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#1 |
Scout
Join Date: May 2009
Posts: 37
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Can someone explain how line-of-sight really works?
Can someone explain the deal with line-of-sight, breath attacks, hockey-sticks, awareness, projectability and all that jazz? I've never really understood it.
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#2 | |
Knight
Join Date: Jan 2009
Posts: 657
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Quote:
In Angband there's LOS, viewable, and projectable. Viewable means you can see it. Projectable means you can throw a rock at it. LOS means you (potentially) have a direct line of sight on it. Angband LOS / viewable is generous - you can see some things even if you couldn't hit them with a rock (spell bolt, etc.). Code:
##### # @ - I can see you there, dude. #d### # # Code:
##### # @ - I can hit you with a rock. ## ### #d # ###### Code:
####### # # @ - logically I can't know that red block of rock is there, yet i do. # #
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Currently turning (Angband) Japanese. |
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#3 |
Scout
Join Date: May 2009
Posts: 37
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Right! And how does targetable fit in to this?
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#4 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,480
Donated: $60
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Targetable = projectable.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#5 | |
Angband Devteam member
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#6 | |
Prophet
Join Date: Mar 2008
Posts: 2,750
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Quote:
########################## ..........................@ G######################## You want to target the ghost, but when it comes toward you it stays in the wall. That is not because it is smart, just because the first step is orthogonal rather than diagonal. If you want to shoot it on the way, use stone to mud above and step up and when it moves out of the wall step back down and shoot. |
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#7 | |
Knight
Join Date: Jan 2009
Posts: 657
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Quote:
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Currently turning (Angband) Japanese. |
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#8 |
Adept
Join Date: May 2007
Location: Paris, France
Posts: 171
Donated: 10 euro
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In case you haven't checked HexRogue, you can have a look here (Java required), it's interesting: http://www.hexatron.com/hexrogue/index.html
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A(3.2.0) C "Angdiira II" DP L:36 DL:44(2200') A+ R+ Sp w:Whip of Westernesse(+10,+10)(+2) A Mx H- D c-- f- PV+ s- d P++ M+ C- S-- I So B++ ac GHB- SQ+ RQ++ V+ |
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