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#1 |
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Knight
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Chengband # of random quests prompt
Does this prompt actually affect anything? Are there even random quests in the game? If it does affect something, why can't it be set in options instead of requiring the player to type something in every time the game starts?
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You read the scroll labeled NOBIMUS UPSCOTI... You are surrounded by a stasis field! The tengu tries to teleport, but fails! |
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#2 |
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Apprentice
Join Date: Dec 2010
Location: The Netherlands
Age: 28
Posts: 58
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You can do the random quests in the dungeon Angband.
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#3 |
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Knight
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Ah, thanks, I never got that far!
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You read the scroll labeled NOBIMUS UPSCOTI... You are surrounded by a stasis field! The tengu tries to teleport, but fails! |
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#4 |
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Adept
Join Date: Jan 2008
Posts: 227
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Also, it is a startup prompt since the quests need to be initialized properly during player birth ... So you couldn't change it during the game the way quests are currently implemented. Hengband hard-codes the number of random quests at 10 which is actually a well balanced choice. But for a fun twist, I recommend a Vanilla Town berserker choosing 49 random quests!
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#5 | |
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Knight
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Quote:
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You read the scroll labeled NOBIMUS UPSCOTI... You are surrounded by a stasis field! The tengu tries to teleport, but fails! |
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#6 |
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Adept
Join Date: Jan 2008
Posts: 227
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#7 |
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Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 20
Posts: 542
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Make it one option per bit in the number. xD
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If you can convincingly pretend you're crazy, you probably are. |
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#8 |
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Knight
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Heh, reminds me of something I did in a Space Empires 5 mod... I wanted to assign rankings to a bunch of weapons (low tech weapons get low rankings, high tech weapons get high rankings, but the ranking is also affected by whether the weapon is light or heavy) so that the higher-ranked weapons require more research into weapon enhancement techs (heavy mount, extended range, etc.) to be able to use the enhancements.
But apparently the requirements formulas for the enhancements wouldn't let me grab the value of some arbitrary ability from the weapons, only whether or not they HAD the arbitrary ability or not, so I couldn't assign the rankings directly! So what did I do? Since I happened to need four rankings, I used two separate abilities, and in the requirements formula, I took a zero, and added one if the first ability was present, and added two if the second ability was present. Then I compared that to the level of the weapon enhancement, and if the weapon enhancement level is greater than the sum I just calculated (which was the ranking which I couldn't set directly) then the requirement succeeds (can use this enhancement on this weapon), otherwise it fails (can't use this enhancement on this weapon)!
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You read the scroll labeled NOBIMUS UPSCOTI... You are surrounded by a stasis field! The tengu tries to teleport, but fails! |
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#9 |
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Swordsman
Join Date: Apr 2007
Location: Berkeley, CA
Posts: 491
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For a twist, ironman with 49 quests is pretty interesting. But also deadly --- weak classes just can't take the heat. Also it encourages mad scumming which is a bit lame.
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#10 |
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Adept
Join Date: Jan 2008
Posts: 227
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