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Old February 26, 2020, 20:43   #131
Nick
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New builds on the nightlies page and angband.live (source here) with a few changes:
  • More fixes to tiles from backwardsEric
  • Some code fixes that unbreak elemental attack side-effects (thanks wobbly)
  • Spells no longer show negative duration (#4206)
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Old February 27, 2020, 04:40   #132
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Playing a recent nightly (not the most recent, but pretty new), and it seems that most monsters lose track of me quite a bit more quickly than they used to (there are some exceptions, like those oh-so-obnoxious hasty ents...).

Overall, this makes looting vaults a lot easier, at least so far; Portal and sometimes even Phase Door take me out of their detection range, so I can blink out, rest, go lure a few more out and pick them off, repeat. It may be my imagination, but it seems to me that I used to have to get farther away before most things would lose me.

I don't mind this, and it does seem to vary, maybe by monster level? I did find that the Tarrasque was already heading for me by the time it came within telepathy range, so that was different.
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Old March 9, 2020, 02:55   #133
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New builds are now up on the nightlies page and angband.live (source is here) with the following changes:
  • Several more improvements to the macOS frontend from the inestimable backwardsEric
  • Another fix from backwardsEric that stops weirdness from resizing while a menu is up
  • Improvements to the GCU port from moosferatu (I think)
  • New command 'S' to browse the character's race and class abilities
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Old March 11, 2020, 15:56   #134
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Draught of the Ents which acts like both a potion of strength and constitution costs 1 gold, shouldn't it be a *bit* more expensive?
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Old March 11, 2020, 19:31   #135
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Draught of the Ents which acts like both a potion of strength and constitution costs 1 gold, shouldn't it be a *bit* more expensive?
Yes, thank you.
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Old March 12, 2020, 21:30   #136
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Yes, thank you.
I think those Ent draughts should also provide some nourishment. For flavor also a bit of increase in @ height.
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Old March 12, 2020, 21:53   #137
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Harooooom!
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Old March 12, 2020, 22:45   #138
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Is that what Ents say? I might be getting confused with my own card game
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Old March 15, 2020, 05:48   #139
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Latest nightly, found Wiruin, the Maelstrom in a checkerboard rectangle room. He doesn't appear to be moving, even though the description says he moves "somewhat erratically, and incredibly quickly". Not moving made him very easy to kill.
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Old March 15, 2020, 05:58   #140
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Latest nightly, found Wiruin, the Maelstrom in a checkerboard rectangle room. He doesn't appear to be moving, even though the description says he moves "somewhat erratically, and incredibly quickly". Not moving made him very easy to kill.
Yes, Wiruin doesn't move - the "erratically" is because all vortices get that. It is clearly misleading, so I'll remove it.

You caught him in a lucky spot - well, unlucky for him
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