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#1 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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RubberBand testing
Rubberband still feels a lot like V, but that'll change.
Thought I'd show off my nice early finds in my testing game. Code:
[RubberBand 0.1.0 Alpha Character Dump] Name Nargol Age 19 Self RB CB EB Best Race Goblin Height 2'11" STR: 18 +1 +0 +0 18/10 Class Rogue Weight 4st 3lb INT: 11 -1 +1 +0 11 Title Burglar Turns used: WIS: 9 -1 -3 +0 5 HP 193/193 Game 225796 DEX: 16 +3 +3 +0 18/40 SP 14/14 Standard 25634 CON: 15 +0 -1 +3 17 Resting 200 Level 21 Armor [25,+58] Saving Throw 51% Cur Exp 7609 Stealth Excellent Max Exp 7609 Melee 2d6,+33 Disarm - phys. 100% Adv Exp 8840 To-hit 45,+25 Disarm - magic 93% Blows 1.3/turn Magic Devices 59 Gold 7615 Searching 58% Burden 147.1 lb Shoot to-dam +7 Infravision 40 ft Overweight 15.2 lb To-hit 43,+13 Speed 1 (1.1x) Max Depth 950' (L19) Shots 1.0/turn You are the largest of a litter of 3 pups. Your father was a hunter, and your mother was a cook. You have brown eyes, a dark brown hide, and small, sharp teeth. Resistances Abilities Acid:............. pFear:............. Elec:....+...+.... pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:............. FrAct:..........+.. Nexus:...........+. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:..+.......... NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Broad Axe 'Barukkheled' (+13,+19) <+3> Found lying on the floor at 400 feet (level 8) +3 constitution. Slays giants, trolls, orcs, evil creatures. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 79.5 vs giants, trolls, and orcs, 69 vs evil creatures, and 58.3 vs. others. b) a Long Bow (x3) (+1,+7) Bought from a store c) a Ring of Digging <+3> Found lying on the floor at 750 feet (level 15) +3 tunneling. d) a Ring of Protection [+16] Found lying on the floor of a special room at 900 feet (level 18) e) an Amulet of Resist Lightning Found lying on the floor of a special room at 500 feet (level 10) Provides resistance to Lightning. f) a Lantern (11339 turns) Found lying on the floor of a special room at 300 feet (level 6) Cannot be harmed by Fire. Intensity 3 light. g) Studded Leather Armour (-1) [12,+5] Dropped by a small kobold at 900 feet (level 18) h) a Cloak [1,+6] Dropped by a small kobold at 900 feet (level 18) i) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] Found lying on the floor at 100 feet (level 2) Branded with lightning. Provides resistance to Lightning. Cannot be harmed by Acid. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 7 to 13 turns to recharge at your current speed. Your chance of success is 94.5% Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 3.7 blows Average damage/round: 117.8 vs creatures not resistant to lightning and 99.5 vs. others. Average thrown damage: 133.1 vs creatures not resistant to lightning and 44.3 vs. others. You may wield this weapon in the off-hand (shield slot). j) a Metal Cap [3,+5] Dropped by an uruk at 950 feet (level 19) k) a Set of Leather Gloves of Free Action [1,+8] Found lying on the floor at 950 feet (level 19) Prevents paralysis. l) a Pair of Steel Shod Boots of Stability [7,+6] Dropped by Grishnákh, the Hill Orc at 700 feet (level 14) Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. [Character Inventory] a) 2 Mushrooms of Second Sight b) a Mushroom of Clear Mind c) 9 Potions of Cure Serious Wounds d) 9 Potions of Cure Critical Wounds e) 2 Potions of Speed f) 2 Potions of Heroism g) 3 Potions of Berserk Strength h) 40 Scrolls of Phase Door {@r1} i) a Scroll of Teleportation j) 6 Scrolls of Word of Recall {@r4} k) 3 Rods of Treasure Location l) a Rod of Curing m) a Rod of Restoration (charging) Cannot be harmed by Lightning. n) a Rod of Drain Life o) a Rod of Teleport Other p) 4 Rods of Light q) a Rod of Illumination (charging) r) a Wand of Lightning Bolts (6 charges) s) 2 Wands of Stinking Cloud (20 charges) t) 2 Staves of Mapping (15 charges) u) a Wicker Shield of Resistance [2,+13] Found lying on the floor at 50 feet (level 1) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. v) a Trident (1d10) (+3,+8) {??} Dropped by Nár, the Dwarf at 900 feet (level 18) You do not know the full extent of this item's powers. Slays animals. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 58.1 vs animals and 48.1 vs. others. [Character Quiver] 0) an Arrow (1d4) (+0,+0) {@f1} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 28.7. 35% chance of breaking upon contact. 1) 40 Arrows (1d4) (+0,+0) {@f1} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 28.7. 35% chance of breaking upon contact. 2) 23 Arrows of Slay Animal (1d4) (+3,+7) {@f3} Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 84.1 vs animals and 50.5 vs. others. 35% chance of breaking upon contact. 3) 2 Arrows of Slay Animal (1d4) (+5,+2) {@f3} Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 58.6 vs animals and 35.2 vs. others. 35% chance of breaking upon contact. 4) 24 Bolts (1d5) (+5,+3) 5) 9 Iron Shots (1d4) (+4,+6) Combat info: Average thrown damage: 17.3. [Home Inventory] a) 2 Books of Magic Spells [First Spells] You can read this book. b) a Mushroom of Purging c) a Potion of Speed d) 4 Potions of Heroism e) 4 Potions of Berserk Strength f) 2 Potions of See Invisible g) 21 Scrolls of Phase Door {@r1} h) 5 Scrolls of Teleportation i) a Staff of Mapping (9 charges) j) a Ring of the Dog <-2> Found lying on the floor at 550 feet (level 11) -2 stealth. Provides protection from fear. k) the Set of Gauntlets 'Paurhach' [3,+14] Found lying on the floor at 550 feet (level 11) Provides resistance to Fire. Cannot be harmed by Acid, Fire. Speeds regeneration. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 17 turns to recharge at your current speed. Your chance of success is 94.5% l) a Tulwar (2d4) (+4,+4) {??} Found lying on the floor at 550 feet (level 11) You do not know the full extent of this item's powers. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 40.1. m) 13 Bolts of Acid (1d6) (+4,+3) Branded with acid. Cannot be harmed by Acid. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 996 100' Reached level 2 1223 100' Killed Fang, Farmer Maggot's Dog 1223 100' Reached level 3 3167 0' Reached level 4 4888 100' Found the Dagger 'Dethanc' 5056 100' Reached level 5 7193 150' Reached level 6 7812 200' Reached level 7 8728 300' Reached level 8 9370 300' Killed Grip, Farmer Maggot's Dog 9443 300' Reached level 9 10708 400' Reached level 10 11843 400' Killed Lagduf, the Snaga 11852 400' Reached level 11 12315 400' Found the Broad Axe 'Barukkheled' 14266 500' Reached level 12 14727 550' Reached level 13 15330 550' Killed Golfimbul, the Hill Orc Chief 15352 550' Reached level 14 15983 550' Found the Set of Gauntlets 'Paurhach' 17662 600' Reached level 15 18959 700' Killed Grishnákh, the Hill Orc 18976 700' Reached level 16 20516 750' Reached level 17 21807 750' Reached level 18 22092 800' Killed Bullroarer the Hobbit 22630 800' Reached level 19 22979 850' Killed Ufthak of Cirith Ungol 23614 900' Killed Nár, the Dwarf 23620 900' Reached level 20 24885 900' Killed Wormtongue, Agent of Saruman 25138 950' Killed Bolg, Son of Azog 25189 950' Reached level 21 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Use vanilla-ish flavored monsters (removes fairies in favor of yeeks and icky things): no (birth_vish) Include silly monsters : yes (birth_sillymon) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#2 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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Code:
