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Old August 7, 2011, 14:02   #1
dos350
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[3.30] whoop yo head boy

back by popular demand~ dos350 angband release review~

hi, i have been playing 3.30 and i am enjoying it,,

i think it is perhaps an improvement of 3.2 and thats great

i like the new default walls and the [u] for unique.

however it is a bit hard 2 tell quartz, magma and magma watever from eachother

also~

wats the go with the new lvl feelings

id greatly appreciate if someone would post a table of wat they are here..

and also~ u keep getting lvl feelings even if u dont spend long on lvl,, u used 2 get looks like any other lvl,,,

im not complain of that last bit it is actually good4 players who like stair use like dos but i am asking why the change?

plz ty and keep up great work angband team,,

no rage involved~

also~ since when can things summon carrion crawler~ qq:

Code:
  [Angband 3.3.0 Character Dump]

 Name   HOBALATIUS                               Self  RB  CB  EB   Best
 Sex    Male         Age             41   STR:     18  +2  -1  +0  18/10
 Race   Dwarf        Height          48   INT:      8  -3  -3  +0      3
 Class  Priest       Weight         147   WIS:  18/82  +2  +3  +4 18/172
 Title  Curate       Social   Respected   DEX:     18  -2  -1  +0     15
 HP     -5/211       Maximize         Y   CON:     12  +2  +0  +2     16
 SP     143/203                           CHR:      8  -3  +2  +0      7

 Level               27   Armor    [32,+41]     Saving Throw         87%
 Cur Exp          46651   Fight     (-1,+5)     Stealth             Good
 Max Exp          59009   Melee    (+6,+13)     Fighting          Superb
 Adv Exp          49000   Shoot    (+7,+15)     Shooting       Excellent
 MaxDepth   2000' (L40)   Blows    1.1/turn     Disarming            41%
 Game Turns      272042   Shots      1/turn     Magic Device          66
 Standard Turns   27016   Infra       50 ft     Perception       1 in 32
 Resting Turns     6626   Speed      Normal     Searching            23%
 Gold             34205   Burden  123.2 lbs

 You are one of two children of a Dwarven Warrior.  You are a well
 liked child.  You have dark brown eyes, straight black hair, a three
 foot beard, and a dark complexion.


rAcid:....+........ Nexus:.............
rElec:....+........ Nethr:.............
rFire:....+...+.... Chaos:.............
rCold:....+.+...... Disen:.............
rPois:..+.......... Feath:.............
rLite:............. pFear:+............
rDark:............. pBlnd:............+
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:............+
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Carrion crawler misses you.
> The Carrion crawler stings you.
> *** LOW HITPOINT WARNING! ***
> The Carrion crawler misses you.
> The Carrion crawler stings you.
> *** LOW HITPOINT WARNING! ***
> The Carrion crawler stings you.
> *** LOW HITPOINT WARNING! ***
> You resist the effects!
> The Young blue dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The Young blue dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The Young blue dragon bites you.
> You die.

Killed by a Young blue dragon.

  [Character Equipment]

a) a Main Gauche (Holy Avenger) (1d5) (+7,+8) <+4>
     Found lying on the floor at 150 feet (level 3).
     
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains charisma.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 22.5 vs. evil creatures, 26 vs. undead, 26
     vs. demons, and 18.9 vs. others.
     
b) a Light Crossbow of Power (x3) (+8,+15)
     Found lying on the floor at 1700 feet (level 34).
     
     
     
c) a Ring of Resist Poison
     Found lying on the floor at 550 feet (level 11).
     
     Provides resistance to poison.
     
d) a Ring of Constitution <+2>
     Dropped by a Shadow drake at 1700 feet (level 34).
     
     +2 constitution.
     Sustains constitution.
     
e) an Amulet of Resistance
     Dropped by a Brown yeek at 1500 feet (level 30).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Lantern (Everburning)
     Found lying on the floor at 950 feet (level 19).
     
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) White Dragon Scale Mail (-2) [14,+14]
     Found lying on the floor at 1800 feet (level 36).
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Stealth [1,+7] <+3>
     Found lying on the floor at 1800 feet (level 36).
     
     +3 stealth.
     
i) a Small Metal Shield of Resist Fire [5,+6]
     Dropped by Ugl˙k, the Uruk at 1550 feet (level 31).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
j) a Metal Cap [3,+7]
     Dropped by a Bandit at 1500 feet (level 30).
     
