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#1 |
Adept
Join Date: Nov 2015
Posts: 100
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The Adventures of Curien
Just starting out, but saw someone else that is doing a play-by-play with a character, and figured I would do the same, making a post as I picked up something interesting, close calls, etc.
So... After diving down to dl 11, found a wonderfully out of depth potion of strength. Code:
[Angband 4.0.4 Character Dump] Name Curien Age 114 Self RB CB EB Best Race High-Elf Height 9'9" STR: 18 +1 +0 +0 18/10 Class Ranger Weight 12st 9lb INT: 10 +3 +2 +0 15 Title Scout Turns used: WIS: 10 -1 -2 +0 7 HP 121/121 Game 182870 DEX: 18 +3 +1 +0 18/40 SP 16/16 Standard 18302 CON: 10 +1 -1 +0 10 Resting 4496 Level 15 Armor [20,+25] Saving Throw 63% Cur Exp 3344 Stealth Very Good Max Exp 3344 Melee 2d3,+7 Disarming 48% Adv Exp 4140 To-hit 37,+7 Magic Devices 69 Blows 2.3/turn Perception 1 in 20 Gold 3391 Searching 27% Burden 77.4 lb Shoot to-dam +0 Infravision 40 ft Overweight -54.5 lb To-hit 54,+4 Speed Normal Max Depth 600' (L12) Shots 1/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:+............ Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:...........+. ESP:............. Sear.:............. Invis:............+ Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Whip of Acid (2d3) (+3,+5) Found lying on the floor at 150 feet (level 3) Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 45.9 vs. creatures not resistant to acid, and 26.6 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family f) a Lantern (12889 turns) <+2> Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour [8,+4] Dropped by Mughash the Kobold Lord at 350 feet (level 7) h) a Cloak [1,+3] Dropped by a Kobold at 350 feet (level 7) i) a Leather Shield [8,+6] Found lying on the floor at 550 feet (level 11) j) a Hard Leather Cap [2,+5] Found lying on the floor at 350 feet (level 7) l) a Pair of Leather Sandals of Stealth [1,+5] <+1> Bought from a store +1 stealth. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @G1 @b1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @G2 @b2} c) 12 Potions of Cure Serious Wounds d) 2 Potions of Cure Critical Wounds e) 2 Potions of Neutralize Poison f) 5 Potions of Speed g) 7 Potions of Heroism h) a Potion of Berserk Strength i) 13 Scrolls of Phase Door j) a Scroll of Magic Mapping k) a Scroll of Door/Stair Location l) a Scroll of Light m) 2 Scrolls of Word of Recall {!*} n) 3 Scrolls of Blessing o) a Wand of Slow Monster (16 charges) p) a Wand of Dragon's Frost (1 charge) Cannot be harmed by lightning. q) a Staff of Identify (7 charges) [Character Quiver] 0) 34 Arrows (1d4) (+5,+6) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 17.1. 35% chance of breaking upon contact. [Home Inventory] a) 27 Arrows of Wounding (1d4) (+10,+12) Combat info: Hits targets up to 100 feet away. Average damage/round: 29.2. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 874 50' Reached level 2 2720 100' Killed Grip, Farmer Maggot's dog 2720 100' Reached level 3 3111 100' Reached level 4 4584 150' Reached level 5 6307 150' Reached level 6 6912 200' Killed Fang, Farmer Maggot's dog 7115 200' Killed Bullroarer the Hobbit 7115 200' Reached level 7 7353 200' Reached level 8 8773 250' Reached level 9 12278 350' Reached level 10 12284 350' Killed Mughash the Kobold Lord 13519 350' Reached level 11 13559 350' Reached level 12 13606 350' Reached level 13 13678 350' Reached level 14 17361 550' Killed Sméagol 17433 550' Reached level 15 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) |
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#2 |
Adept
Join Date: Nov 2015
Posts: 100
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In another short dive to get the money for a _tele, the RNG was good to me again, providing me a GDSM off of an dark elf priest at dl13.
