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Old October 5, 2016, 00:13   #11
xorzac
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Well my first goal is to crush the current best ladder score for 1.2. . 11,740 turns.

I think a slightly modified version of my last build should work (more melee/evasion, two handed). I didn't even bother to put it on the ladder - it was too absurd. Like 5260 turns to obliterate morgoth. I think 6300 or so total. Somewhat depends on drops too - angrist totally changed my last build, for the better.

I'm going for under 10k. I'm also considering adding the 1.3 text files at some point - won't totally give me 1.3 but I'd get those changes at least.
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Old October 5, 2016, 00:52   #12
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So far so good. 942 XP game turn 510. A bit behind my usual pace - not finding as many orcs and no white wolves.
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Old October 5, 2016, 14:55   #13
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1.2.1 actually seems EASIER so far. I slaughtered cat warriors when I temp hit 600. At 2k turns! I don't even have the goodies yet for abilities or weapons. Heavy armor seems much more common shallower (helps a lot!). Considering only luthien for an art and not even a good sword (LS feorianians best one), it's been a near cake walk except the charging orcs early.
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Old October 6, 2016, 01:49   #14
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Angrist and a deathblade are on this 650 - this might be a new #1 ladder lol. I just don't see 1.2.1 being any harder, as what got nerfed (edit) I dont really use, and I never fight many uniques or find many artifacts (I think the XP reduction was silly - NO reason to fight escort uniques now!!!!!!!).

I will add more suggested changes for 1.4 once I obliterate morgoth.

Last edited by xorzac; October 6, 2016 at 04:39.
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Old October 6, 2016, 01:52   #15
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I'm looking forward to hearing about the V fight
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Old October 6, 2016, 04:38   #16
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850 depth, found stairs * 2 for 950. But got an art to pick up.

Not finding much stat potions, particularly no con. That one will be a near necessity! Almost to the point where he can ninja kick everything in sight - another 5k to 7k XP should put him there. Master hunter boots dropped from cat assassin - that will help.

Lacking fear res which hurts. Had to flee horrors while afraid, then angrist them to give them an "understand me". I switch to deathblade against low armor/high evade (it's +2).

Note about subtelty which dawned on me earlier. It works for all attacks, while 2 HD only regular, flank, and con ret. That makes sub better hands down, so I went with that. Cruel blow is icing.

Once I get his " normal" melee into the high 20's (low slay bonus), it's throne room time. Well, and a pot of con and fear res. Though I don't think anything there causes it? Oh, maybe those vastly overpowered horrors have it (100d4 health????). It does. Though only 11 evade so I can easily confuse it.

I expect to drop morgoth within 15 rounds . . .
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Old October 6, 2016, 04:43   #17
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I just opened a door and got over 1000 XP lol. This ought to be fun . . .

Well I assassinated or owned everything easily, then came the great cold drake. He was hard. The initial 8! assassinate took off 1 *. Pathetic! He did go down with a pot of quickness. But took some effort. Got fear res now.

Last edited by xorzac; October 6, 2016 at 05:07.
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Old October 6, 2016, 05:54   #18
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And what lame brain decided we needed CHASMS????? Flavor, sure. But, it's to the point where I might be forced to spend 2k XP for leaping. I don't like being forced to have an ability. Especially one with ridiculously limited utility. Now, if leaping also could be used to attack, that has possibilities!
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Old October 6, 2016, 11:13   #19
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Are you using 2-weapon fighting? I was under the assumption that subtlety didn't work with that, if I'm wrong there is definitely a build I'd like to try
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Old October 6, 2016, 12:51   #20
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Quote:
Originally Posted by debo View Post
Are you using 2-weapon fighting? I was under the assumption that subtlety didn't work with that, if I'm wrong there is definitely a build I'd like to try
For subtlety your offhand needs to be empty.
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