     
     
k) a Set of Caestus (+0,+3) [5,+2]
     Found lying on the floor at 1300 feet (level 26).
     
     
     
l) a Pair of Iron Shod Boots [4,+4]
     Dropped by a Moaning spirit at 950 feet (level 19).
     
     Cannot be harmed by fire.
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
     
     
b) 2 Holy Books of Prayers [Words of Wisdom]
     
     
c) 3 Holy Books of Prayers [Chants and Blessings]
     
     
d) a Holy Book of Prayers [Exorcism and Dispelling]
     Bought from a store.
     
     
     
e) 3 Potions of Cure Serious Wounds
     
     
f) 19 Potions of Cure Critical Wounds
     
     
g) 2 Potions of Healing
     
     
h) 4 Potions of Restore Mana
     
     
i) 22 Scrolls of Phase Door
     
     
j) a Scroll of Teleportation
     
     
k) 8 Scrolls of Treasure Detection
     Bought from a store.
     
     
     
l) 12 Scrolls of Identify
     Bought from a store.
     
     
     
m) 4 Scrolls of Word of Recall
     
     
n) a Rod of Lightning Bolts
     Dropped by a Mature red dragon at 1800 feet (level 36).
     
     
     
o) 3 Staves of Teleportation (23 charges)
     
     
p) an Amulet of Wisdom <+3>
     Found lying on the floor at 1800 feet (level 36).
     
     +3 wisdom.
     Sustains wisdom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1091     50'    2   Reached level 2
      4058     50'    3   Reached level 3
      7701    100'    3   Killed Grip, Farmer Maggot's dog
      7701    100'    4   Reached level 4
     15418    150'    5   Reached level 5
     18905    150'    5   Killed Fang, Farmer Maggot's dog
     21139    150'    6   Reached level 6
     24294    200'    7   Reached level 7
     36999    300'    8   Reached level 8
     38723    300'    9   Reached level 9
     59443    400'   10   Reached level 10
     65987    400'   11   Reached level 11
     67202    450'   12   Reached level 12
     69631    450'   13   Reached level 13
     76689    600'   14   Reached level 14
     84383    750'   15   Reached level 15
     92844    750'   16   Reached level 16
     96537    800'   17   Reached level 17
     96570    800'   17   Killed Boldor, King of the Yeeks
     99864    850'   18   Reached level 18
    105785    850'   18   Killed Nar, the Dwarf
    110763    900'   19   Reached level 19
    118516    950'   19   Killed Grishnakh, the Hill Orc
    122312    950'   20   Reached level 20
    124742    950'   20   Killed Gorbag, the Orc Captain
    127181    950'   20   Killed Wormtongue, Agent of Saruman
    133937   1050'   21   Reached level 21
    138646   1050'   21   Killed Golfimbul, the Hill Orc Chief
    146001   1150'   22   Reached level 22
    151141   1150'   22   Killed Mughash the Kobold Lord
    152413   1200'   22   Killed Ibun, Son of Mim
    156925   1300'   22   Killed Lagduf, the Snaga
    164243   1300'   23   Reached level 23
    164323   1300'   23   Killed Lugdush, the Uruk
    169562   1300'   24   Reached level 24
    170154   1300'   24   Killed Shagrat, the Orc Captain
    171247   1350'   24   Killed Brodda, the Easterling
    199251   1400'   25   Reached level 25
    206537   1500'   25   Reached level 25
    206594   1500'   25   Killed Orfax, Son of Boldor
    209444   1500'   25   Killed Uldor the Accursed
    215655   1550'   26   Reached level 26
    215843   1550'   26   Killed Ugluk, the Uruk
    229055   1700'   27   Reached level 27
    231688   1700'   27   Reached level 27
    237386   1650'   27   Killed Bolg, Son of Azog
    241434   1700'   27   Killed Sangahyando of Umbar
    247205   1800'   28   Reached level 28
    255494   1800'   28   Found the Glaive of Argelendi
    267884   1950'   28   Reached level 28


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)
edit~ also let me tell u all about new stat potion

its not good,,, stat restore pop should be brought right back and also made always available at shop.

being drained at lvl 20+ take ages 2 restore,,, i found myself tanking vampires so id be drained then lvl up 2 restore,

plz no rage , that was better in 3.2
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S+++++++++++++++++++