Code:
[Angband 4.0.4 Character Dump] Name Curien Age 114 Self RB CB EB Best Race High-Elf Height 9'9" STR: 18 +1 +0 +0 18/10 Class Ranger Weight 12st 9lb INT: 10 +3 +2 +0 15 Title Courser Turns used: WIS: 10 -1 -2 +0 7 HP 134/134 Game 207771 DEX: 18 +3 +1 +0 18/40 SP 13/17 Standard 20826 CON: 10 +1 -1 +0 10 Resting 5091 Level 16 Armor [32,+28] Saving Throw 64% Cur Exp 4538 Stealth Very Good Max Exp 4538 Melee 2d3,+7 Disarming 48% Adv Exp 5290 To-hit 38,+5 Magic Devices 70 Blows 2.3/turn Perception 1 in 20 Gold 851 Searching 27% Burden 91.4 lb Shoot to-dam +2 Infravision 40 ft Overweight -40.5 lb To-hit 56,+2 Speed Normal Max Depth 800' (L16) Shots 1/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:+............ Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:......+...... pFear:............. rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:...........+. ESP:............. Sear.:............. Invis:............+ Infra:............+ FrAct:............. Tunn.:............. Feath:..+.......... Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Whip of Acid (2d3) (+3,+5) Found lying on the floor at 150 feet (level 3) Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 45.9 vs. creatures not resistant to acid, and 26.6 vs. others. b) a Short Bow (x2) (+0,+2) An inheritance from your family c) a Ring of Feather Falling Found lying on the floor at 600 feet (level 12) Feather Falling. f) a Lantern (14302 turns) <+2> Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Radius 2 light. g) Green Dragon Scale Mail (-2) [20,+11] Dropped by a Dark elven priest at 650 feet (level 13) Provides resistance to poison gas. h) a Cloak [1,+2] Dropped by a Kobold at 350 feet (level 7) i) a Leather Shield [8,+4] Found lying on the floor at 550 feet (level 11) j) a Hard Leather Cap [2,+5] Found lying on the floor at 350 feet (level 7) l) a Pair of Leather Sandals of Stealth [1,+4] <+1> Bought from a store +1 stealth. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @G1 @b1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @G2 @b2} c) 11 Potions of Cure Serious Wounds d) 7 Potions of Cure Critical Wounds e) 5 Potions of Speed f) 6 Potions of Heroism g) a Potion of Berserk Strength h) 13 Scrolls of Phase Door i) 2 Scrolls of Magic Mapping j) a Scroll of Door/Stair Location k) 5 Scrolls of Identify l) 3 Scrolls of Word of Recall {!*} m) 3 Scrolls of Blessing n) a Wand of Slow Monster (16 charges) o) a Wand of Dragon's Frost (1 charge) Cannot be harmed by lightning. p) a Staff of Teleportation (9 charges) {!*} q) a Staff of Identify (17 charges) [Character Quiver] 0) 31 Arrows (1d4) (+5,+6) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 21.2. 35% chance of breaking upon contact. [Home Inventory] a) 27 Arrows of Wounding (1d4) (+10,+12) Combat info: Hits targets up to 100 feet away. Average damage/round: 33.3. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 874 50' Reached level 2 2720 100' Killed Grip, Farmer Maggot's dog 2720 100' Reached level 3 3111 100' Reached level 4 4584 150' Reached level 5 6307 150' Reached level 6 6912 200' Killed Fang, Farmer Maggot's dog 7115 200' Killed Bullroarer the Hobbit 7115 200' Reached level 7 7353 200' Reached level 8 8773 250' Reached level 9 12278 350' Reached level 10 12284 350' Killed Mughash the Kobold Lord 13519 350' Reached level 11 13559 350' Reached level 12 13606 350' Reached level 13 13678 350' Reached level 14 17361 550' Killed Sméagol 17433 550' Reached level 15 20322 700' Reached level 16 20629 800' Killed Orfax, Son of Boldor [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) |
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#3 |
Adept
Join Date: Nov 2015
Posts: 100
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Have now made it down to 3000', found anglarang quite some time ago and have yet to find a better melee, and recognize that may be a while.
