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Old January 21, 2009, 03:50   #1
Pete Mack
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Feature request, or One YASD That I NEVER Learn From....

OK, I've now been whacked for I-don't-know-how-many times by Kavlax, who I thought was just another multihued 'd'. I just changed monster.txt to read:

N:423:Kavlax the Many-Headed
G:d:D

so now he's scary dark like Ancalagon.

And I got rid of the multihued flag. There's no reason for this YASD to require modifying the monster.txt file to avoid. (You can't get rid of multihued with a pref file.)

Please add this (or some alternate color change) to the original code.

For a similar YASD in a more amusing context, see eg:

http://groups.google.com/group/rec.g...tvc=1&q=YASWTD
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Old January 21, 2009, 03:57   #2
Donald Jonker
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In simpleton speak, kavlax is now a dark grey uppercase D? (which, btw, would have saved me 4 chars at least..)
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Old January 21, 2009, 04:18   #3
Pete Mack
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No, he's a dark gray 'd', but either one will do. I wrote the change explicitly in case anyone else wanted to make it as well.
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Old January 21, 2009, 04:26   #4
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Great - you can count me in, so thanks.
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Old January 21, 2009, 09:19   #5
tigpup
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Pete - do you still play NPP much?

Kavlax is a Hydra in NPP, so perhaps your not recognising him ;-

-Neil
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Old January 21, 2009, 14:05   #6
Donald Jonker
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Quote:
Originally Posted by tigpup View Post
Kavlax is a Hydra in NPP, so perhaps your not recognising him ;-
No kidding - I was going to suggest that he be changed to an M, but figured that would be met with a storm of protest. Interesting.
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Old January 21, 2009, 17:01   #7
takkaria
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Quote:
Originally Posted by Pete Mack View Post
OK, I've now been whacked for I-don't-know-how-many times by Kavlax, who I thought was just another multihued 'd'. I just changed monster.txt to read:

N:423:Kavlax the Many-Headed
G:d

so now he's scary dark like Ancalagon.

And I got rid of the multihued flag. There's no reason for this YASD to require modifying the monster.txt file to avoid. (You can't get rid of multihued with a pref file.)

Please add this (or some alternate color change) to the original code.

For a similar YASD in a more amusing context, see eg:

http://groups.google.com/group/rec.g...tvc=1&q=YASWTD
Done, thanks.
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Old January 21, 2009, 19:10   #8
Pete Mack
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Quote:
Originally Posted by Donald Jonker View Post
No kidding - I was going to suggest that he be changed to an M, but figured that would be met with a storm of protest. Interesting.
It's not quite that simple. Changing the 'd' to 'M' will mean he's no longer a Dragon according to the monster knowledge menu. I wanted a change that didn't require writing tedious C code, and left him as a dragon.
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Old January 21, 2009, 20:54   #9
andrewdoull
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Quote:
Originally Posted by takkaria View Post
Done, thanks.
Version 2 of the 28 colour patch coming soon. I've managed to track down a second naming conflict, and just about to release a version of Unangband with the Sangband projection code to test that code path.

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