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#11 |
Scout
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No, it'd make whatever spell detects cursed status useless. If there's no such thing, then why worry about it?
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"The Earth...is for the living. The dead have neither rights nor powers on it." -- Thomas Jefferson "Aim above morality. Be not simply good, be good for something." -- Mark Twain |
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#12 |
Adept
Join Date: Apr 2007
Posts: 129
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#13 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,463
Donated: $60
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Priests can effectively detect cursed stuff by throwing it on the floor and orbing it.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#14 |
Administrator
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#15 |
Veteran
Join Date: Apr 2007
Posts: 1,950
Donated: $40
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I kind of like the idea of priests more-or-less instantly noticing curses, provided that curses aren't always on bad things. (Like having a (+2,+5) Flail cursed.)
That both makes curses more "interesting" and adds a quirk to the Priest class. |
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#16 |
Scout
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Someone's been playing Nethack, it seems.
![]() But yeah, curses on nonbad things is a nice thing. Is there a possibility for items to have multiple {tags} on them [e.g., {cursed,excellent}], or would that be distracting?
__________________
"The Earth...is for the living. The dead have neither rights nor powers on it." -- Thomas Jefferson "Aim above morality. Be not simply good, be good for something." -- Mark Twain |
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#17 |
Apprentice
Join Date: Apr 2007
Location: Washington, DC Metropolitan Area
Age: 40
Posts: 77
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wasn't there something like terrible for that
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Oh, Mr. Speaker, I had underestimated the tenderness of the feelings of the members opposite. --Barney Frank |
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#18 | |
Adept
Join Date: Apr 2007
Posts: 129
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You could use different titles for different things e.g. Flail (+2, +5) {Jaded}, Flail (-2, -5) {Cursed}.
Quote:
Last edited by Faust; April 25, 2007 at 01:48. |
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#19 |
Prophet
Join Date: Mar 2008
Posts: 2,724
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