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#1 |
Rookie
Join Date: Aug 2007
Posts: 2
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Dungeon Size ?
Many moons ago at Warwick when I first played Angband the dungeon size was a 3 x 3 (or maybe even 4 x 4 ) grid. Now after a break of several years I am getting back into Angband but find the dungeon size is reduced to a 2 x 2 grid, making the game significantly easier (IMO). I seem to recall that small levels was once a birth option, am I missing something ? or is there no way to get back large levels ?
Lugonn |
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#2 |
Adept
Join Date: Jun 2007
Location: North of England.
Posts: 211
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Its 3x3 sectors, 0, 1, 2 = geek way of counting to 3.
![]() Lots of people seem to feel the dungeon has shrank, but nobody is admitting to doing it. If you are compiling from source, you could try changing the values for DUNGEON_HGT and DUNGEON_WID in defines.h to something larger, and recompiling; 88 and 220 might be nice values, respectively.
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#3 |
Knight
Join Date: Apr 2007
Posts: 726
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Let me guess, you had 4 times smaller Angband window back then? We are talking about V, don't we?
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#4 |
Rookie
Join Date: Aug 2007
Posts: 2
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Yes we are talking about Vanilla, back then there were no variants
![]() Screen size may be to do with the feeling the dungeon has shrunk, back when I started playing at Warwick we used terminals which I guess were 14" at most and when I left and graduated onto a PC Angband ran in DOS and again it was a 14" monitor. Nowadays it's widescreen laptops and windows based so in theory you can fit much more dungeon on screen at once. However I am still only seeing a 2x2 sector dungeon 0 and 1 not 0, 1 and 2 so if you now a way of getting sectors 0, 1 and 2 without compiling from source (which I have never been able to manage) then please let me know. Many thanks Lugonn |
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#5 |
Knight
Join Date: Apr 2007
Posts: 726
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I guess something like
export ANGBAND_X11_COLS_1=80 export ANGBAND_X11_ROWS_1=24 before starting the executable should bring back the fond memories. ![]() Or just set it up resizing the window by hand, if it's possible. |
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#6 | |
Veteran
Join Date: Apr 2007
Posts: 1,951
Donated: $40
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Thread | Thread Starter | Forum | Replies | Last Post |
Feature Request: Optionally persistent dungeon levels | TJA | Vanilla | 6 | August 22, 2007 10:42 |
Attachment size limit | Magnate | Oook! | 2 | July 30, 2007 11:26 |