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Old December 10, 2016, 12:12   #1
Gothmog
Scout
 
Join Date: Sep 2016
Posts: 37
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How did I do?

Code:
 Name   Alagon        Age      107       Str   3
 Sex    Male          Height  5'10       Dex   5
 Race   Noldor        Weight   159       Con   3
 House  Feanor                           Gra   2

 Game Turn    6,084   Melee  (+11,2d8)   Melee       11 =  5  +5  -2  +3
 Exp Pool     1,444   Bows   (+13,2d8)   Archery     13 =  9  +5  -2  +1
 Total Exp   14,044   Armor [+13,2-16]   Evasion     13 =  4  +5  +4
 Burden        78.7                      Stealth     10 =  6  +5  -1
 Max Burden   172.8   Health     -3:34   Perception   6 =  4  +2
 Depth         450'   Voice      28:28   Will         2 =  0  +2
 Min Depth     300'                      Smithing     3 =  0  +2      +1
 Light Radius     2                      Song         2 =  0  +2

 You are the only child of a bard from the house of Feanor. You have
 light blue eyes, straight black hair, and a fair complexion.






  [Last Messages]

> The Arrow breaks.
> You provoke attacks of opportunity from adjacent enemies!
> It touches you. <2x>
> The Warg bites you!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You miss the Warg.
> The Warg misses you.
> You miss the Warg.
> The Warg misses you.
> You hit the Warg.
> The Warg misses you. <2x>
> You hit the Warg.
> It touches you.
> You die.


  [Screenshot]

   # s]# 
   ##'## 
    #w#  
    #@#  
    %C#  
  #%#C#%#
  #......


  [Equipment]

a) a Longsword of Gondolin (+0,2d5) [+1] 3.5 lb
   It slays orcs and trolls.  
b) a Longbow (+0,2d5) 3.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Chalcedony Ring of Evasion [+1]
d) a Moonstone Ring of Free Action
   It grants you freedom of movement.  
e) a Sea Shell Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Lesser Jewel
g) Galvorn Armour of Protection [+0,1d10]
   It cannot be harmed by the elements.  
h) a Cloak [+1]
i) a Kite Shield (-2) [+0,1d6]
j) a Crown
   It cannot be harmed by the elements.  
k) a Set of Gloves
l) (nothing)
m) 27 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) 2 Russet Herbs of Sustenance
b) a Mottled Herb of Terror
c) 3 Fragments of Lembas
d) a Murky Brown Potion of Orcish Liquor
e) 2 Emerald Potions of Clarity
f) a Sparkling Blue Potion of True Sight
g) 2 Golden Potions of Quickness
h) an Azure Potion of Dexterity
i) 2 Brown Potions of Slowness
j) a Grey Potion of Blindness
k) a Tapered Horn of Terror
l) a Maple Staff of Imprisonment (7 charges)
m) a Maple Staff of Imprisonment (6 charges)
n) a Maple Staff of Imprisonment (6 charges)
o) a Runed Staff of Sanctity (4 charges)
p) a Walnut Staff of Self Knowledge (3 charges)
q) a Robe of Permanence
   It sustains all your stats.  It cannot be harmed by the
   elements.  
r) a Crown
   It cannot be harmed by the elements.  
s) a Great Helm of True Sight [-2,1d3]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
t) a Shortsword (+0,1d7) [+1] 1.5 lb
u) 3 Throwing Axes of Doriath (+0,2d4) 4.5 lb
   They slay wolves and spiders.  It can be thrown effectively
   (9 squares).  


  [Notes]

Alagon of the Noldor
Entered Angband on 25 Dec 2016

   Turn     Depth   Note

  1,143    150 ft   (Versatility)
  1,143    150 ft   (Flaming Arrows)
  2,145    250 ft   (Charge)
  2,303    250 ft   Fell through a false floor
  4,286    350 ft   Encountered Gorgol, the Butcher
  4,294    350 ft   Slew Gorgol, the Butcher
  5,024    400 ft   (Finesse)
  5,574    400 ft   (Parry)

  6,084    450 ft   Slain by a Whispering shadow.
  6,084    450 ft   Died on 25 December 2016.




  ['Score' 009093916]

I was so close to meeting my very first balrog which was my goal

Last edited by Nick; December 10, 2016 at 21:20.
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Old December 10, 2016, 12:48   #2
taptap
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Posts: 701
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Good, good. Don't shy away from the ladder.

...

Dying with unused tools is always sad. (Horn of terror, liquor)

Not taking disguise while investing in stealth is wasteful, imo.

If you play mainly as archer using that shield for 2 penalty to attack harms your damage output badly. A normal round shield would be much better.

As Feanor archer with early flaming arrows, weaponsmith for only 300xp is a pick you should not avoid. Even if only for the arrows at the first forge (30 turns for 72 arrows).

Specialise. (There are players around who can win with weird mixed ability chars, but I don't think your even split between archery and melee is benefitting you much.)
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Old December 10, 2016, 17:08   #3
wobbly
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Location: Adelaide, Australia
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Charge is 1 way for an archer to deal with annoying stone creatures appearing later in the game but when you're not reaching them anyway 5 melee (1500) is enough to pay for dodging & sprinting which are pretty handy on an archer. Otherwise pretty much what taptap is saying.
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Old December 10, 2016, 17:21   #4
Pete Mack
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Strongly recommend flanking+sprinting and a melee character. You are much less likely to get backed in a corner like that. And get your melee and evasion up early. If you are focusing on archery, get flaming arrows (and make a keymap to toggle the skill.) They do 1.5x more damage with a 2d bow against almost all enemies.

Note: Werewolves are very bad news. So are whispering shadows. Getting stuck between them like that is guaranteed death. Listen skill helps with things like this. Also , be completely OCD about the way you explore the dungeon. Get to an edge, then explore left-to-right or vice versa. Try not to let monsters get around behind you.
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Old December 10, 2016, 21:21   #5
Nick
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Quote:
Originally Posted by taptap View Post
Good, good. Don't shy away from the ladder.
And if you do just want to post a dump here, putting code tags around it (the # above the message box) makes it more readable (I've done that for your post).
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One Ring to bring them all and in the darkness bind them.
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