Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Variants

Reply
 
Thread Tools Display Modes
Old October 3, 2018, 10:44   #141
Mocht
Apprentice
 
Join Date: Mar 2015
Posts: 79
Mocht is on a distinguished road
Does anyone have any suggestions on how to make the most of the gamble shop in Morivant
I tried once or twice to get rods of speed or healing rods, it cost millions of gold and didn't work
Mocht is offline   Reply With Quote
Old October 3, 2018, 11:44   #142
Mocht
Apprentice
 
Join Date: Mar 2015
Posts: 79
Mocht is on a distinguished road
Hera's mana regain ability that auto activates when you rest: should this not activate for rune knights, ie when a Hera rune knight rests should it not say "Your mind remains cloudy"
Mocht is offline   Reply With Quote
Old October 4, 2018, 03:05   #143
wobbly
Veteran
 
Join Date: May 2012
Location: Adelaide, Australia
Posts: 1,608
wobbly is on a distinguished road
Quote:
Originally Posted by CyclopsSlayer View Post
As to Feelings in general, is there a listing with approximate meanings?
Or is it just supposed to be vague messages for vague feelings?
-You like the look of this level
-You don't like the look of this level
-You feel dinner last night isn't sitting well with you
? then f (dungeon) then g (level feelings). They are a combination of danger & loot. The code is in dungeon.c

Quote:
Originally Posted by CyclopsSlayer View Post
I am by no means a 'Coder' but I remember way back in Frog-Knows there was a discussion about sufficient Out Of Depth monsters generating a Special feeling. I have NO idea if that is the case or ever was.
Code:
if (!preserve_mode && object_is_artifact(o_ptr))
                return 1;
Code:
/* Experimental Hack: Monster Boss is "Special" */
        if (race_ptr->boss_r_idx == m_ptr->r_idx)
            return 1;
Artifacts & race boss were the only 2 I see.

Quote:
Originally Posted by CyclopsSlayer View Post
At one point there were two feelings, Treasure and Monsters, no idea anymore of what they mean beyond 'Boring' meaning get the hell off the level, and 'Special' look at everything.
That's Vanillas system. I've never seen it in a variant.
wobbly is offline   Reply With Quote
Old October 4, 2018, 03:50   #144
Mocht
Apprentice
 
Join Date: Mar 2015
Posts: 79
Mocht is on a distinguished road
The surrounds of Tidal Cave are dangerous to low level characters, beginners would see it is a low level dungeon and head for it and they can easily be massacred and discouraged
Mocht is offline   Reply With Quote
Old October 4, 2018, 07:37   #145
Mocht
Apprentice
 
Join Date: Mar 2015
Posts: 79
Mocht is on a distinguished road
In the Warrens dungeon, going down a flight of stairs often opens onto a room with no visible exits and no stairs down, I think this should not be the case for the first dungeon
Mocht is offline   Reply With Quote
Old October 4, 2018, 15:25   #146
Sideways
Swordsman
 
Join Date: Nov 2008
Posts: 287
Sideways is on a distinguished road
No one thinks disjointed rooms are good. It's just that corridor generation is not so much a high-hanging fruit as a high-hanging nest of wasps, and no maintainer really wants to disturb it.
__________________
The Complainer worries about the lack of activity here these days.
Sideways is offline   Reply With Quote
Old October 4, 2018, 17:40   #147
Mocht
Apprentice
 
Join Date: Mar 2015
Posts: 79
Mocht is on a distinguished road
Quote:
Originally Posted by Sideways View Post
It's just that corridor generation is ...
Would it help if in Warren all secret doors were generated as visible
Mocht is offline   Reply With Quote
Old October 5, 2018, 20:30   #148
Sideways
Swordsman
 
Join Date: Nov 2008
Posts: 287
Sideways is on a distinguished road
Quote:
Originally Posted by Mocht View Post
The surrounds of Tidal Cave are dangerous to low level characters, beginners would see it is a low level dungeon and head for it and they can easily be massacred and discouraged
All wilderness is dangerous to low-level characters. I've lost more than one character trying to enter Orc Cave (the other level 15 dungeon); a low-HP character can be all too easily one-shotted by a dragon or a cyclops.
__________________
The Complainer worries about the lack of activity here these days.
Sideways is offline   Reply With Quote
Old October 8, 2018, 21:15   #149
Benly
Rookie
 
Join Date: Oct 2018
Posts: 2
Benly is on a distinguished road
Sorry if this is the wrong place to ask, but for some reason I'm getting drastically incorrect (according to the documentation anyway) stat lineups for monster races - gold dragon, for instance, is getting +1 -2 -3 -1 -2 +1 instead of its stated +4 +3 +0 +2 +3 +3. Is there anything I can do about this?

It's not personality or magic type affecting it, either - this is the display lineup next to "gold dragon" on the character creation screen. Personality and magic are working correctly.
Benly is offline   Reply With Quote
Old October 8, 2018, 21:40   #150
wobbly
Veteran
 
Join Date: May 2012
Location: Adelaide, Australia
Posts: 1,608
wobbly is on a distinguished road
Quote:
Originally Posted by Benly View Post
Sorry if this is the wrong place to ask, but for some reason I'm getting drastically incorrect (according to the documentation anyway) stat lineups for monster races - gold dragon, for instance, is getting +1 -2 -3 -1 -2 +1 instead of its stated +4 +3 +0 +2 +3 +3. Is there anything I can do about this?

It's not personality or magic type affecting it, either - this is the display lineup next to "gold dragon" on the character creation screen. Personality and magic are working correctly.
It's listing them for a final formal you get on leveling up. It's much lower for the lvl 1 hatchlings.
wobbly is offline   Reply With Quote
Reply

Tags
frogcomposband


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Announce] FrogComposband 7.0.mango released Sideways Variants 133 August 3, 2018 10:53
[Announce] Poschengband 3.1.0 Released chris Variants 182 November 22, 2014 22:23
[Announce] Poschengband 2.0.0 Released chris Variants 117 October 12, 2013 20:08
[announce] Sangband 1.0.1 released camlost Variants 163 October 30, 2010 18:15
Announce DaJAngband v1.0.96 Released will_asher Variants 3 September 30, 2008 18:17


All times are GMT +1. The time now is 08:04.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.