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Old December 18, 2010, 20:16   #1
ekolis
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High-Energy Magi

Man, every time someone posts about their "HE Mage" I think it means "High Energy Mage"... :P

You cast Stellar Converter at Morgoth!
Morgoth's Xentronium Platemail [+400] absorbs the enveloping plasma!
Morgoth casts Particle Ray! You take 6e23d1 damage!
Integer overflow error at 0xDEADBEEF - restoriing last save...

Good thing we don't have an Aardvark race or an Alchemist class...

The Aardvark Alchemist fires his AA Flak Cannon (20d2) (-5, +5)!
You don't take any damage, though, because you are a Rogue, not a Fighter!
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You read the scroll labeled NOBIMUS UPSCOTI...
You are surrounded by a stasis field!
The tengu tries to teleport, but fails!
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Old December 18, 2010, 20:24   #2
Estie
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Sounds like the beginning of a variant, if it doesnt already exist.
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Old December 18, 2010, 20:33   #3
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µAngband, perhaps? Planckband?
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Old December 18, 2010, 20:39   #4
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And there I was thinking he'd noticed that subtle change to casting times that came in with fractional blows ...
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Old December 18, 2010, 21:03   #5
Timo Pietilä
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Originally Posted by ekolis View Post
You cast Stellar Converter at Morgoth!
Morgoth's Xentronium Platemail [+400] absorbs the enveloping plasma!
Morgoth casts Particle Ray!
Too many rounds of Master of Orion II? That is a game with serious "just one more turn" -syndrome.
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Old December 18, 2010, 21:31   #6
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Too many rounds of Master of Orion II? That is a game with serious "just one more turn" -syndrome.
I loved it at the time, but with hindsight I think MoO1 was the better game design. The micromanagement meant I never finished a Large game of MoO2.
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Old December 18, 2010, 23:25   #7
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I loved it at the time, but with hindsight I think MoO1 was the better game design. The micromanagement meant I never finished a Large game of MoO2.
It's different. I agree that MoO1 is better game (except for the bugs that create 32000 ship stacks) but MoO2 isn't much worse. MoO3 was a catastrophe compared to either of the two. I can't think any feature in MoO3 that was better than either of the two previous ones, excluding graphics. Game that should have never been made. It killed the series, and doubt that there will ever be a MoO4.
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Old December 18, 2010, 23:45   #8
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So...
What is the toughest material in the universe?
Xentronium - 10 times as tough as titanium, and almost twice as tough as neutronium (!), if MOO2 is to be believed... of course, MOO2 says that adamantium is tougher than neutronium too, so take that with a grain of salt!
Superlatanium - The toughest armor in Stars!, each plate has 1500 HP. Probably more than twice as tough as neutronium - I'd have to check the stats table!
Orichalcum - The toughest stuff available in Dragon Quest, excepting perhaps darkonium or densinium... but definitely tougher than mythril or gigasteel!
Unobtanium - Nobody knows because it's impossible to find, duh! Except in Dwarf Fortress, or Avatar... but then they must be lying, because it's DEFINED as something that's impossible to find!
Phazite - No weapons can pierce these phazon crystals except weapons powered by... more phazon!
Metalloy - Whatever the stuff that the metools in Megaman are made of, it's completely impenetrable... except by black hole weaponry! (Yes, in Megaman 9, you can defeat even a hunkered-down metool with the Black Hole Bomb! I know, it's sacrilege!)
Uberleetium - By definition the script kiddie's choice of armor construction materials, it prevents all damage whatsoever, except that of the Banhammer weapon. (OK, I admit I just made "uberleetium" up!)
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Old December 18, 2010, 23:49   #9
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Quote:
Originally Posted by Timo Pietilä View Post
It's different. I agree that MoO1 is better game (except for the bugs that create 32000 ship stacks) but MoO2 isn't much worse. MoO3 was a catastrophe compared to either of the two. I can't think any feature in MoO3 that was better than either of the two previous ones, excluding graphics. Game that should have never been made. It killed the series, and doubt that there will ever be a MoO4.
Agreed. Have you tried Sins of a Solar Empire or Sword of the Stars? The latter is closer to MoO and deals reasonably well with large-empire micro, but SoaSE is really surprisingly good for a real-time game.
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Old December 19, 2010, 02:13   #10
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Agreed. Have you tried Sins of a Solar Empire or Sword of the Stars? The latter is closer to MoO and deals reasonably well with large-empire micro, but SoaSE is really surprisingly good for a real-time game.
No. I don't play games much anymore. I think that age does that to people sooner or later. I bought Civ5 few years ago but haven't even installed it to my computer. Games I play are more a "solitaire" -kind of thing now to me. Only games I play are MoO and Angband and even those can take several days, even weeks for single game.
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