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#1 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,586
Donated: $60
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Plans for FA031
I'm (probably) about to start serious work on the next version of FAangband. Things on my list include:
If this sounds like a lot, it is. In fact, version 0.3.1 may be just the bugfix, although I'd like to get at least down to number 4. 5-7 will take a lot of thinking and/or code change, so may have to wait. 8 will happen in conjunction with mouse stuff I've been doing for Vanilla, and will be a work in progress for some time. 9 & 10 are a little dependent on what's happening in Vanilla development; I've been putting 9 off in the hope that someone else will do it, but I may end up doing it anyway. Not on the list is fixing the WinCE port which broke for 030; I may look at that soon, but I have the feeling that the big low-level changes in 030 were the problem, and I'm hesitant to fix something that I may be about to break again. Any comments appreciated.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#2 |
Swordsman
Join Date: Apr 2007
Location: Deepest, darkest Yorkshire...
Posts: 283
Donated: $20
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Just 1-3 would be lovely in themselves (hell, just 1 would be great).
![]() Any spoilers on what changes might be happening to dragons and Morgy? |
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#3 | |
Knight
Join Date: Apr 2007
Location: Surrey, UK
Age: 45
Posts: 870
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Sounds good! Comments as requested...
Any further info you want to share on that? I've no idea what you have in mind! Are you wanting to make him harder or just different? I'd be wary of him becoming tougher until it is clear what the effect of removing the RoP exploit is. Quote:
The release date on the new HP pdas keeps going back, but when they do eventually release I'll take a look at fixing that too. |
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#4 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,586
Donated: $60
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Dragons: thematic reasons, biggish changes. d's will be non-flying (and possibly called worms), D's flying. Probably no D's outside Angband - these guys will be really scary. All will be evil. Possible new breath type, a combination of fire and poison.
Morgoth: thematic reasons again. Incredibly quick isn't really in theme, so probably slow him down and make him summon more. Especially dragons ![]() Terrain probably won't change much to the player, it will mainly be the way it's handled internally. The main observable change should be that the descriptions of terrain improve (on the knowledge screen, for example).
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#5 | |
Knight
Join Date: Apr 2007
Location: Surrey, UK
Age: 45
Posts: 870
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Quote:
Just as long as he isn't summoning at a rate like the Queen Ant... |
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#6 | |
Veteran
Join Date: Apr 2007
Posts: 1,947
Donated: $40
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#7 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,586
Donated: $60
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Cool. I'll trade for 9 & 10.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#8 |
Veteran
Join Date: Apr 2007
Posts: 1,947
Donated: $40
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#9 |
Knight
Join Date: Apr 2007
Location: Surrey, UK
Age: 45
Posts: 870
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Nature's Vengeance doesn't display any damage or radius info in my spell book. Could you possibly post it up, Nick (and add it to the game)? I can't download the source here at work to take a look for myself.
Also I seem to remember average druid damage being discussed at one point - did this make it into the game anywhere? I'd love to compare the damage I can do bare-handed with powerstrike (with the improved to-hit) against what I am getting with Narsil. Nice to see Elvenkind boots making an appearance - I was lucky enough to buy some from the armoury! Cheers, Si |
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#10 | |||
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,586
Donated: $60
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Quote:
Quote:
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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