And, despite the xbow not giving me my class extra shot, the extra shot and extra might make up for that one. Code:
[Angband 4.0.4 Character Dump] Name Curien Age 114 Self RB CB EB Best Race High-Elf Height 9'9" STR! 18/100 +1 +0 +5 18/160 Class Ranger Weight 12st 9lb INT: 18/70 +3 +2 +3 18/150 Title Explorer Turns used: WIS: 18/37 -1 -2 +3 18/37 HP 425/425 Game 585801 DEX: 18/91 +3 +1 +6 18/191 SP 212/212 Standard 76179 CON: 18/55 +1 -1 +3 18/85 Resting 15422 Level 35 Armor [67,+86] Saving Throw 86% Cur Exp 820673 Stealth Very Good Max Exp 820673 Melee 6d5,+38 Disarming 80% Adv Exp 1035000 To-hit 57,+38 Magic Devices 96 Blows 6.0/turn Perception 1 in 1 Gold 163866 Searching 72% Burden 145.3 lb Shoot to-dam +16 Infravision 40 ft Overweight -34.6 lb To-hit 84,+39 Speed 10 Max Depth 3000' (L60) Shots 2/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:......++..... Nexus:......+...... rElec:......+...... Nethr:............. rFire:......+...... Chaos:............. rCold:......+...... Disen:............. rPois:...+....+.... pFear:.......++.... rLite:............+ pBlnd:........++... rDark:...+......... pConf:.........+... Sound:............. pStun:............. Shard:......+...... HLife:............. Regen:............. Stea.:...+......... ESP:....+........ Sear.:....+....+... Invis:.......+.+..+ Infra:............+ FrAct:.......+..+.. Tunn.:............. Feath:............. Speed:+..........+. S.Dig:............. Blows:+............ ImpHP:............. Shots:.+........... Fear:............. Might:.+........... Aggrv:............. Light:.....+....... [Character Equipment] a) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1> Found lying on the floor of a special room at 1650 feet (level 33) +5 dexterity. +5 speed. +1 attack speed. Cannot be harmed by acid. Sustains dexterity. Combat info: 6.0 blows/round. Average damage/round: 346.8. b) a Light Crossbow of the Haradrim (x4) (+11,+16) <+1> Dropped by a Mage at 2600 feet (level 52) +1 shooting speed. +1 shooting power. Cannot be harmed by acid, fire. c) a Ring of Damage (+0,+11) Dropped by a Poltergeist at 1650 feet (level 33) d) the Serpent Ring of Barahir <+1> Found lying on the floor in a vault at 2450 feet (level 49) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +1 stealth. Provides resistance to poison gas, dark. Cannot be harmed by lightning. e) an Amulet of ESP <+7> Found lying on the floor in a vault at 2900 feet (level 58) +7 searching skill. Grants telepathy. f) the Phial of Galadriel <+3> Found lying on the floor at 900 feet (level 18) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 22 to 40 turns to recharge at your current speed. Your chance of success is 97.3% g) the Chain Mail of Arvedui (-2) [40,+14] <+2> Dropped by Gorbag, the Orc Captain at 1100 feet (level 22) +2 strength. Provides resistance to acid, lightning, fire, frost, shards, nexus. Cannot be harmed by acid. h) the Cloak of Thorongil [1,+10] Dropped by Ulfast, Son of Ulfang at 1400 feet (level 28) Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> Dropped by an Ogre at 2500 feet (level 50) +2 strength. +2 constitution. Provides resistance to poison gas. Provides protection from fear, blindness. Cannot be harmed by acid. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 100 turns to recharge at your current speed. Your chance of success is 94.8% j) the Iron Helm 'Holhenneth' [7,+10] <+2> Dropped by an Imp at 1650 feet (level 33) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 112 to 220 turns to recharge at your current speed. Your chance of success is 96.2% k) a Set of Mithril Gauntlets of Free Action [6,+15] Found lying on the floor in a vault at 2500 feet (level 50) Cannot be harmed by acid, fire. Prevents paralysis. l) a Pair of Iron Shod Boots of Speed [4,+8] <+5> Found lying on the floor at 1650 feet (level 33) +5 speed. Cannot be harmed by fire. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @G1 @b1} b) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @G3 @b3} c) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @G5 @b5} Cannot be harmed by fire. d) a Book of Magic Spells [Mordenkainen's Escapes] {@m7 @G7 @b7} Cannot be harmed by fire. e) a Book of Magic Spells [Tenser's Transformations] {@m8 @G8 @b8} Cannot be harmed by fire. f) 24 Potions of Cure Critical Wounds g) 4 Potions of Healing h) a Potion of *Healing* It can be thrown at creatures with damaging effect. i) 2 Potions of Restore Mana j) a Potion of Enlightenment k) 12 Potions of Speed l) 14 Scrolls of Phase Door m) 3 Scrolls of Teleportation n) 7 Scrolls of Holy Chant o) a Scroll of *Destruction* {!*} p) 3 Rods of Treasure Location {@z8} q) a Rod of Detection Cannot be harmed by lightning. r) 3 Rods of Teleport Other s) 3 Rods of Light {@z1} t) a Rod of Recall (charging) {@z0 !*} Cannot be harmed by lightning. u) a Rod of Identify Cannot be harmed by lightning. v) a Staff of Mapping (3 charges) [Character Quiver] 0) 15 Bolts of Venom (1d5) (+6,+9) {=g} Branded with poison. Combat info: Hits targets up to 140 feet away. Average damage/round: 407.6 vs. creatures not resistant to poison, and 233 vs. others. 25% chance of breaking upon contact. 1) 10 Bolts of Flame (1d5) (+10,+9) {=g} Branded with fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 407.6 vs. creatures not resistant to fire, and 233 vs. others. 25% chance of breaking upon contact. 2) 15 Mithril Bolts of Slay Demon (3d5) (+9,+11) Slays demons. Cannot be harmed by acid. Combat info: Hits targets up to 140 feet away. Average damage/round: 524.2 vs. demons, and 299.4 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 @G6 @b6} Cannot be harmed by fire. b) 12 Potions of Cure Critical Wounds c) 7 Potions of Healing d) 4 Potions of *Healing* It can be thrown at creatures with damaging effect. e) a Potion of Life It can be thrown at creatures with damaging effect. f) 22 Potions of Restore Mana g) 12 Scrolls of Teleportation h) 2 Scrolls of Teleport Level i) 3 Scrolls of Banishment j) a Scroll of Mass Banishment k) 2 Scrolls of Deep Descent l) 3 Scrolls of *Destruction* m) a Staff of *Destruction* (4 charges) n) the Hard Leather Armour of Himring [20,+15] Found lying on the floor of a special room at 1950 feet (level 39) Provides resistance to poison gas, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 202 to 400 turns to recharge at your current speed. Your chance of success is 93.1% o) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> Found lying on the floor at 2550 feet (level 51) +3 dexterity. +3 speed. Provides resistance to acid, shards. Cannot be harmed by acid, fire. Prevents paralysis. p) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2> Found lying on the floor in a vault at 2900 feet (level 58) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 attack speed. Slays evil creatures, undead, orcs, animals. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 7.0 blows/round. Average damage/round: 323.4 vs. evil creatures, 353.5 vs. undead, 353.5 vs. orcs, 323.4 vs. animals, and 293.3 vs. others. q) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1> Found lying on the floor in a vault at 2550 feet (level 51) +2 strength. +2 constitution. Slays dragons, trolls, demons (powerfully). Branded with acid. Provides resistance to acid, fire, dark. Cannot be harmed by acid, fire. Radius 1 light. When activated, it puts you in a berserker rage for d50+50 turns. Takes 162 to 320 turns to recharge at your current speed. Your chance of success is 96.2% Combat info: 4.3 blows/round. With +3 STR and +0 DEX you would get 4.5 blows With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 355 vs. creatures not resistant to acid, 355 vs. dragons, 355 vs. trolls, 456.1 vs. demons, and 253.8 vs. others. r) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by Ufthak of Cirith Ungol at 1000 feet (level 20) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, fire. When activated, it confuses a target monster. Takes 30 turns to recharge at your current speed. Your chance of success is 96.2% Combat info: 4.3 blows/round. With +1 STR and +0 DEX you would get 4.5 blows With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 329.8 vs. creatures not resistant to fire, 279.9 vs. evil creatures, and 229.5 vs. others. s) 14 Seeker Arrows of Venom (4d4) (+11,+10) {@f0 =g} Branded with poison. t) 11 Mithril Arrows (3d4) {magical} You do not know the full extent of this item's powers. Cannot be harmed by acid, fire. u) 34 Mithril Arrows (3d4) {magical} You do not know the full extent of this item's powers. Cannot be harmed by acid, fire. