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Old April 23, 2018, 07:52   #131
Sphara
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Do 'out-of-depth' money piles really trigger a high level feeling?

I started a Half-Elf Paladin ironman on angband.live and got 1-6 on 50ft. Went on to map EVERY square and only thing even remotely close to 'good treasures' was 200 AU sapphire pile. There were no monsters that can pick up stuff from the floor or destroy it. The very best item on the floor was a dagger (+3,+4)

Problem here is not having a level feelings option on. I know there are plenty of useless items that can trigger it and make a buffoon like me waste his time on the first goddamn level. But money piles? This feature benefits absolutely no-one and should be removed.

Also: if I'm wrong and money doesn't trigger it and I somehow have missed something, please counter ferociously.
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Old April 23, 2018, 12:13   #132
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Quote:
Originally Posted by sphara View Post
do 'out-of-depth' money piles really trigger a high level feeling?
No, money never contributes to the feeling.

Also, it's impossible to comment all caps for ferocity, vBulletin lowercases everything.
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Old April 23, 2018, 12:13   #133
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I'm betting there was some useless OOD object that you just walked past. It doesn't take much at dl 1.
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Old April 23, 2018, 12:58   #134
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It's easy to get a 6 feeling on 50ft from something you will not even notice. A simple Halberd +0 +0 will do (base depth 25).
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Old April 23, 2018, 13:01   #135
Sphara
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Originally Posted by Pete Mack View Post
I'm betting there was some useless OOD object that you just walked past. It doesn't take much at dl 1.
(Enter to select, ESC) Command for a Dagger (1d4) (+0,+0) {cursed}:
Found lying on the floor at 50 feet (level 1)

It makes your skin harder to damage, but conduct electricity.
It occasionally summons a demon.
It occasionally makes a loud noise.

Do curses qualify? Otherwise, that item 1-6 has been vanished.
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Old April 23, 2018, 15:08   #136
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Btw, this is an awesome curse to find in the early game:

It makes your skin harder to damage, but conduct electricity. +20 free AC makes life significantly easier for any fighting adventurer.
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Old April 23, 2018, 15:37   #137
Sphara
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That steel skin curse is probably nice on some other things that are not monster-aggravating, demon summoning +0+0 dagger

Anyway, I starved to death on 100 ft after moving next to every wall on the first level, some places several times probably because of some neurosis. But at least I got the answer to the main question: Big jewel treasure tiles do not trigger level feelings.
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Old April 24, 2018, 22:42   #138
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i had a good warrior going that was doing 500 to everything, and i had a gfreat combo that gave me almost everything but rPoison, and i genuinely thought to myself "it's ok, i'll just be very careful".

died of a single breath from full from something unidentified the very next recall.
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Old April 25, 2018, 00:53   #139
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Quote:
Originally Posted by Sky View Post
i had a good warrior going that was doing 500 to everything, and i had a gfreat combo that gave me almost everything but rPoison, and i genuinely thought to myself "it's ok, i'll just be very careful".

died of a single breath from full from something unidentified the very next recall.
There are just *so* many ways to die.
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Old April 25, 2018, 04:05   #140
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Hi, I've been having a problem where sometimes when I go down stairs I can't save anymore. It says Failed to create file Lore.txt.new
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