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Old September 25, 2018, 08:51   #1
amalek
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[FrogComposband] Best Race+Personality combo for a Mystic

I just got my first ladder character destroyed (Armageddon High-Mage). I'm starting a new playthrough as a Mystic. I already tried it once and died on CL21. I chose Hades parentage back then for the CON bonus, but now I'm wondering if there is a better Race for this class. The description says that CHR is the spellcasting stat and DEX determines melee prowess.
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Old September 25, 2018, 10:51   #2
Mocht
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3 of the most important things from a race are health, speed and magic device skill
Hermes gives +1 speed every 10 levels, an excellent choice for any class
Balrogs have excellent stats (apart from wisdom), health and device skill, I think Balrogs are a great choice for any class that doesn't need Wis
If you are a demigod of parentage x, then if you kill god x the associated artifact is guaranteed to drop
The artifact of Ares is a helm that gives an extra blow, items that grant extra blows are rare, but the helm is permanently cursed and it aggravates
This makes Ares an even better choice for melee characters (Ares parentage gives excellent melee bonuses anyway)
Another consideration is some races have more stealth than others, of the demigods Hermes has the best stealth
For a melee character I think Ares and Hermes are very strong choices
Poseidon parentage melts armour, I'm not sure exactly what that means, perhaps it is extremely good
Another possibility is an android, I have never played one but they can level up unbelievably quickly
Another possibility is a centaur, they get additional unarmed attacks
Perhaps Hera parentage, how important is mana to a mystic

Another consideration is which personality to choose
Lucky was the default option until their health was reduced
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Old September 25, 2018, 10:55   #3
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Not sure if you mistyped, but the advantage of Hades is the life rating, not the Con bonus (admittedly they tend to go together)
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Old September 25, 2018, 10:56   #4
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"CHR is the spellcasting stat and DEX determines melee prowess"
Dex is the martial arts stat and Chr is the summoning stat
I think Chr is the stat for Sorcerers, which if true makes no sense to me
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Old September 25, 2018, 11:07   #5
wobbly
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Think it's meant to be a force of personality thing. Blows and spells are level dependent so something that levels faster then demigod might be more fun. What's the chr on a cyclops? That'd be a bunch of hps and boulders. Or half-giant, half-ogre. I'd just go big for extra hps.
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Old September 25, 2018, 11:44   #6
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Balrogs have the same life rating as ogres, better stats and much better device skill, but their xp penalty is 180% to the ogre's 140%, not sure how much difference that makes, but I think balrogs are very good
I usually play high xp penalty characters, character levels came noticeably faster with a low xp penalty jelly

"I'd just go big for extra hps" - I agree
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Old September 25, 2018, 11:52   #7
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"Think it's meant to be a force of personality thing"
Mages use Int, I don't see how sorcerers are qualitatively different to mages
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Old September 25, 2018, 14:14   #8
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Thanks for the tips guys. I went for Combat+Centaur. Any race in the Orc/Troll/Giant category would've been a big no as they have huge penalties to DEX , low stealth and low CHR. I also chose against Ares parentage as I think stealth is quasi mandatory for a mystic (they get a class power that increase their stealth). Hera isn't needed since Clear Mind is the same as Concentration (or maybe it's even worse).

I totally forgot about Centaurs, I only used them once in a short-lived archer build, but I noticed they actually have excellent melee too. Sadly they have huge XP penalty (190%, even bigger than Balrogs),
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Old September 25, 2018, 15:27   #9
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I like centaur's but the armour penalty is not so good, they might be the best race for berserkers

When I mentioned Hera, it wasn't for her power to regain mana, it was because Hera parentage increase max mana
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Old September 26, 2018, 08:27   #10
GenericPseudonym
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Quote:
Originally Posted by Mocht View Post
"Think it's meant to be a force of personality thing"
Mages use Int, I don't see how sorcerers are qualitatively different to mages
In Dungeons and Dragons, Sorcerers are differentiated by the fact that they call on intrinsic magic power from within, rather than studying for years and learning spells from magical books like Wizards. So their magical prowess is based on their force of personality, not their studying ability.

The sorcerers in PCB presumably took that "use CHR rather than INT" aspect from D&D without taking the rest of the flavor. (Warlocks and their Eldritch Blast ability are also based on D&D.)
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