[RubberBand 0.1.0 Alpha Character Dump] Name Creth Age 20 Self RB CB EB Best Race Goblin Height 3'3" STR: 17 +1 +0 +4 18/40 Class Ranger Weight 4st 12lb INT: 11 -1 +0 +3 13 Title Tracker Turns used: WIS: 16 -1 +2 +0 17 HP -3/229 Game 273226 DEX: 15 +3 +1 +3 18/40 SP 33/33 Standard 33827 CON: 13 +0 -1 +0 12 Resting 1154 Level 25 Armor [16,+35] Saving Throw 61% Cur Exp 18945 Stealth Good Max Exp 18945 Melee 2d5,+24 Disarm - phys. 91% Adv Exp 22750 To-hit 55,+25 Disarm - magic 60% Blows 2.0/turn Magic Devices 59 Gold 16267 Searching 57% Burden 114.0 lb Shoot to-dam +15 Infravision 70 ft Overweight -53.9 lb To-hit 62,+15 Speed 5 (1.5x) Max Depth 1100' (L22) Shots 1.8/turn You are the runt of a litter of 4 pups. Your father was a hunter, and your mother was a prisoner of war. You have glowing red eyes, a reddish-brown hide, and small, sharp teeth. Resistances Abilities Acid:......+...... pFear:............. Elec:.....++.+.... pBlnd:............. Fire:......+...... pConf:............. Cold:..+...+...... pStun:............. Pois:............. HLife:....+........ Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:............. FrAct:..........++. Nexus:............. Feath:............. Nethr:............. S.Dig:....+........ Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:.........+..+ Aggrv:............. Tunn.:...+......... NoTel:............. Speed:+............ DrExp:............. Blows:............. Stick:............. Shots:............+ Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > You have disarmed the discolored spot. > You smite the half-orc (34). > You smite the half-orc (74). It was a great hit! > You have slain the half-orc. > The mature gold dragon claws you (14). > The mature gold dragon misses you. > The mature gold dragon bites you (29). > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You have 16 Scrolls of Phase Door {@r1} (h). > A line of shimmering blue light appears. > Target Selected. > The mature gold dragon cries out in pain. > The mature gold dragon breathes sound. > You die. Killed by a mature gold dragon. [Character Equipment] a) the Lucerne Hammer of Until (2d5) (+16,+16) <+4, +3> Dropped by a hill orc at 900 feet (level 18) +4 strength. +3 intelligence. +3 speed. Slays undead (powerfully), dragons (powerfully), demons, giants, trolls, animals, evil creatures. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 121.4 vs undead and dragons, 94 vs demons, giants, and trolls, 80.4 vs animals and evil creatures, and 66.6 vs. others. You may wield this weapon in the off-hand (shield slot). b) a Short Bow of Power (x2) (+6,+15) Bought from a store c) a Ring of Ice [+10] Found lying on the floor at 1000 feet (level 20) Provides resistance to Cold. d) a Ring of Digging <+5> Dropped by a cave orc at 800 feet (level 16) +5 tunneling. e) an Amulet of Sustenance Found lying on the floor at 750 feet (level 15) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. f) the Phial of Oronwen <+3> Found lying on the floor in a vault at 1050 feet (level 21) +3 dexterity. +3 light. Provides resistance to Lightning. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 16 to 30 turns to recharge at your current speed. Your chance of success is 88.9% g) Soft Leather Armour of Resistance [8,+12] Dropped by Mauhur the Uruk at 1100 feet (level 22) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. h) a Cloak [1,+0] Dropped by an imp at 700 feet (level 14) i) a Walking Staff of Lightning (1d4) (+5,+5) Found lying on the floor at 450 feet (level 9) Branded with lightning. Provides resistance to Lightning. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 34.8 vs creatures not resistant to lightning and 25.7 vs. others. You may wield this weapon in the off-hand (shield slot). j) a Hard Leather Cap of Infravision [2,+3] <+3> Bought from a store +3 infravision. k) a Set of Gauntlets of Free Action [3,+5] Dropped by a snaga at 800 feet (level 16) Prevents paralysis. l) a Pair of Leather Sandals of Free Action [1,+3] Found lying on the floor at 800 feet (level 16) Prevents paralysis. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 2 Mushrooms of Second Sight c) 14 Potions of Cure Serious Wounds d) 2 Potions of Cure Critical Wounds {@q1} e) 3 Potions of Speed {@q3} f) 2 Potions of Heroism g) 3 Potions of Berserk Strength h) 16 Scrolls of Phase Door {@r1} i) 2 Scrolls of Teleportation {@r9} j) 2 Scrolls of Identify Rune k) 5 Scrolls of Word of Recall {@r4} l) a Rod of Treasure Location m) a Rod of Curing n) 3 Rods of Drain Life (2 charging) o) 2 Rods of Light (1 charging) p) 3 Rods of Illumination q) 2 Wands of Frost Bolts (15 charges) r) a Wand of Stinking Cloud (9 charges) s) a Wand of Slow Monster (4 charges) t) 2 Staves of Teleportation (1d4) (+3,+3) (15 charges) Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 21.9. You may wield this weapon in the off-hand (shield slot). u) a Robe of Resistance [2,+19] {cursed} Dropped by Khîm, son of Mîm at 1100 feet (level 22) It attracts opponents and weakens the defences. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. v) the Metal Cap 'Brech' [3,+16] Dropped by Gorbag, the Orc Captain at 1050 feet (level 21) Cannot be harmed by Acid. w) a War Hammer of Lightning (3d3) (+3,+13) Found lying on the floor at 1050 feet (level 21) Branded with lightning. Provides resistance to Lightning. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 56.1 vs creatures not resistant to lightning and 38.1 vs. others. [Character Quiver] 1) 18 Arrows (1d4) (+0,+0) {@f1} Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 63.5. 35% chance of breaking upon contact. 2) 8 Arrows (1d4) (+4,+5) {@f2} Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 82.6. 35% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Purging b) 2 Potions of Speed {@q3} c) 3 Potions of Heroism d) 3 Scrolls of Identify Rune e) a Scroll of Remove Curse f) a Rod of Restoration Cannot be harmed by Lightning. g) a Wand of Stinking Cloud (9 charges) h) a Wand of Slow Monster (5 charges) i) a Staff of Detect Invisible of *Slay Troll* (1d4) (+3,+6) <+2> (15 charges) {!d Found lying on the floor of a special room at 750 feet (level 15) +2 strength. Slays trolls. Provides resistance to Acid. Cannot be harmed by Acid. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 54.7 vs trolls and 41.6 vs. others. You may wield this weapon in the off-hand (shield slot). j) a Ring of Resist Poison Dropped by a stonefoot warrior at 1000 feet (level 20) Provides resistance to Poison. k) a Ring of Resist Fire and Cold Provides resistance to Fire, Cold. l) a Ring of the Dog <-2> -2 stealth. Provides protection from fear. m) a Ring of Free Action Dropped by a spirit naga at 1000 feet (level 20) Prevents paralysis. n) 5 Arrows (1d4) (+4,+5) {@f2} Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 82.6. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 409 50' Reached level 2 1178 100' Reached level 3 2482 50' Reached level 4 4106 350' Reached level 5 4404 350' Reached level 6 6450 150' Reached level 7 7282 200' Killed Fang, Farmer Maggot's Dog 7330 250' Killed Grip, Farmer Maggot's Dog 8085 250' Reached level 8 8975 300' Reached level 9 9545 450' Reached level 10 10773 450' Reached level 11 11120 450' Killed Brodda, the Easterling 11846 500' Reached level 12 12837 600' Reached level 13 13245 600' Reached level 14 14286 650' Reached level 15 16060 650' Reached level 16 16443 700' Killed Bullroarer the Hobbit 16464 700' Killed Golfimbul, the Hill Orc Chief 17377 750' Reached level 17 19960 750' Reached level 18 22466 850' Reached level 19 24443 900' Reached level 20 24473 900' Found the Lucerne Hammer of Until 24813 900' Killed Radbug of Cirith Ungol 24842 900' Killed Ufthak of Cirith Ungol 25595 900' Killed Ulfast, Son of Ulfang 26217 950' Reached level 21 26518 950' Killed Dominick the Cruel 27444 1000' Killed Nár, the Dwarf 27444 1000' Reached level 22 29430 1000' Killed The Wicked Witch of the West 30085 1000' Reached level 23 31046 1050' Found the Phial of Oronwen 31649 0' Killed Farmer Maggot 32120 1050' Reached level 24 32154 1050' Killed Gorbag, the Orc Captain 32157 1050' Found the Metal Cap 'Brech' 32765 1100' Killed Mauhur the Uruk 33502 1100' Reached level 25 33764 1100' Killed Khîm, son of Mîm 33768 1100' Killed Ibun, son of Mîm [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Use vanilla-ish flavored monsters (removes fairies in favor of yeeks and icky things): no (birth_vish) Include silly monsters : yes (birth_sillymon) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) The Wicked Witch of the West is a unique that only shows up when the "include silly monsters" option is turned on. Yes, she has winged monkeys. (Haven't gotten around to getting rid of the VISH option yet.)