Last edited by dos350; August 7, 2011 at 14:15.
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Old August 7, 2011, 15:29   #2
Philip
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That's some pretty serious diving you did there, especially as a priest, and thus with no detection of non-evil. Carrion crawlers are animals(AFAIK) and not evil, thus they may have just swarmed you, or a druid summoned them.
Question: Why does the dump not show your home?
Going to 40 without free action is suicide, even with 87% save.
I would also like to comment on the luck(yeah, that's the word) of getting a main gauche holy avenger +4 on 3. You also found a great deal of things on the floor. If diving to 40 without FA you might as well wear your amulet of wisdom(would that have given you 0% fail? If yes, it would have been worth it.
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Old August 7, 2011, 16:02   #3
fizzix
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Quote:
Originally Posted by Philip View Post
Question: Why does the dump not show your home?
Going to 40 without free action is suicide, even with 87% save.
I would also like to comment on the luck(yeah, that's the word) of getting a main gauche holy avenger +4 on 3. You also found a great deal of things on the floor. If diving to 40 without FA you might as well wear your amulet of wisdom(would that have given you 0% fail? If yes, it would have been worth it.
It's not suicide. You just have to know who to avoid. Just like any other resist.
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Old August 7, 2011, 16:03   #4
Philip
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Quote:
Originally Posted by fizzix View Post
It's not suicide. You just have to know who to avoid. Just like any other resist.
With a priest it might be hard to avoid carrion crawlers...
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Old August 7, 2011, 16:12   #5
dos350
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i was fighting uniq W horseman and it summon carrion crawler all around me...

mayb i should hav worn wis amule but then miss 2 resist..

i was fiending for FA but i never got :@

edit ~ phillip, maybe it dont show home cos it was empty!
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Reality hits you -more-

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Last edited by dos350; August 7, 2011 at 16:19.
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Old August 7, 2011, 17:02   #6
Philip
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Quote:
Originally Posted by dos350 View Post
i was fighting uniq W horseman and it summon carrion crawler all around me...

mayb i should hav worn wis amule but then miss 2 resist..

i was fiending for FA but i never got :@

edit ~ phillip, maybe it dont show home cos it was empty!
When you're missing FA then losing two resists in return for extra saves and less fail. Also, where did the glaive go, if your home was empty. Why on earth were you fighting one of the unique W's when there was someone capable of summoning nearby? He can't cast, but druids can.
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Old August 7, 2011, 17:08   #7
dos350
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i dont think anything else was near except the dragon,,maybe a dru i couldnt see~ the glaive was sold cos it was terrible!
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Old August 8, 2011, 03:09   #8
CynicK
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Nooooo!!!!!!!!!!!!!!!!


My first Angband 3.3 death due to paralyze
Next time I'm going to be more careful
I'm going to rebuild now :P



Nice review dos keep it up


Code:
[Angband 3.3.0 Character Dump]

 Name   Stu~                                     Self  RB  CB  EB   Best
 Sex    Male         Age             25   STR:     18  +4  +5  +0  18/90
 Race   Half-Troll   Height         103   INT:     10  -4  -2  +0      4
 Class  Warrior      Weight         269   WIS:     10  -2  -2  +0      6
 Title  Swashbuckler Social     Unknown   DEX:     14  -4  +2  +0     12
 HP     -3/298       Maximize         Y   CON:     17  +3  +2  +0  18/40
 SP     0/0                               CHR:     10  -6  -1  +0      3

 Level               20   Armor     [12,-1]     Saving Throw         30%
 Cur Exp           5331   Fight     (+4,+5)     Stealth              Bad
 Max Exp           5331   Melee    (+8,+11)     Fighting          Heroic
 Adv Exp           6480   Shoot     (+6,+3)     Shooting          Superb
 MaxDepth   1000' (L20)   Blows    3.1/turn     Disarming            35%
 Game Turns       99224   Shots      1/turn     Magic Device          24
 Standard Turns    9943   Infra       30 ft     Perception       1 in 43
 Resting Turns      566   Speed      Normal     Searching            13%
 Gold              1098   Burden   70.4 lbs

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty sea-weed green hair, and green leprous skin.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:+............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You resist the effects!
> The Homunculus hits you.
> *** LOW HITPOINT WARNING! ***
> The Clay golem hits you.
> *** LOW HITPOINT WARNING! ***
> The Clay golem hits you.
> *** LOW HITPOINT WARNING! ***
> The Salamander bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> You are no longer poisoned.
> The Homunculus hits you.
> *** LOW HITPOINT WARNING! ***
> The Homunculus hits you.
> You die.

