Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old January 3, 2010, 06:40   #1
Marble Dice
Swordsman
 
Join Date: Jun 2008
Location: Columbia, MO. USA
Posts: 405
Marble Dice is on a distinguished road
Feature request: Auto-repeat the search command

The only time I use the search command ("s" in the Angband keyset), is when I think I'm right next to a secret door/trap. You can mash on "s" but that's dangerous of course, the smart thing to do is INSERT-20-s, so you get repeat with disturbance if you find something or see a monster. If I don't know where a secret door is, but I think one's in the area (first room of the floor has no doors in it), I turn on searching mode ("S" in the Angband keyset) and run around the walls.

I propose to automatically repeat the search command so that you get 95% certainty that there's no secret adjacent to you. I would also add a message when you search but find nothing, so you get some feedback about what your character is doing (I think the message is a good idea regardless of auto-repeat). Both of these apply only to searching directly from the "s" command, not from the "S" searching mode or free perception searches.

For reference, a half-troll paladin has a searching score of 11%, and would have to search 26 times to get 95% certainty. A kobold rogue has 47% searching, and only has to search 5 times to get 95% certainty.

Does anyone have a good reason why the search command should NOT repeat in such a fashion, or why it should repeat to a different level of certainty?
Marble Dice is offline   Reply With Quote
Old January 3, 2010, 09:35   #2
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,057
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate
Quote:
Originally Posted by Marble Dice View Post
For reference, a half-troll paladin has a searching score of 11%, and would have to search 26 times to get 95% certainty. A kobold rogue has 47% searching, and only has to search 5 times to get 95% certainty.

Does anyone have a good reason why the search command should NOT repeat in such a fashion, or why it should repeat to a different level of certainty?
No, but I *really* don't like the idea of a given keystroke repeating a different number of times dependent on my race/class choice. Make it repeat 20 times for everyone, and interrupt if successful. Half-trolls can always do it twice if they don't succeed the first time.
Magnate is offline   Reply With Quote
Old January 3, 2010, 11:30   #3
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 4,992
Donated: $40
Pete Mack is on a distinguished road
Quote:
Originally Posted by Magnate View Post
No, but I *really* don't like the idea of a given keystroke repeating a different number of times dependent on my race/class choice. Make it repeat 20 times for everyone, and interrupt if successful. Half-trolls can always do it twice if they don't succeed the first time.
I agree with this:
it's not efficient to search 60 times in each spot, then move on. You are much better off searching a few times, then moving on.
A 50% search (1 half-life) over the entire room has a 50% chance of success, the same chance for a 95% chance (~5 half-lifes) over 1/2 the room. But it takes (5/2) times fewer turns.

Anyway, this situation is not very common.
Rods of Detect doors/stairs, traps, objects are common and shallow. If you don't have the spell, and don't find the rod, you're best off using scrolls or staffs for a stand-in.

EDIT:
It might be reasonable to have the '#' search-while-moving option do the optimal number of searches per turn for a given character. But this is not the same as 95% chance. It's an optimal ratio of moves to searches. For repeated search, there's no fixed value for this, because it's geography-dependent.

Last edited by Pete Mack; January 3, 2010 at 11:36.
Pete Mack is offline   Reply With Quote
Old January 3, 2010, 17:45   #4
buzzkill
Prophet
 
buzzkill's Avatar
 
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
buzzkill is on a distinguished road
I'm all for the search command auto-repeating 20 times or until successful, whichever is less. Just produce a message, when all is said and done, detailing the results. "You find nothing (20x)." or "You find a secret door (or trap)."

I'm constantly 'over-searching' when looking for secret doors. Usually... I search. I find the secret door. I search. Something opens the secret door. I search. It breathes. It breathes. It breathes.

Another option would be to have the second consecutive search trigger the '20 turn auto-search'. So 's' = search once, 's' 's' = search 20 times or until something is found. This way, you can still search just once, if that's all you want to do.
__________________
www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.
buzzkill is offline   Reply With Quote
Old January 3, 2010, 18:05   #5
Marble Dice
Swordsman
 
Join Date: Jun 2008
Location: Columbia, MO. USA
Posts: 405
Marble Dice is on a distinguished road
Quote:
Originally Posted by Pete Mack View Post
[...] it's not efficient to search 60 times in each spot, then move on. You are much better off searching a few times, then moving on.
This is why I use the searching mode when I need to find a door but don't have a very good idea where the secret is. Pretty much the only time I use the search command is when I know there's a door at the end of a corridor, or in a doored corner.

Quote:
Originally Posted by Magnate View Post
Make it repeat 20 times for everyone, and interrupt if successful.
That would be fine with me, that's still 90% certainty even for Half-Troll Pallies:

Code:
                Search  Certainty (x20)
Troll Paladin   11%     90%
Human Paladin   12%     92%
Human Warrior   14%     95%
Human Mage      16%     97%
Human Priest    16%     97%
Human Ranger    24%     99%
Human Rogue     32%     99%
Kobold Rogue    47%     99%
Marble Dice is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
feature request + patch: item list command/tem? d_m Vanilla 2 October 5, 2008 05:19
bug with n (repeat last command) and engraving DaviddesJ Vanilla 0 March 31, 2008 09:20
[Feature Request] Make 'repeat last command' only repeat in-game commands CunningGabe Vanilla 7 March 22, 2008 21:13
[Feature Request] No auto-quit on death MKula Vanilla 5 February 8, 2008 23:19
Feature request - auto-id when destroyed? Chris Wesling Vanilla 7 May 28, 2007 18:57


All times are GMT +1. The time now is 14:14.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.