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#3 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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There's clearly some bug that's messing with object generation. Rods of Drain life and Restoration have been way too common to be a coincidence. But I'm enjoying the nice finds in the meantime.
Code:
[RubberBand 0.1.0 Alpha Character Dump] Name Goforth Age 15 Self RB CB EB Best Race Half-Orc Height 5'4" STR: 17 +2 +0 +2 18/30 Class Ranger Weight 9st 6lb INT: 9 -1 +0 +0 8 Title Guide Turns used: Wis: 15 +0 +2 +2 18/10 18 HP 220/220 Game 340555 DEX: 16 +0 +2 +5 18/50 SP 34/34 Standard 43068 Con: 12 +1 -1 +0 12 11 Resting 755 Level 26 Armor [49,+44] Saving Throw 55% Cur Exp 27703 Stealth Excellent Max Exp 27703 Melee 2d7,+33 Disarm - phys. 82% Adv Exp 30000 To-hit 58,+20 Disarm - magic 52% Blows 2.0/turn Magic Devices 52 Gold 23913 Searching 66% Burden 182.9 lb Shoot to-dam +10 Infravision 30 ft Overweight 27.0 lb To-hit 61,+9 Speed 10 (2.0x) Max Depth 1250' (L25) Shots 1.8/turn Slime level 6 Your father was an Orc, but it is unacknowledged. You are the adopted child of a Landed Knight. You are a credit to the family. You have brown eyes, wavy brown hair, and a dark complexion. Resistances Abilities Acid:......+...... pFear:....+........ Elec:...+..+...... pBlnd:.....+....... Fire:......+...... pConf:............. Cold:......+.+.... pStun:............. Pois:............. HLife:............. Light:....+........ Regen:............. Dark:++..........+ ESP:............. Sound:............. S.Inv:+....+....... Shard:............. FrAct:..........+.. Nexus:.+.....+..... Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.+........... ImpSP:............. Sear.:+............ Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:.+..+......+. DrExp:............. Blows:............. Stick:............. Shots:............+ Fragl:............. Might:.+........... Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Short Sword of Lohtandor (2d7) (+16,+16) [+4] <+2, +3> Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12) +2 strength. +2 wisdom. +3 searching skill. Slays evil creatures. Branded with weak cold. Provides resistance to Dark. Cannot be harmed by Acid. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 106.8 vs evil creatures and creatures not resistant to cold, and 88.6 vs. others. You may wield this weapon in the off-hand (shield slot). b) the Short Bow of Lairthron (x4) (+5,+10) <+4, +3, +2> Dropped by an illusionist at 1000 feet (level 20) +4 stealth. +3 speed. +2 shooting power. Branded with lightning. Provides resistance to Dark, Nexus. Cannot be harmed by Acid, Fire. When activated, it tries to recharge a wand or staff, destroying the wand or staff on failure. Takes 180 to 220 turns to recharge at your current speed. Your chance of success is 93.3% c) a Ring of Damage (+0,+9) Found lying on the floor in a vault at 1250 feet (level 25) d) a Ring of Lightning [+10] Found lying on the floor at 1050 feet (level 21) Provides resistance to Lightning. Cannot be harmed by Lightning. e) the Necklace 'Silurumo' <+4> Dropped by Dominick the Cruel at 700 feet (level 14) +4 speed. Provides resistance to Light. Provides protection from fear. When activated, it cures you of fear and poison. Takes 50 to 54 turns to recharge at your current speed. Your chance of success is 91.2% f) a Lantern of See Invisible (13177 turns) Found lying on the floor at 1150 feet (level 23) Provides protection from blindness. Cannot be harmed by Fire. Grants the ability to see invisible things. Intensity 3 light. g) Chain Mail of Resistance (-2) [32,+7] Found lying on the floor in a vault at 1200 feet (level 24) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. h) the Fur Cloak of Bornimron [3,+8] <+5> Dropped by Lagduf, the Snaga at 1150 feet (level 23) +5 dexterity. Provides resistance to Nexus. Cannot be harmed by Acid, Fire. Sustains dexterity. When activated, it fires a stinking cloud with damage 12. Takes 50 to 54 turns to recharge at your current speed. Your chance of success is 89.5% i) a Short Sword of Frost (1d7) (+2,+5) Dropped by a paladin at 1100 feet (level 22) Branded with cold. Provides resistance to Cold. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 58.4 vs creatures not resistant to cold and 43.6 vs. others. You may wield this weapon in the off-hand (shield slot). j) a Metal Cap [3,+3] Dropped by an Easterling champion at 1150 feet (level 23) k) a Set of Gauntlets of Free Action [3,+3] Dropped by a blackguard at 1150 feet (level 23) Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [7,+6] <+5> Dropped by Brodda, the Easterling at 700 feet (level 14) +5 speed. Cannot be harmed by Fire. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) a Holy Book of Prayers [Healing and Sanctuary] Cannot be harmed by Fire. c) 2 Flasks of oil d) 12 Potions of Cure Serious Wounds e) 40 Potions of Cure Critical Wounds {@q1} f) 8 Potions of Cure Critical Wounds {@q1} g) 5 Potions of Speed {@q3} h) 5 Potions of Heroism i) a Potion of Resist Poison j) 24 Scrolls of Phase Door {@r1} k) 4 Scrolls of Teleportation {@r9} l) a Scroll of Identify Rune m) 3 Rods of Treasure Location n) a Rod of Drain Life o) a Rod of Light p) 2 Rods of Illumination (1 charging) q) a Rod of Recall Cannot be harmed by Lightning. r) a Staff of Detect Evil (1d4) (+0,+0) (20 charges) Found lying on the floor at 700 feet (level 14) Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 37.8. You may wield this weapon in the off-hand (shield slot). s) a Staff of Teleportation (1d4) (+0,+0) (8 charges) Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 37.8. You may wield this weapon in the off-hand (shield slot). t) a Ring of Damage (+0,+8) Dropped by a wyvern at 1200 feet (level 24) u) a Ring of Digging <+5> {@w0} Found lying on the floor at 1200 feet (level 24) +5 tunneling. v) Red Dragon Scale Mail (-2) [24,+14] Found lying on the floor in a vault at 1200 feet (level 24) Provides resistance to Fire. w) a Maul of Slay Undead (4d5) (+4,+5) Dropped by Wormtongue, Agent of Saruman at 1250 feet (level 25) Slays undead. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 85.5 vs undead and 48.1 vs. others. [Character Quiver] 1) 5 Arrows (1d4) (+1,+2) {@f1} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 184.5 vs creatures not resistant to lightning and 105.3 vs. others. 35% chance of breaking upon contact. 2) 27 Arrows (1d4) (+2,+3) {@f2} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 197.1 vs creatures not resistant to lightning and 112.6 vs. others. 35% chance of breaking upon contact. 3) 9 Arrows of Slay Animal (1d4) (+10,+11) {@f3} Slays animals. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 302 vs creatures not resistant to lightning, 258.8 vs animals, and 172.4 vs. others. 35% chance of breaking upon contact. 8) a Long Dagger (1d5) (+7,+4) {@v8} Dropped by Radbug of Cirith Ungol at 700 feet (level 14) Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.7 blows Average damage/round: 56.8. Average thrown damage: 28.5. You may wield this weapon in the off-hand (shield slot). [Home Inventory] a) 4 Books of Nature Magics [Lesser Charms] You can read this book. b) 3 Mushrooms of Fast Recovery c) 2 Mushrooms of Emergency d) a Potion of Healing e) 6 Potions of Speed {@q3} f) 5 Potions of Heroism g) 6 Potions of See Invisible h) a Scroll of Teleport Level i) 4 Staves of Teleportation (1d4) (+0,+0) (28 charges) Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 37.8. You may wield this weapon in the off-hand (shield slot). j) a Ring of the Dog <-2> Found lying on the floor at 600 feet (level 12) -2 stealth. Provides protection from fear. k) a Ring of Free Action Found lying on the floor at 1150 feet (level 23) Prevents paralysis. l) the Pendant 'Turuturth' <+3> {??} Dropped by Lugdush, the Uruk at 1000 feet (level 20) You do not know the full extent of this item's powers. +3 tunneling. Provides resistance to Lightning, Fire, Cold. Grants the ability to see invisible things. When activated, it hastes you for a while, but then makes you slower for a while afterward. Takes 82 to 90 turns to recharge at your current speed. Your chance of success is 78.1% m) a Pair of Leather Boots of Free Action [2,+7] Dropped by Mauhur the Uruk at 1000 feet (level 20) Prevents paralysis. n) 25 Arrows (1d4) (+0,+1) {@f1} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 171.7 vs creatures not resistant to lightning and 98.1 vs. others. 35% chance of breaking upon contact. o) 13 Arrows (1d4) (+1,+5) {@f2} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 222.6 vs creatures not resistant to lightning and 127.2 vs. others. 35% chance of breaking upon contact. p) 23 Arrows of Slay Animal (1d4) (+10,+11) Slays animals. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 302 vs creatures not resistant to lightning, 258.8 vs animals, and 172.4 vs. others. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 762 50' Reached level 2 1443 100' Reached level 3 1593 100' Reached level 4 1670 100' Killed Grip, Farmer Maggot's Dog 1832 100' Killed Fang, Farmer Maggot's Dog 2006 100' Reached level 5 4711 50' Reached level 6 7569 400' Reached level 7 7716 400' Reached level 8 7944 400' Killed Mughash the Kobold Lord 7944 400' Reached level 9 9158 450' Reached level 10 10800 500' Reached level 11 11390 500' Reached level 12 12323 550' Reached level 13 14423 600' Reached level 14 14507 600' Killed Golfimbul, the Hill Orc Chief 14538 600' Found the Short Sword of Lohtandor 14785 600' Reached level 15 16136 600' Reached level 16 17502 700' Killed Smlorfax, Son of Moldor 17792 700' Reached level 17 19652 700' Killed Brodda, the Easterling 20186 700' Reached level 18 20616 700' Killed Dominick the Cruel 20619 700' Found the Necklace 'Silurumo' 21636 700' Killed Ufthak of Cirith Ungol 21956 700' Killed Radbug of Cirith Ungol 22016 700' Reached level 19 24157 800' Reached level 20 25209 850' Killed Ulfast, Son of Ulfang 25333 850' Killed Nár, the Dwarf 25672 850' Reached level 21 27007 950' Killed Gorbag, the Orc Captain 27065 950' Reached level 22 27571 950' Killed Grishnákh, the Hill Orc 28544 1000' Reached level 23 29220 1000' Found the Short Bow of Lairthron 29664 1000' Killed Mauhur the Uruk 29899 1000' Killed Lugdush, the Uruk 29902 1000' Found the Pendant 'Turuturth' 29926 1000' Reached level 24 30720 1050' Killed Sshpplluiluilt, the multi-hued Icky King 33811 1150' Killed Uglúk, the Uruk 33971 1150' Reached level 25 36754 1150' Reached level 26 37194 0' Reached level 26 37887 1150' Killed Lagduf, the Snaga 37888 1150' Found the Fur Cloak of Bornimron 39232 1200' Killed Wulf, Renegade of Rohan 39386 1200' Killed Ibun, son of Mîm 42778 1250' Killed Khîm, son of Mîm 42788 1250' Killed Wormtongue, Agent of Saruman [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Use vanilla-ish flavored monsters (removes fairies in favor of yeeks and icky things): no (birth_vish) Include silly monsters : yes (birth_sillymon) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#4 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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[RubberBand 0.1.0 Alpha Character Dump] Name St.Manure Age 13 Self RB CB EB Best Race Half-Orc Height 5'9" STR: 18/51 +2 -1 +8 18/141 Class Priest Weight 7st 11lb INT: 15 -1 -3 +4 15 Title Elder Turns used: WIS: 18/84 +0 +3 +7 18/184 HP 334/334 Game 929233 DEX: 13 +0 -1 +3 15 SP 261/261 Standard 90895 CON: 14 +1 +1 +6 18/40 Resting 2982 Level 33 Armor [52,+70] Saving Throw 83% Cur Exp 308889 Stealth Good Max Exp 308889 Melee 1d5,+38 Disarm - phys. 57% Adv Exp 330000 To-hit 43,+22 Disarm - magic 56% Blows 3.4/turn Magic Devices 62 Gold 115686 Searching 52% Burden 151.9 lb Shoot to-dam +15 Infravision 50 ft Overweight -28.0 lb To-hit 31,+25 Speed Normal Max Depth 1750' (L35) Shots 1.0/turn Slime level 0 Your father was an Orc, and it is acknowledged. You are the adopted child of a Serf. You are the black sheep of the family. You have dark brown eyes, straight black hair, and an average complexion. Resistances Abilities Acid:........+.... pFear:....+....+... Elec:........+.... pBlnd:............. Fire:....+...+.... pConf:............. Cold:........+.... pStun:............. Pois:............. HLife:............. Light:.....+....... Regen:............. Dark:....+.......+ ESP:.........+... Sound:............. S.Inv:............. Shard:............. FrAct:......+...+.. Nexus:............. Feath:............. Nethr:............. S.Dig:+............ Chaos:............. TrpIm:............. Disen:............. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.......+...+. ImpSP:............. Sear.:............. Fear:............. Infra:......+.....