Killed by a Homunculus.

  [Character Equipment]

a) a Shovel (1d2) (+4,+6) <+1>
     Found lying on the floor at 850 feet (level 17).
     
     +1 tunneling.
     
     Combat info:
     3.1 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +5 DEX you would get 3.4 blows
     Average damage/round: 39.6.
     
b) a Sling (x2) (+2,+3)
     Dropped by a Soldier at 600 feet (level 12).
     
     
     
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (3111 turns)
     An inheritance from your family.
     
     Radius 2 light, reduced when running out of fuel.
g) Soft Leather Armour [8,-2]
     Found lying on the floor at 150 feet (level 3).
     
     
     
h) (nothing)
i) a Wicker Shield [2,-2]
     Found lying on the floor at 100 feet (level 2).
     
     
     
j) a Hard Leather Cap [2,+3]
     Dropped by Mughash the Kobold Lord at 800 feet (level 16).
     
     
     
k) (nothing)
l) (nothing)


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 4 Rations of Food
     
     
b) 6 Potions of Cure Light Wounds
     
     
c) 8 Potions of Cure Serious Wounds
     
     
d) a Potion of Cure Critical Wounds
     Dropped by a Dark elven warrior at 850 feet (level 17).
     
     
     
e) a Potion of Intellect
     Dropped by a Scruffy looking hobbit at 900 feet (level 18).
     
     
     
f) a Potion of Berserk Strength
     An inheritance from your family.
     
     
     
g) 2 Potions of Resist Cold
     
     
h) a Potion of Infravision
     Dropped by a Small kobold at 800 feet (level 16).
     
     
     
i) 2 Potions of Blindness
     Found lying on the floor at 100 feet (level 2).
     
     It can be thrown at creatures with damaging effect.
     
j) 2 Potions of Confusion
     Found lying on the floor at 350 feet (level 7).
     
     It can be thrown at creatures with damaging effect.
     
k) a Potion of Contemplation
     Dropped by a Hill orc at 950 feet (level 19).
     
     
     
l) 2 Scrolls of Trap Detection
     
     
m) a Scroll of Word of Recall
     Bought from a store.
     
     
     
n) a Wand of Light (10 charges)
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
     
     
o) a Wand of Clone Monster (7 charges)
     Dropped by a Priest at 1000 feet (level 20).
     
     
     
p) 2 Staves of Detect Invisible (28 charges)
     
     
q) a Staff of Slow Monsters (9 charges)
     Found in a chest from 1000 feet (level 20).
     
     
     
r) a Ring of the Dog (+3,+3) [-5] <-1>
     Found in a chest from 1000 feet (level 20).
     
     -1 stealth.
     Provides protection from fear.
     
s) a Ring of Free Action
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
     Prevents paralysis.  
     
t) 2 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
u) a Dagger (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +5 DEX you would get 3.8 blows
     Average damage/round: 25.8.
     
v) a Bastard Sword (3d4) (+5,+6)
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +5 DEX you would get 1.6 blows
     Average damage/round: 25.5.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       937     50'    2   Reached level 2
      3409    100'    3   Reached level 3
      6563    100'    4   Reached level 4
      9527    200'    5   Reached level 5
     13637    250'    6   Reached level 6
     14823    350'    7   Reached level 7
     16002    350'    8   Reached level 8
     27704    600'    9   Reached level 9
     28977    600'   10   Reached level 10
     29790    600'   11   Reached level 11
     32065    600'   12   Reached level 12
     32620    600'   13   Reached level 13
     33752    600'   14   Reached level 14
     47907    600'   14   Killed Brodda, the Easterling
     47907    600'   15   Reached level 15
     62764    800'   15   Killed Mughash the Kobold Lord
     63871    850'   16   Reached level 16
     78078    950'   17   Reached level 17
     84878    950'   18   Reached level 18
     88880   1000'   19   Reached level 19
     98259   1000'   20   Reached level 20


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)

Last edited by CynicK; August 8, 2011 at 03:29.
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Old August 8, 2011, 03:28   #9
buzzkill
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So many things wrong here...
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My banding life on Buzzkill's ladder.
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Old August 8, 2011, 05:49   #10
Zikke
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This thread hurts my brain.
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A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
A/FA W H- D c-- !f PV+++ s? d P++ M+
C- S+ I- !So B ac++ GHB? SQ? !RQ V F:
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