![]() |
#1 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,127
![]() |
What are the new parameters for quality squelching (ignoring) in 4.0?
I just had a blade of frost automatically ignored with a quality setting of ignoring all "excellent but not splendid" edged weapons. Formerly, any obvious on wielding effect made a weapon "splendid". It made for some strange results, like a =of Light being "splendid" but a Shield of Preservation being just "excellent". The new system seems better (especially once we get the id by use kinks worked out), but it would be helpful to have some clarification about what the new parameters for quality squelching, sorry, I mean ignoring, are.
|
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Minor ignoring bug [3.5] | MattB | Vanilla | 1 | April 7, 2014 09:19 |
[3.4] Quality squelching of light sources doesn't work | PowerWyrm | Vanilla | 7 | October 12, 2012 07:44 |
Quality squelching | Raggy | Development | 27 | July 8, 2011 18:41 |
Verbose quality squelching msgs | awldune | Vanilla | 0 | February 17, 2010 16:18 |
3.1 Bug in squelch by quality menu | Skelwing | Vanilla | 1 | April 11, 2009 19:20 |