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Old November 24, 2010, 01:23   #11
buzzkill
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When I enlighten myself of a level with a vault or two, the item list goes on for several screens and my eyes just kind of glaze over. If all the items of a particular type that I am looking for were concentrated in one place, I'd be able to focus better.

Assuming items on the floor are un-ID'd. Can't we cycle through different sorting options by using the / key or something. I'd like an option to sort by proximity to the player, or line-of sight/out of sight proximity (useful for pits). Also by a particular item sub-type, such as stat potion, healing potion, teleport-type scroll. Also by item type such as amulets, cloaks, or footwear, etc. Another option I'd like is to omit ID'd items that (but not known flavors) that I've left lying around.
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Old November 24, 2010, 01:55   #12
Nomad
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Quote:
Originally Posted by buzzkill View Post
Can't we cycle through different sorting options by using the / key or something.
What about using / as a toggle to switch between 'show all'/'show only unidentified'? Or maybe using the item symbols themselves as filters: press ! to include/exclude potions from the list, etc.
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Old November 24, 2010, 16:29   #13
fbas
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Originally Posted by Timo Pietilš View Post
That would be great improvement, but it also would require some new command, like "locate item". Maybe "l" followed by "]" (or other way around) could show you that list with possibility to select item which then shows you that location in map.
or mouse clicking/cursor movement on elements in the Item or Monsters list (in subwindows, etc)?
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Old November 24, 2010, 21:11   #14
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Quote:
Originally Posted by buzzkill View Post
When I enlighten myself of a level with a vault or two, the item list goes on for several screens and my eyes just kind of glaze over. If all the items of a particular type that I am looking for were concentrated in one place, I'd be able to focus better.
I suspect this is an argument for nerfing Enlightenment / Clairvoyance rather than improving the object list ...
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