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#1 |
Swordsman
Join Date: Mar 2016
Posts: 371
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Looking for beta feedback
The beta has had quite a few downloads by now, but I'm lacking feedback on the changes made, particularly to archery, which is holding me back from moving on to new development.
So - if you've played the new beta and particularly if you have tried the archery changes, please let me know your thoughts. |
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#2 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,435
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Played a bunch of Eden, not much feedback other then 1 con isn't a lot of hps and 2 not much better. Phantoms are sort of cute, sort of annoying. They seem a little too common. Bit the bullet & started a Finarfin so I'll have a better idea how stealth/archery is working once I find a bow.
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#3 |
Veteran
Join Date: Jan 2012
Location: East Coast, U.S.
Age: 38
Posts: 1,100
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Quirk, is the new beta already on the webserver? For me, I prefer the beta to be there so you can watch what I'm doing, etc.
Edit - The latest beta was already there beforehand...I didn't realize
__________________
My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA Last edited by HugoTheGreat2011; November 13, 2018 at 16:01. |
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#4 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,435
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So as you can see I'm not having the greatest time getting an archer to start at the moment, out of practice rather then a change in the variant. I can say steady hands looks ok from the perspective of melee using archery to hit vampire lords.
I do have some old stuff (as old as Sil) which is unfortunately bugs & UI issues. Listen doesn't play well with the 'L'ook command. If I shift the screen left & right I get astrixs disappearing. It also doesn't play well with save & load, you have to move after loading to see anything. Targeting off-screen is also a pain, it won't select with cycle or closest & you have to manual target, push the screen with the cursor, do it all again next turn. |
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#5 | |
Swordsman
Join Date: Mar 2016
Posts: 371
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Quote:
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#6 |
Veteran
Join Date: Jan 2012
Location: East Coast, U.S.
Age: 38
Posts: 1,100
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I gotta say - I definitely favor the change that increased the accuracy to non-bonii Glaives and Polearm Mastery. I don't remember if that was Quirk or half. I like the way these accuracy bonuses are now because they help me patent my Belegost starts (even if they're intended to do better with Axes)...at least until I get my melee accuracy above 10 in the early game.
For the future - whatever you do, DON'T remove Song of Challenge! It works for me!
__________________
My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA |
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#7 |
Rookie
Join Date: Nov 2018
Posts: 6
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Just dumped my latest and most successful playthrough thus far, it was originally a melee character but I changed to archery when I found some gear that boosted it and I enjoyed trying it out. Archery was really effective until I got to about 700 feet, after that there were lots of shadow enemies I had to deal with that I was spamming arrows at but couldn't really hit or do enough damage to, the serpents posed quite a problem too so I guess I should have taken up dedication and put some more points into archery rather than branching out as much as I did. I took the songs just to experiment on what they did because I figured they would compliment archery but I couldn't find much use for the ones I had.
Also I found a room that seemed to spawn infinite whispering shadows and I stood there killing lots of them for a long time to see if they'd ever stop coming, not sure if that's intentional or not. One floor I descended to also didn't have any stairs down but it was small only one or two rooms with some strong enemies, I looked around for secret doors but didn't find any before just going back up the stairs. |
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#8 | |||
Swordsman
Join Date: Mar 2016
Posts: 371
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Quote:
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Lorien is strong on high-stealth builds, once you have a lot of song. It's the main way to play pacifists e.g. http://angband.oook.cz/ladder-show.php?id=21310. However if you're not extremely stealthy you'll wake foes back up, and if you don't have a lot of song you won't be very good at putting them to sleep, so it won't work so well. Quote:
Occasionally you get cut off from down stairs by chasms, but otherwise I can pretty much guarantee there will have been a secret door if you had the Perception to spot it. |
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#9 |
Adept
Join Date: Jan 2017
Location: Pennsylvania, United States
Posts: 176
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Auto-stop singing Song of Challenge if the player get terrified; it seems disingenuous to continue singing (especially that song) when you've gotten scared out of your wits.
__________________
Everything you need to know about my roguelike playstyle: I took nearly two years to win with a single character in PosChengband. |
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#10 | |
Swordsman
Join Date: Mar 2016
Posts: 371
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Quote:
I feel like Elbereth or Staying or Trees might be more justifiable when scared though. |
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