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#1 |
Swordsman
Join Date: Feb 2008
Location: Boston, MA
Posts: 250
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Randart Phial troubles
I just finished a randart game of v4 this morning, and decided to look through the randart log a bit. The first thing I noticed was that there had been some difficulty generating a randart Phial. Indeed, the randart log shows 200 tries to generate a Phial, and the one it finally kept had a too-high power rating (according to the log), with a min depth of 151! Needless to say, I never found this Phial.
In fact, though I found plenty of artifact weapons and body armor, the only other artifact I found was a set of gauntlets. But maybe I was just unlucky. |
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#2 |
Angband Devteam member
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Interesting. I don't think I've heard of that happening before. I'll have to try some randart games in v4 and see if it's common. It's certainly possible to pick 200 too-expensive powers, as even a humble +1 STR is too good for the Phial, but it should be pretty rare.
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"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#3 | |
Swordsman
Join Date: Feb 2008
Location: Boston, MA
Posts: 250
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Quote:
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#4 |
Angband Devteam member
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Ooops. I think I know why that's happening, and I think that bug might be in 3.4-dev as well. Will fix. Opened as #1636.
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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