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Old June 22, 2009, 11:48   #1
PaulBlay
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Roguelike Developer Deathmatch!*

This thread over on Temple of the Roguelike gave me an idea. It's not uncommon for those involved in roguelike development to be short of hands and overworked**. So why not have a tournament where the competitors bet some part of their development time?

Anybody currently, or previously, working on a roguelike (not just programming, graphics, sound, etc. as well) would be able to enter. Entrants would give a brief description of their skills, information on the roguelike that they want assistance with, and state how much time they would be willing to bet (e.g. what can be managed over two weeks). Entrants would be able to express preferences for who they would like to compete against (but final decision will go to random numbers when it can't be agreed otherwise).

I think that winners could be decided by popular vote on the basis of which project is the most promising / interesting. Votes on one pair per week (say).

So what do you think? Sound interesting?

* No actual death involved.

** Obviously not everyone is keen on having other people touch their precious, precious, code, this wouldn't be for them.
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Old June 22, 2009, 12:08   #2
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Quote:
Originally Posted by PaulBlay View Post
It's not uncommon for those involved in roguelike development to be short of hands and overworked**.
My personal experience is that it's more difficult to find the time to play, then code.

Andrew
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Old June 22, 2009, 12:10   #3
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My personal experience is that it's more difficult to find the time to play, then code.
Then .... (thinks up masterplan) ... we shall get other people to play for us!
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Old June 24, 2009, 22:39   #4
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Then .... (thinks up masterplan) ... we shall get other people to play for us!
now this i can help with i will be happy to play for anyone that needs me to play for them
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Old June 25, 2009, 03:04   #5
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now this i can help with i will be happy to play for anyone that needs me to play for them
Ahem, I think the 'master plan' was to have someone good play for them. I'm sorry.
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Old June 25, 2009, 04:12   #6
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Ahem, I think the 'master plan' was to have someone good play for them. I'm sorry.
Hah. Unlike you or I, this gentleman has a non-munchkin win under his belt. Respect for the pithy prodigy.
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Old June 25, 2009, 04:12   #7
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You're talking to someone who won after only a few months of playing. I've played for at least three years now and never got past ~dl60 in a real game.
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Old June 25, 2009, 04:41   #8
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Hah. Unlike you or I, this gentleman has a non-munchkin win under his belt. Respect for the pithy prodigy.
Perhaps a gentlewoman with a win under her belt?
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Old June 25, 2009, 08:08   #9
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Ahem, I think the 'master plan' was to have someone good play for them. I'm sorry.
lmao thats great

Quote:
Originally Posted by Pete Mack View Post
Perhaps a gentlewoman with a win under her belt?
thanks for pointing that out for them
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Old June 25, 2009, 08:50   #10
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I've played for at least three years now and never got past ~dl60 in a real game.
So you're saying since Unangband reduced the end game to level 60 it's not a real game... (Or Quickband, or Tinyband).
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