![]() |
#1 |
Knight
|
Tile lighting
Is it possible to alter the light/darkness of a floor/wall tile by code rather than having to create several versions of the same tile/saving them in separate tiles/files?
As of now, It seems the adam bolt tileset contains 3 versions of each type of wall/floor.
__________________
http://www.rpgartkits.com/ Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website. |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Tile painters: request for a new tile | takkaria | Development | 8 | June 17, 2011 12:01 |
Fake ASCII Tile Set | Nomad | Development | 7 | October 15, 2010 19:22 |
r1494 tile issue | Zikke | Development | 2 | July 13, 2009 00:21 |
Tile issues in 3.1.0 beta | amoeba801 | Vanilla | 4 | April 25, 2009 20:48 |
Granite tile display in Vista | gunduzs | Vanilla | 1 | May 16, 2008 08:26 |