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Old May 6, 2013, 01:08   #1
nppangband
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NPPAngband and NPPMoria 7.0.0 beta-1 released!

NPPMoria 700 Beta-1 has been uploaded.

This is a re-creation of Moria 5.5.2 with the many Angband ui improvements over the last 20+ years, such as targeting, monster health bars, multiple windows, color display, mouse support, etc. It also has NPPAngbands 4GAI, themed chests, and some other features from NPPAngband. It should be a fairly bug-free and playable beta, but by no means a polished version.

Besides de-bugging, the two biggest things on the NPPMoria to-do list are to update the help files and change the bow slot to a swap weapon. I held off doing this just because it is the change that is most likely to cause alot of problems. So I wanted to be confident in all the other changes before I worked on the swap weapon slot.

The links are:

Souce Code:
http://download.nppangband.org/npp-7.0.0beta-1-src.zip

Windows Binary:
http://download.nppangband.org/npp-7.0.0beta-1-win.zip



Github respository:
https://github.com/nppangband/NPPAngband

The complete changelist for NPP 7.0.0 Beta-1 is:
Add moria game mode, based on Moria 5.5.2.
Added opportunity to do a shield bash on a monster as in Moria.
Bugfix: Fix inconcistency when describing damage from ammo.
Bugfix: Fix display of equipment flags on equipment screen.
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Old May 6, 2013, 01:22   #2
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Wow thanks, I look forward to playing and reminiscing a bit.
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Old May 6, 2013, 01:28   #3
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Dang, error at startup. I'm on XP.

It says, error at line 14 of m_limits.txt

Then, record -1 contains a 'obsolete file' error. Parsing V:6.1.0

I'm also pretty toasted so I'll try again tomorrow... maybe I'm supposed to do something besides extract and click go.
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Old May 6, 2013, 02:33   #4
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This is fixed. It was a classic "I'll just make this one quick little change before uploading. No need to check, because it is just a minor little thing that can't cause any problems" mistake. I changed the version number in the executble, but not in the *npp/lib/edit files. Thanks.
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Old May 6, 2013, 03:47   #5
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Cool, it's working a-ok, thanks!
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Old May 6, 2013, 06:12   #6
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Quote:
Originally Posted by nppangband View Post
This is fixed. It was a classic "I'll just make this one quick little change before uploading. No need to check, because it is just a minor little thing that can't cause any problems" mistake. I changed the version number in the executble, but not in the *npp/lib/edit files. Thanks.
I've done that so many times that I now assume that any code/change/etc. that has not been tested does not work. It's the safest way.

Also, congrats on the release!
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Old May 6, 2013, 13:04   #7
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Definitely an interesting endeavor that'll be a sight to behold once it all gets fully situated.
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Old May 6, 2013, 16:30   #8
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Awesome Jeff ! Going to give this a run, thank you!
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let me try this workaround...oh crap computer just went black
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Old May 7, 2013, 00:08   #9
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Quote:
Originally Posted by Derakon View Post
I've done that so many times that I now assume that any code/change/etc. that has not been tested does not work.
Me too. I wonder if I will ever wise up and stop. It is usually something like dinner is on the table, my family is waiting, and I have 30 seconds to finish up, or wait another day.
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Old May 7, 2013, 00:52   #10
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Quote:
Originally Posted by nppangband View Post
Me too. I wonder if I will ever wise up and stop. It is usually something like dinner is on the table, my family is waiting, and I have 30 seconds to finish up, or wait another day.
What I do in that situation is leave myself a plaintext note in the middle of my code, e.g.
Code:
int main(int argc, char** argv) {
    I WAS GOING TO LEAVE A PRINT STATEMENT HERE
}
That way, as soon as I try to do anything with the code, I get a syntax error as well as a reminder of what I was up to.
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