+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) the Long Dagger of Lonir (1d5) (+12,+12) <+3> Found lying on the floor at 700 feet (level 14) +3 strength. +3 wisdom. Cannot be harmed by Acid. Slows your metabolism. Blessed by the gods (combat bonuses for holy casters). When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 49 to 54 turns to recharge. Your chance of success is 93.9% Combat info: 3.4 blows/round. With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 146.2. Average thrown damage: 61.8. b) a Long Bow of Accuracy (x3) (+15,+15) Bought from a store c) a Ring of Damage (+0,+14) Found lying on the floor at 1100 feet (level 22) d) a Ring of Strength <+4> Found lying on the floor at 1550 feet (level 31) +4 strength. Sustains strength. e) the Elfstone 'Elina' <+4, +3> Dropped by an ogre shaman at 1550 feet (level 31) +4 intelligence. +3 wisdom. +3 dexterity. +4 constitution. Provides resistance to Fire, Dark. Provides protection from fear. When activated, it grants temporary resistance to acid for 1d10+10 turns. Takes 33 to 36 turns to recharge. Your chance of success is 91.2% f) the Star of Beloth [+21] <+3> Found lying on the floor of a labyrinth at 750 feet (level 15) +3 light. Provides resistance to Light. Cannot be harmed by Fire. Intensity 3 light. When activated, it maps the area around you. Takes 51 to 100 turns to recharge. Your chance of success is 93.3% g) Augmented Chain Mail (Dwarven) (-2) [42,+16] <+1, +2> Dropped by an emperor wight at 1600 feet (level 32) +1 strength. +2 constitution. +2 infravision. Cannot be harmed by Acid. Prevents paralysis. h) a Fur Cloak of Stealth [3,+8] <+2> Bought from a store +2 stealth. i) a Wicker Shield of Resistance [2,+7] Dropped by a young green dragon at 1550 feet (level 31) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) an Iron Crown of Lordliness [0,+8] <+1> Taken from a chest found at 1600 feet (level 32) +1 wisdom. Provides protection from fear. Cannot be harmed by Acid. Sustains wisdom. Grants telepathy. k) a Set of Gauntlets of Free Action [3,+5] Found lying on the floor at 1500 feet (level 30) Prevents paralysis. l) a Pair of Leather Boots of Stealth [2,+4] <+3> Dropped by a cave orc at 1300 feet (level 26) +3 stealth. [Character Inventory] a) 3 Holy Books of Prayers [Novice's Handbook] You can read this book. b) 3 Holy Books of Prayers [Cleansing Power] You can read this book. c) 3 Holy Books of Prayers [Healing and Sanctuary] Cannot be harmed by Fire. You can read this book. d) a Ration of Food e) a Potion of Cure Serious Wounds f) 18 Potions of Cure Critical Wounds {@q1} g) a Potion of Restore Mana h) 2 Potions of Speed {@q3} i) 11 Potions of Heroism j) a Potion of Resist Poison k) 31 Scrolls of Phase Door {@r1} l) 13 Scrolls of Teleportation {@r9} m) a Scroll of Temporary Branding n) a Rod of Detection Cannot be harmed by Lightning. o) a Rod of Frost Bolts p) 4 Rods of Light q) a Wand of Rift (8 charges) r) a Wand of Teleport Other (7 charges) s) a Staff of Teleportation (1d4) (-1,-1) (9 charges) Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 62.8. t) a Ring of Digging <+5> {@w0} +5 tunneling. [Character Quiver] 0) 5 Arrows of Slay Animal (1d4) (+5,+4) {@f1} Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 109.6 vs animals and 65.8 vs. others. 35% chance of breaking upon contact. 1) 4 Arrows (1d4) (+5,+6) {@f1} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 71.9. 35% chance of breaking upon contact. 2) 14 Arrows (1d4) (+6,+6) {@f2} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 71.9. 35% chance of breaking upon contact. 3) 20 Seeker Arrows (4d4) (+0,+0) {@f3} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 76.5. 35% chance of breaking upon contact. 4) 31 Arrows of Slay Animal (1d4) (+7,+9) {@f4} Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 135.1 vs animals and 81.1 vs. others. 35% chance of breaking upon contact. 5) 19 Arrows of Slay Undead (1d5) (+12,+13) {@f5} Slays undead. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 191.5 vs undead and 95.8 vs. others. 35% chance of breaking upon contact. 6) 2 Arrows of Slay Animal (1d4) (+11,+6) {@f4} Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 121 vs animals and 72.6 vs. others. 35% chance of breaking upon contact. 9) a Spear of Gondolin (1d6) (+12,+10) <+1> {@v9} Taken from a chest found at 1600 feet (level 32) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to Dark. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Prevents paralysis. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 119.9 vs dragons, demons, trolls, and orcs, and 98.8 vs. others. Average thrown damage: 252.7 vs dragons, demons, trolls, and orcs, and 84.2 vs. others. [Home Inventory] a) a Mushroom of Vigor b) 3 Potions of Healing c) 8 Potions of Restore Mana d) 13 Potions of Speed {@q3} e) 10 Potions of Resist Poison f) 11 Scrolls of Identify Rune g) a Scroll of *Enchant Weapon* h) 2 Scrolls of Deep Descent i) a Wand of Teleport Other (8 charges) j) a Staff of *Destruction* (1d6) (+0,+0) (2 charges) Dropped by a dread at 1750 feet (level 35) Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 68.6. k) 12 Staves of Teleportation (1d4) (-1,-1) (95 charges) Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 62.8. l) a Ring of Flames [+14] Dropped by a grave wight at 1550 feet (level 31) Provides resistance to Fire. m) a Ring of Free Action Bought from a store Prevents paralysis. n) the Necklace of Balanil <+4, +3> Found lying on the floor in a vault at 1550 feet (level 31) +4 strength. +4 constitution. +3 infravision. Provides resistance to Fire. Provides protection from fear. When activated, it detects invisible creatures nearby. Takes 49 to 54 turns to recharge. Your chance of success is 82.0% o) Blue Dragon Scale Mail (-2) [12,+16] Found lying on the floor of a special room at 1400 feet (level 28) Provides resistance to Lightning. p) Metal Scale Mail of Resistance (-2) [38,+5] Found lying on the floor in a vault at 1600 feet (level 32) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. q) the Cloak of Agdur [1,+26] Dropped by Lokkak, the Ogre Chieftain at 1650 feet (level 33) Provides resistance to Acid, Lightning, Cold, Dark. Provides protection from fear. Cannot be harmed by Acid, Fire. Slows your metabolism. When activated, it heals 30 hitpoints, cut damage, and cures stunning, poison and blindness. Takes 57 to 63 turns to recharge. Your chance of success is 91.2% r) a Pair of Iron Shod Boots of Free Action [4,+2] Found lying on the floor at 1000 feet (level 20) Cannot be harmed by Fire. Prevents paralysis. s) the Stiletto of Nialach (7d2) (+15,+7) Dropped by Sméagol at 350 feet (level 7) Slays undead, evil creatures. Provides resistance to Dark. Cannot be harmed by Acid. Combat info: 3.4 blows/round. With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 215.6 vs undead, 176.4 vs evil creatures, and 137.6 vs. others. t) the Broad Sword 'Isilind' (2d5) (+15,+22) <+4, +1> Dropped by Lagduf, the Snaga at 1700 feet (level 34) +4 wisdom. +1 dexterity. Branded with weak fire. Cannot be harmed by Acid. Feather Falling. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 80.9 vs creatures not resistant to fire and 72.2 vs. others. u) 34 Arrows (1d4) (+5,+7) {@f3} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 74.9. 35% chance of breaking upon contact. v) 8 Arrows of Slay Animal (1d4) (+5,+4) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 109.6 vs animals and 65.8 vs. others. 