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 874 50' Reached level 2 2720 100' Killed Grip, Farmer Maggot's dog 2720 100' Reached level 3 3111 100' Reached level 4 4584 150' Reached level 5 6307 150' Reached level 6 6912 200' Killed Fang, Farmer Maggot's dog 7115 200' Killed Bullroarer the Hobbit 7115 200' Reached level 7 7353 200' Reached level 8 8773 250' Reached level 9 12278 350' Reached level 10 12284 350' Killed Mughash the Kobold Lord 13519 350' Reached level 11 13559 350' Reached level 12 13606 350' Reached level 13 13678 350' Reached level 14 17361 550' Killed Sméagol 17433 550' Reached level 15 20322 700' Reached level 16 20629 800' Killed Orfax, Son of Boldor 22891 850' Killed Wormtongue, Agent of Saruman 23409 900' Reached level 17 24262 900' Found the Phial of Galadriel 25879 1000' Killed Nár, the Dwarf 26015 1000' Reached level 18 26226 1000' Reached level 19 28080 1000' Reached level 20 28184 1000' Killed Ufthak of Cirith Ungol 28196 1000' Found the Flail 'Totila' 28899 1050' Killed Grishnákh, the Hill Orc 29145 1050' Reached level 21 29493 1100' Killed Gorbag, the Orc Captain 29495 1100' Found the Chain Mail of Arvedui 29956 1100' Killed Shagrat, the Orc Captain 30373 1100' Reached level 22 30556 1100' Reached level 22 31304 1150' Killed Lugdush, the Uruk 31318 1150' Killed Uglúk, the Uruk 31929 1150' Reached level 23 33456 1200' Reached level 24 34179 1200' Killed Bolg, Son of Azog 34257 1200' Killed Azog, King of the Uruk-Hai 34258 1200' Found the Metal Cap of Thengel (LOST) 35058 1250' Reached level 25 35712 1350' Killed Ibun, Son of Mîm 35721 1350' Killed Khîm, Son of Mîm 35758 1350' Killed Mîm, Betrayer of Turin 37611 1400' Killed Ulfast, Son of Ulfang 37620 1400' Found the Cloak of Thorongil 37659 1400' Found the Dagger 'Nimthanc' (LOST) 37765 1400' Reached level 26 37866 1400' Killed Brodda, the Easterling 38065 1400' Killed Sangahyando of Umbar 38081 1400' Killed Angamaitë of Umbar 38857 1400' Found the Pair of Leather Boots of Radagast (LOST) 38950 1400' Killed Ulwarth, Son of Ulfang 39229 1400' Killed Golfimbul, the Hill Orc Chief 39443 1450' Killed Lagduf, the Snaga 42473 1600' Killed Tom the Stone Troll 42473 1600' Reached level 27 42977 1650' Killed Draebor, the Imp 42982 1650' Found the Cutlass 'Gondricam' (LOST) 43031 1650' Found the Iron Helm 'Holhenneth' 43815 1650' Reached level 28 46167 1650' Found the Katana 'Aglarang' 47376 1750' Killed Boldor, King of the Yeeks 48185 1850' Killed Uldor the Accursed 48369 1850' Reached level 29 50637 1900' Found the Zweihander 'Mormegil' (LOST) 50765 1900' Killed Beorn, the Shape-Changer 51292 1950' Killed Lorgan, Chief of the Easterlings 51312 1950' Found the Dagger 'Narthanc' (LOST) 52018 1950' Found the Lochaber Axe 'Mundwine' (LOST) 52533 1950' Reached level 30 52543 1950' Found the Hard Leather Armour of Himring 52821 1950' Found the Cloak 'Holcolleth' (LOST) 53141 1950' Killed The Queen Ant 53145 1950' Found the Main Gauche of Maedhros (LOST) 53422 0' Killed Farmer Maggot 53895 2000' Reached level 31 54878 2050' Found the Long Sword 'Elvagil' (LOST) 57757 2250' Reached level 32 58999 2350' Found the Set of Gauntlets 'Pauraegen' (LOST) 61842 2400' Killed Uvatha the Horseman 61946 2450' Found the Broad Axe 'Barukkheled' (LOST) 62542 2450' Killed Akhorahil the Blind 62556 2450' Found the Rapier 'Forasgil' (LOST) 62696 2450' Reached level 33 62806 2450' Found the Serpent Ring of Barahir 62998 2500' Found the Leather Shield of the Haradrim 65914 2550' Found the Beaked Axe of Húrin 66167 2550' Found the Leather Scale Mail 'Thalkettoth' 68353 2500' Killed Itangast the Fire Drake 68714 2500' Killed Lokkak, the Ogre Chieftain 69604 2650' Reached level 34 71033 2650' Reached level 34 71845 2800' Killed Quaker, Master of Earth 74297 2900' Found the Short Sword 'Sting' 75662 3000' Reached level 35 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) |
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