!) by ADOM. Aside from a rather lengthy and occasionally frustrating character roller, this is about my favorite variant I've played in a very long time.
Its probably worth point out that ADOM has its own history and is not a variant of Angband...
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Old August 22, 2007, 02:22   #3
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It's pretty old, and also not a angband variant, but check out Omega.

http://www.alcyone.com/max/projects/omega/
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Old August 22, 2007, 06:18   #4
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tome is sorta an angband variant like adom a little, altho it can hardly be called an angband variant anymore. altho i think you might not like the "weird" graphics, similar to un... portralis is a neat variant, not nearly done, that has a bit of a story and such, like adom, altho its unfinished and needs work.
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Old August 22, 2007, 10:06   #5
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ToME really doesn't have much more in common with ADOM than Zangband does - the similarities pretty much start and end with multiple dungeons that have different colour schemes. Oh, I suppose the wilderness map can *look* a little ADOMish at times.

ToME is a far cry from V, and much bigger, but it still has angband dungeons, monsters, items (tho with added nethackish properties like "fireproof").

I suggest just slowing down a bit with ADOM, seeing as it interests you. Its a difficult (okay, very difficult) game to get to grips with, but its very rewarding. Getting a character starting well is the main hurdle, just try different dungeons, races/classes and tactics until you find something that works for you. Once you clear a couple of areas and build up some power, you'll be hooked.

This thread should really have been in "Idle Chatter", for future reference.
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Old August 22, 2007, 13:29   #6
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tome is sorta an angband variant like adom a little, altho it can hardly be called an angband variant anymore.
Except ToME *is* an Angband variant and ADOM isn't.
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Old August 22, 2007, 18:20   #7
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Bah, my bad for getting my roguelikes mixed up with my variants.
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Old August 23, 2007, 00:29   #8
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I wonder if we need Other roguelikes subforum
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Old August 25, 2007, 01:00   #9
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ADOM has its own web forum, but it is horrifically slow and poorly laid out.

http://adom.brinkster.net/forum/
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