35% chance of breaking upon contact. w) 20 Seeker Arrows (4d4) (+3,+5) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 91.8. 35% chance of breaking upon contact. x) 23 Seeker Bolts of Holy Might (4d5) (+19,+9) Slays undead, demons, evil creatures. Cannot be harmed by Acid. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 649 50' Reached level 2 1151 50' Reached level 3 2105 50' Killed Grip, Farmer Maggot's Dog 2105 50' Reached level 4 2358 50' Reached level 5 2670 50' Reached level 6 4536 100' Killed Fang, Farmer Maggot's Dog 4838 100' Reached level 7 6038 150' Reached level 8 8099 300' Reached level 9 8701 300' Reached level 10 9876 300' Reached level 11 11138 350' Reached level 12 12284 350' Reached level 13 14535 350' Reached level 14 15841 350' Killed Sméagol 15848 350' Found the Stiletto of Nialach 15998 400' Reached level 15 17752 650' Reached level 16 18571 650' Reached level 17 19519 650' Killed Grishnákh, the Hill Orc 19530 650' Reached level 18 20601 700' Reached level 19 20893 700' Found the Long Dagger of Lonir 21855 700' Killed Golfimbul, the Hill Orc Chief 21855 700' Reached level 20 21898 700' Killed Bullroarer the Hobbit 23131 750' Found the Star of Beloth 23323 750' Reached level 21 23536 750' Killed Ufthak of Cirith Ungol 25446 850' Reached level 22 27235 850' Killed Mughash the Kobold Lord 28977 850' Reached level 23 29745 900' Killed Gorbag, the Orc Captain 30405 900' Reached level 24 30574 900' Killed Ulfast, Son of Ulfang 31317 950' Killed Wormtongue, Agent of Saruman 32358 950' Reached level 25 32543 950' Killed Mauhur the Uruk 32576 950' Killed Radbug of Cirith Ungol 34560 1000' Killed Nár, the Dwarf 36957 1050' Reached level 26 39300 1100' Killed Shagrat, the Orc Captain 41639 1100' Killed Dominick the Cruel 46744 1200' Reached level 27 48260 0' Reached level 27 49805 1300' Killed Lugdush, the Uruk 49810 1300' Found the Phial of Celma (LOST) 50585 1300' Killed Bolg, Son of Azog 53092 1350' Reached level 28 53513 1400' Killed Khîm, son of Mîm 55417 1600' Killed Bill the Stone Troll 55448 1600' Killed Tom the Stone Troll 55674 1600' Killed Bert the Stone Troll 55838 0' Killed Farmer Maggot 56856 1550' Killed Uglúk, the Uruk 57218 1600' Reached level 29 58047 1550' Found the Elfstone 'Elina' 58249 1550' Killed Sangahyando of Umbar 59661 0' Killed Harry Goatleaf 62969 1550' Found the Necklace of Balanil 63843 1550' Reached level 30 68535 1650' Killed Ulwarth, Son of Ulfang 68548 1650' Reached level 31 70173 1600' Killed Ibun, son of Mîm 74464 1600' Reached level 32 76643 1650' Killed The Wicked Witch of the West 77239 1650' Killed Lokkak, the Ogre Chieftain 77239 1650' Found the Cloak of Agdur 78334 1700' Killed Lagduf, the Snaga 78354 1700' Found the Broad Sword 'Isilind' 80745 1700' Killed Uldor the Accursed 81351 1700' Reached level 33 82469 1650' Found the Tulwar of Londi 86442 1700' Killed Sshpplluiluilt, the multi-hued Icky King 89677 1750' Killed The Skeezix 89749 1750' Killed Azog, King of the orcs of Moria 89756 1750' Found the Executioner's Sword of Anwen 90197 1750' Killed Ariel, Queen of Air [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Have your character start with a kit of useful equipment: yes (birth_start_kit) Include silly monsters : yes (birth_sillymon) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#5 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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I'm thinking the early game is way too easy for warriors. Which is a trap because it makes it very easy to become overconfident when you do find tougher monsters.
Code:
[RubberBand 0.1.0 Alpha Character Dump] Name Gunthur Age 18 Self RB CB EB Best Race Goblin Height 3'1" STR: 18 +1 +3 +5 18/90 Class Warrior Weight 4st 8lb INT: 10 -1 -2 +2 9 Title Myrmidon Turns used: WIS: 11 -1 -2 +1 9 HP -27/264 Game 264907 DEX: 16 +3 +2 +0 18/30 SP 0/0 Standard 31441 CON: 14 +0 +2 +0 16 Resting 131 Level 27 Armor [19,+103] Saving Throw 48% Cur Exp 39057 Stealth Poor Max Exp 39057 Melee 8d5,+21 Disarm - phys. 77% Adv Exp 45500 To-hit 65,+36 Disarm - magic 52% Blows 2.7/turn Magic Devices 41 Gold 33954 Searching 47% Burden 112.8 lb Shoot to-dam +4 Infravision 80 ft Overweight -67.1 lb To-hit 59,+42 Speed -2 (0.8x) Max Depth 1150' (L23) Shots 1.5/turn Slime level 0 You are the largest of a litter of 5 pups. Your father was a hunter, and your mother was a prisoner of war. You have dark brown eyes, an olive green hide, and small, sharp teeth. Resistances Abilities Acid:......+...... pFear:............! Elec:......+...... pBlnd:............. Fire:......+...... pConf:............. Cold:..+...+.+.+.. pStun:............. Pois:+...+........ HLife:............. Light:............. Regen:............. Dark:+............ ESP:............. Sound:............. S.Inv:............. Shard:..........+.. FrAct:...........+. Nexus:............. Feath:..........+.. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:+...........+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............= DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:............. Light:+...+.....+.. D.Red:............. Moves:............. [Last Messages] > Target Selected. > You sense the presence of objects! > You re-arrange your pack. > The black reaper breathes fear. > You are terrified! > Target Selected. > You feel righteous! > You have no more Scrolls of Blessing (m). > You feel better. > You feel bolder now. > You feel like a hero! > You have a Potion of Heroism (f). > You burn the black reaper. > The black reaper breathes fear. > You die. Killed by a black reaper. [Character Equipment] a) the Long Sword of Nenog (8d5) (+5,+6) <+4, +1> Dropped by Bolg, Son of Azog at 1100 feet (level 22) +4 infravision. +1 light. Slays dragons, demons, giants. Branded with weak lightning. Provides resistance to Poison, Dark. Cannot be harmed by Acid. Combat info: 2.7 blows/round. With +2 STR and +0 DEX you would get 3.0 blows With +0 STR and +1 DEX you would get 3.0 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 295.2 vs dragons, demons, giants, and creatures not resistant to fire, 217.4 vs creatures not resistant to lightning, and 139.6 vs. others. You may wield this weapon in the off-hand (shield slot). b) a Sling of Extra Shots (x2) (+11,+4) <+5> Bought from a store +5 shooting speed. c) a Ring of Ice [+10] Found lying on the floor at 1150 feet (level 23) Provides resistance to Cold. d) a Ring of Damage (+0,+9) Found lying on the floor at 1100 feet (level 22) e) the Elfstone 'Finaranc' <+2, +1> Found lying on the floor in a vault at 1000 feet (level 20) +2 intelligence. +1 light. It brands your melee attacks with fire. Provides resistance to Poison. Sustains strength. f) a Lantern (Everburning) Found lying on the floor at 900 feet (level 18) Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) Studded Leather Armour of Resistance (-1) [12,+11] Dropped by a werewolf at 1150 feet (level 23) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. h) a Cloak [1,+7] Dropped by a stonefoot warrior at 1000 feet (level 20) i) a Long Dagger of Frost (1d6) (+8,+6) Found lying on the floor at 850 feet (level 17) Branded with cold. Provides resistance to Cold. Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 142.2 vs creatures not resistant to cold and creatures not resistant to fire, and 108.9 vs. others. Average thrown damage: 118.5 vs creatures not resistant to cold and 39.5 vs. others. You may wield this weapon in the off-hand (shield slot). j) a Hard Leather Cap of Wisdom [2,+6] <+1> Dropped by a wyvern at 650 feet (level 13) +1 wisdom. Sustains wisdom. k) the Set of Leather Gloves 'Arwar' [1,+14] <+5, +1> Dropped by Lugdush, the Uruk at 1150 feet (level 23) +5 strength. +1 light. Provides resistance to Cold, Shards. Cannot be harmed by Acid, Fire. Feather Falling. l) a Pair of Leather Boots of Free Action [2,+8] Found lying on the floor in a vault at 1000 feet (level 20) Prevents paralysis. [Character Inventory] a) a Mushroom of Second Sight b) a Mushroom of Clear Mind c) 29 Potions of Cure Serious Wounds d) 19 Potions of Cure Critical Wounds {@q1} e) a Potion of Speed {@q3} f) a Potion of Heroism g) 2 Potions of See Invisible h) 14 Scrolls of Phase Door {@r1} i) 2 Scrolls of Teleportation {@r9} j) a Scroll of Magic Mapping k) 9 Scrolls of Treasure Detection l) 10 Scrolls of Word of Recall {@r4} m) a Scroll of Holy Chant n) a Rod of Treasure Location (charging) o) a Rod of Light p) 2 Rods of Illumination q) a Staff of Slow Monsters (1d4) (+0,+0) (6 charges) Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 99 vs creatures not resistant to fire and 75.2 vs. others. You may wield this weapon in the off-hand (shield slot). r) a Staff of Teleportation (1d4) (+0,+0) (6 charges) Found lying on the floor of a special room at 150 feet (level 3) Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 99 vs creatures not resistant to fire and 75.2 vs. others. You may wield this weapon in the off-hand (shield slot). s) a Shovel of Digging (1d2) (+11,+7) <+2> Found lying on the floor at 400 feet (level 8) +2 tunneling. Branded with acid. Combat info: 3.8 blows/round. With +1 STR and +0 DEX you would get 4.0 blows With +0 STR and +1 DEX you would get 4.1 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 109.8 vs creatures not resistant to fire and creatures not resistant to acid, and 96.3 vs. others. [Character Quiver] 1) 7 Iron Shots (1d4) (+0,+0) {@f1} Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 20.1. Average thrown damage: 5.1. 20% chance of breaking upon contact. 2) 18 Rounded Pebbles (1d2) (+5,+6) {@f2} Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 35.8. Average thrown damage: 15.6. 20% chance of breaking upon contact. 8) a Dagger of Slay Animal (1d4) (+7,+4) {@v8} Found lying on the floor of a special room at 150 feet (level 3) Slays animals. Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 117.7 vs creatures not resistant to fire, 106 vs animals, and 94 vs. others. Average thrown damage: 40.5 vs animals and 20.3 vs. others. You may wield this weapon in the off-hand (shield slot). 9) a Long Dagger (1d5) (+4,+4) {@v9} Bought from a store Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 124.8 vs creatures not resistant to fire and 96.5 vs. others. Average thrown damage: 29.1. You may wield this weapon in the off-hand (shield slot). [Home Inventory] a) 3 Mushrooms of Second Sight b) a Mushroom of Vigor c) a Mushroom of Clear Mind d) an Apple e) 9 Rations of Food f) 4 Potions of Speed {@q3} g) 3 Potions of Heroism h) 6 Potions of Berserk Strength i) a Potion of See Invisible j) 2 Scrolls of Teleportation {@r9} k) 2 Scrolls of Magic Mapping l) 3 Scrolls of Treasure Detection m) a Scroll of *Remove Curse* n) a Rod of Curing o) a Staff of Slow Monsters (1d4) (+0,+0) (5 charges) Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 99 vs creatures not resistant to fire and 75.2 vs. others. You may wield this weapon in the off-hand (shield slot). p) a Staff of Detect Invisible (1d4) (+0,+0) (16 charges) Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 99 vs creatures not resistant to fire and 75.2 vs. others. You may wield this weapon in the off-hand (shield slot). q) a Set of Leather Gloves of Free Action [1,+5] Found lying on the floor at 500 feet (level 10) Prevents paralysis. r) a Pair of Leather Boots of Stealth [2,+5] <+2> Dropped by Lagduf, the Snaga at 1000 feet (level 20) +2 stealth. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 591 50' Reached level 2 845 100' Reached level 3 917 100' Reached level 4 1120 100' Reached level 5 2323 100' Reached level 6 6294 0' Reached level 7 7159 150' Killed Grip, Farmer Maggot's Dog 7699 150' Reached level 8 8007 150' Killed Sméagol 8120 150' Killed Fang, Farmer Maggot's Dog 8939 250' Reached level 9 9048 250' Killed Mughash the Kobold Lord 9048 250' Reached level 10 9914 300' Reached level 11 10802 350' Reached level 12 11608 350' Reached level 13 12908 450' Reached level 14 13777 500' Killed The Boar of Everholt 14941 500' Killed Smlorfax, Son of Moldor 14941 500' Reached level 15 15793 550' Reached level 16 16122 600' Killed Wormtongue, Agent of Saruman 16730 600' Reached level 17 17695 650' Reached level 18 17712 650' Reached level 19 17732 650' Reached level 20 18992 700' Reached level 21 20321 800' Reached level 22 21069 850' Killed Grishnákh, the Hill Orc 21143 850' Killed Nár, the Dwarf 21949 900' Reached level 23 24263 950' Killed Ufthak of Cirith Ungol 24685 1000' Killed Mauhur the Uruk 24727 1000' Reached level 24 24874 1000' Killed Lagduf, the Snaga 25292 1000' Reached level 25 25613 1000' Found the Elfstone 'Finaranc' 26878 1000' Killed Gorbag, the Orc Captain 27686 1100' Reached level 26 27787 1100' Killed Bolg, Son of Azog 27787 1100' Found the Long Sword of Nenog 28435 1150' Killed Lugdush, the Uruk 28435 1150' Found the Set of Leather Gloves 'Arwar' 28450 1150' Killed Uglúk, the Uruk 30812 1150' Killed Dominick the Cruel 30812 1150' Reached level 27 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Have your character start with a kit of useful equipment: yes (birth_start_kit) Include silly monsters : yes (birth_sillymon) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#6 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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Who wants to kill orc uniques with a broken bottle?
