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#1 |
Rookie
Join Date: Oct 2014
Posts: 13
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Late game XP
I'm playing a Dwarf Priest, CL 45, DL 90. What's the best way to pick up those last five character levels? It seems like I would have to grind forever for them, and anything worth much XP still seems pretty dangerous. I think I've been getting more from potions of xp than I have been from killing things for a while now.
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#2 | |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,386
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Quote:
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#3 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,006
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Playing Comp. 164, where winner had to have the lowest max experience, was a good way to learn that you don't need to level up all the way in order to win. Admittedly, @ in that comp had the One Ring so it isn't a straight comparison, but if you have sufficient hitpoints there's no need to wait. Instead focus on collecting consumables and resistances for the final two fights and then go straight for DL 99 and take on the big bosses.
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#4 |
Swordsman
Join Date: Oct 2014
Posts: 298
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For my money, U packs are the best way to go for xp. If you're a priest and can heal yourself all day, horned reapers, gelugons, etc. drop good loot and give good xp/turn economy.
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#5 | |
Apprentice
Join Date: Feb 2011
Posts: 94
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Quote:
I'll also agree that it isn't necessary to advance to level 50 before taking on the final fight. |
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#6 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Dragons, plasma/nether/aether hounds, non-balrog greater demons (hell, balrogs too if you don't mind the charges drain), W monsters from Nightwing on down (no Nightcrawlers or Nightwalkers, thanks), and the top-tier hydras. Remember that you can cast Resist Heat & Cold out of book 2, which seriously cuts down on two very common sources of elemental damage and, to some extent, mitigates inventory damage.
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#7 |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,165
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#8 | |
Prophet
Join Date: Apr 2008
Posts: 2,832
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Quote:
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#9 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Each time you take elemental damage, the game does a percentile check for each vulnerable item in inventory to see if it gets destroyed. The odds are 1% for small damage, 2% for medium (30-60 points, IIRC), and 3% for anything higher. So if double-resistance takes you below one of these thresholds, you'll reduce the inventory damage you take.
Doesn't do anything in the early game when nothing's hitting you for more than 30 damage anyway, though. |
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#10 | |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,165
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