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Old November 7, 2010, 14:28   #21
d_m
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So, I have an initial version with the the new WELL1024a algorithm plugged in.

https://github.com/non/angband/tree/well-rng

There is still a lot of code in z-rand.c that I don't fully understand yet--which I am working on--but the core RNG has been swapped out. Feel free to clone my repo, build the branch and see how it plays.

I will try to post an actual build sometime soon.
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Old November 8, 2010, 19:00   #22
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This overly-deliberate choice of a random-number-generating-algorithm is far too democratic and twin-eyed-biped-centirc to my thoughts.

My lone voice allows the current RNG to decide it's own fate. If anyone has a team of (randomly chosen) apes with (randomly chosen) typewriters, so much the better.

I'm prepared to validate each random-number generated under the current system;
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