Code:
[RubberBand 0.1.0 Alpha Character Dump] Name Anvil Age 49 Self RB CB EB Best Race Dwarf Height 4'0" STR: 17 +2 +1 +0 18/20 Class Paladin Weight 8st 13lb INT: 9 -2 -3 +0 4 Title Warder Turns used: WIS: 13 +2 +1 +0 16 HP 200/232 Game 240133 DEX: 15 -2 -1 +0 12 SP 32/33 Standard 23873 CON: 15 +2 +2 +0 18/10 Resting 215 Level 25 Armor [11,+53] Saving Throw 63% Cur Exp 16119 Stealth Bad Max Exp 16119 Melee 1d2,+10 Disarm - phys. 57% Adv Exp 21000 To-hit 59,+4 Disarm - magic 44% Blows 3.1/turn Magic Devices 58 Gold 17259 Searching 42% Burden 83.8 lb Shoot to-dam +16 Infravision 100 ft Overweight -60.1 lb To-hit 42,+10 Speed Normal Max Depth 950' (L19) Shots 1.0/turn Slime level 1 You are one of two children of a Dwarven Priest. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:......+...... pFear:............. Elec:......+...... pBlnd:............+ Fire:......+.+.+.. pConf:............. Cold:......+...... pStun:...........?. Pois:............. HLife:..?........?. Light:............. Regen:..........+.. Dark:...........?. ESP:..?........?. Sound:..?........?. S.Inv:..?........?. Shard:..?........?. FrAct:............. Nexus:..?........?. Feath:...........+. Nethr:..?........?. S.Dig:............. Chaos:..?........?. TrpIm:..?........?. Disen:..?........?. Bless:..?........?. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:....+....+..+ Aggrv:............. Tunn.:...+........+ NoTel:..?........?. Speed:............. DrExp:............. Blows:+............ Stick:..?........?. Shots:............. Fragl:..?........?. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a broken bottle of Extra Attacks (1d2) (+3,+7) <+2> {!d, ignore} Dropped by a scruffy looking hobbit at 800 feet (level 16) +2 attack speed. Combat info: 3.1 blows/round. With +2 STR and +0 DEX you would get 3.3 blows With +0 STR and +5 DEX you would get 3.3 blows Average damage/round: 39.6. b) a Long Bow of Power (x3) (+9,+16) Found lying on the floor at 800 feet (level 16) c) an Opal Ring {tried, ??} Found lying on the floor at 750 feet (level 15) You do not know the full extent of this item's powers. d) a Ring of Digging <+5> Found lying on the floor at 750 feet (level 15) +5 tunneling. e) an Amulet of Infravision <+2> Found lying on the floor of a cavern at 900 feet (level 18) +2 infravision. f) a Lantern (Everburning) Found lying on the floor at 250 feet (level 5) Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) a Robe of Resistance [2,+16] Found lying on the floor at 850 feet (level 17) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. h) a Cloak [1,+0] Bought from a store i) a Wicker Shield of Defence [2,+13] Found lying on the floor at 700 feet (level 14) Provides resistance to Fire. Cannot be harmed by Acid. Sustains constitution. j) a Hard Leather Cap of Infravision [2,+4] <+3> Dropped by an uruk at 850 feet (level 17) +3 infravision. k) the Set of Gauntlets 'Paurhach' [3,+14] Dropped by a drúadan mage at 800 feet (level 16) Provides resistance to Fire. Cannot be harmed by Acid, Fire. Speeds regeneration. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 96.0% l) a Pair of Leather Sandals [1,+6] {??} Dropped by a rogue at 900 feet (level 18) You do not know the full extent of this item's powers. Feather Falling. [Character Inventory] a) 3 Holy Books of Prayers [Novice's Handbook] You can read this book. b) a Ration of Food c) 9 Potions of Cure Serious Wounds d) 9 Potions of Cure Critical Wounds {@q1} e) 2 Potions of Speed {@q3} f) 2 Potions of Berserk Strength g) 20 Scrolls of Phase Door {@r1} h) 3 Scrolls of Teleportation {@r9} i) 2 Scrolls of Magic Mapping j) 10 Scrolls of Word of Recall {@r4} k) a Rod of Treasure Location l) 4 Rods of Light m) a Wand of Slow Monster (5 charges) n) 3 Staves of Curing (+0,+0) (20 charges) Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +5 DEX you would get 2.0 blows Average damage/round: 9.7. o) a Staff of Teleportation (+0,+0) (7 charges) Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +5 DEX you would get 2.0 blows Average damage/round: 9.7. p) Studded Leather Armour of Resist Fire (-1) [12,+7] Dropped by a cave orc at 850 feet (level 17) Provides resistance to Fire. Cannot be harmed by Fire. q) a Young Blue Dragon Tooth (1d3) (+4,+5) {??} Dropped by a ruffian at 900 feet (level 18) You do not know the full extent of this item's powers. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +5 DEX you would get 1.3 blows Average damage/round: 12.6. r) a Pike of *Slay Fairy* (2d5) (+3,+7) <+3> Found lying on the floor of a special room at 900 feet (level 18) +3 dexterity. Slays fairies. Provides resistance to Cold. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 33.6 vs fairies and 19.1 vs. others. s) a Beaked Axe of *Slay Fairy* (2d6) (+6,+11) <+3> Dropped by a blackguard at 900 feet (level 18) +3 dexterity. Slays fairies. Provides resistance to Fire. Cannot be harmed by Fire. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 42.4 vs fairies and 25.4 vs. others. t) a War Hammer (3d3) (+4,+5) Found lying on the floor at 900 feet (level 18) Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 16.4. [Character Quiver] 0) 26 Arrows (1d4) (+2,+3) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 65.1. 35% chance of breaking upon contact. 1) 23 Arrows (1d4) (+0,+0) {@t1} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 56. 35% chance of breaking upon contact. 7) 3 Shurikens* (1d3) (+3,+6) {@v7} Combat info: 1.0 blow/round. Average damage/round: 11.9. Average thrown damage: 16.1. 9) a Long Dagger (1d5) (+6,+4) {@v9} Found lying on the floor of a special room at 950 feet (level 19) Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +5 DEX you would get 2.7 blows Average damage/round: 25.9. Average thrown damage: 28.5. [Home Inventory] a) 2 Holy Books of Prayers [Novice's Handbook] You can read this book. b) a Mushroom of Vigor c) a Ration of Food d) a Sip of Miruvor e) 5 Potions of Speed {@q3} f) 5 Scrolls of Word of Recall {@r4} g) 2 Staves of Curing (+0,+0) (12 charges) Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +5 DEX you would get 2.0 blows Average damage/round: 9.7. h) a Beaked Axe (2d6) (+5,+3) {??} Found lying on the floor at 800 feet (level 16) You do not know the full extent of this item's powers. Slays demons (powerfully). Provides resistance to Fire. Cannot be harmed by Fire. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 49.7 vs demons and 15.6 vs. others. i) a Whip of *Slay Fairy* (1d4) (+8,+4) <+3> Found lying on the floor at 800 feet (level 16) +3 dexterity. Slays fairies. Provides resistance to Cold. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 37.8 vs fairies and 24.7 vs. others. j) a Morning Star (2d6) (+6,+1) {??} Found lying on the floor of a special room at 800 feet (level 16) You do not know the full extent of this item's powers. Provides resistance to Cold. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 13.1. k) 8 Bolts of Venom (1d5) (+2,+3) {@t3} Branded with poison. l) a Bolt of Slay Demon (1d5) (+4,+2) {@t4} Slays demons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 260 50' Reached level 2 1014 50' Reached level 3 1017 50' Reached level 4 1137 100' Reached level 5 1280 100' Killed Fang, Farmer Maggot's Dog 1280 100' Reached level 6 1296 100' Killed Grip, Farmer Maggot's Dog 3705 100' Reached level 7 5372 150' Reached level 8 6094 200' Reached level 9 7015 250' Reached level 10 7583 300' Reached level 11 9087 350' Reached level 12 10145 700' Reached level 13 10464 700' Reached level 14 11013 750' Reached level 15 11020 750' Killed Bullroarer the Hobbit 11084 750' Killed Golfimbul, the Hill Orc Chief 11097 750' Killed Grishnákh, the Hill Orc 11188 750' Reached level 16 12437 750' Reached level 17 13459 800' Reached level 18 14152 800' Reached level 19 15244 800' Reached level 20 16198 800' Found the Set of Gauntlets 'Paurhach' 16424 800' Reached level 21 17575 850' Killed Ufthak of Cirith Ungol 17585 850' Reached level 22 19171 850' Killed Nár, the Dwarf 19747 850' Reached level 23 20321 850' Killed Radbug of Cirith Ungol 21138 900' Killed The Boar of Everholt 22005 900' Reached level 24 23197 900' Killed Smlorfax, Son of Moldor 23534 950' Killed Lugdush, the Uruk 23534 950' Reached level 25 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Have your character start with a kit of useful equipment: yes (birth_start_kit) Include silly monsters : yes (birth_sillymon) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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