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#1 |
Scout
Join Date: Sep 2008
Location: Fürth, Germany
Age: 43
Posts: 38
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After trying out several roguelikes (and collecting them, kind of like old coins
![]() Now, several questions, though. With my best character to date I'm hitting a wall at around dl10 / cl15. I only said I'm collecting, I never said I was good at playing them. ![]() Is magic worth it as a ranger? Since I'm wearing gauntlets, spells seem to fail quite often, but on the other hand I'm only using magic to light up rooms and detect life - both not especially time critical, at least at this depth. Looking at the ladder, the CL seems to be capped at 50. Do you still gain hitpoints, spells, etc for experience after hitting cl50? It looks that way, but why then not continue the normal level progression instead of staying at cl50? What weapons should I look for? Currently I'm using a Katana for finishing nearly-dead enemies, a longbow and arrows of (0, 0) and (+1, +2). Is it more important to look for better bows or for better arrows? I can post a dump later, but in the meantime I could use some general pointers. ![]() |
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#2 | |||||
Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 48
Posts: 872
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Andrew
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The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more- In UnAngband, the level dives you. ASCII Dreams: http://roguelikedeveloper.blogspot.com Unangband: http://unangband.blogspot.com |
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#3 |
Scout
Join Date: Sep 2008
Location: Fürth, Germany
Age: 43
Posts: 38
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As long as they're not null-pointers...
So $leeping works? It appeared to only help for one or two points of stat loss, but maybe I simply didn't rest long enough. I get paranoid easily - quite a healthy state of mind for *band, I suppose. ![]() I get that the level is capped, but viewing the ladder gives chars like http://angband.oook.cz/ladder-show.php?id=7939 which seem to have amounts of HP/SP that would indicate you can gain more health even after cl50 is reached. |
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#4 |
Swordsman
Join Date: Apr 2007
Location: Calgary
Age: 35
Posts: 327
Donated: $18.32
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Yes - resting to recover stats only recovers a little bit. Just do it several times if you have enough food to do so safely. I like doing it in the towns.
If you find equipment or potions that boost your CON or SIZ then it will boost your HP as well. That dump has +17 to CON and +13 to SIZ, hence the crazy HP.
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Come play Metroplexity! Un, V MX H- D c-- f- PV s- d+ P++ M+ c-- S I++ So+ B+ ac- !GHB SQ RQ+ V+ |
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#5 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,769
Donated: $40
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you should use mushrooms and potions to coat your weapons/arrows, definitely. (Blindness and confusion are huge.) also, enchant that longbow to +7 damage ASAP. Prior to dl 20 or so, this is the #1 priority, after a few basic escapes.
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#6 |
Scout
Join Date: Sep 2008
Location: Fürth, Germany
Age: 43
Posts: 38
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Alright, I posted a dump at http://angband.oook.cz/ladder-show.php?id=8049.
Code:
Angband.oook.cz Angband.oook.cz AboutDownloadVariantsLadderForumSpoilersComicScreenshotsSearchFunniesLinks The Angband Ladder: Illwyn, the Outlaw, Man of Rohan Ranger by pndrev [Unangband 0.6.2 Character Dump] Name Illwyn, the Outlaw Self SB EB TB Best Curr Sex Female Age 18 Str: 18/26 +0 +0 +0 18/26 15 Race Man of Rohan Height 5' 1 INT: 13 +0 +0 +0 13 Class Ranger Status 12 Wis: 14 +0 +0 +0 14 13 Style One-handed DEX: 18 +0 +0 +0 18 Title Scout CON: 18 +0 +0 +0 18 Home at the Prancing Pony in Bree CHR: 12 +0 +0 +0 12 Target Barrow-downs Agi: 18 +0 +0 +0 18 14 Siz: 14 +0 +0 +0 14 9 Level 12 HP 106/106 Fight (+3,+0) Fighting Fair Curr Exp 979 Spell-Pts 12/18 WShld (+3,+0) Shooting Excellent Max Exp 1090 Hit die 10 Bash [3,-2] Throwing Excellent Adv Exp 1105 Armor [18,+9] Blows 1/turn(x1) Stealth Very Good Curr Danger Lev 8 Infravis 0 ft Bow (+3,+0) Save Throw Very Good Max Dungeon Lev 8 Gold 347 Shots 1/turn(x3) Disarming Good Game Turn 459547 Burden 110 lbs Throw (+3,+0) Devices Very Good Plr Turn 24263 % Burden 64% Hurls 1/turn(x1) Searching Fair Act Turn 24102 Speed -1 Weight 105 lbs Digging Fair You are the first child of a Townsman. You are the black sheep of the family. hair, and a very fair complexion. This is 5th Tuile of the 2890th year of the third age. You are on level 8 of Barrow-downs. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) |} = ~( )]]] |} = ~( )]]] abcdefghijkl@ abcdefghijkl@ Str:............. sStr:............. Int:............. sInt:............. Wis:............. sWis:............. Dex:............. sDex:............. Con:............. sCon:............. Chr:............. sChr:............. Agi:............. sAgi:............. Siz:............. sSiz:............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:...+......... Devic:............. Glow:............. Steal:............. Regen:............. Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. |} = ~( )]]] Elf:............. Natur:............. abcdefghijkl@ |} = ~( )]]] [Character Equipment] a) a Katana (3d4) (+0,+0) b) a Long Bow (x3) (+0,+0) c) (nothing) d) a Steel-Plated Ring of Feather Falling e) (nothing) f) a Brass Lantern (with 7965 turns of light left) {nonmagical} g) Soft Studded Leather [5,+11] h) (nothing) i) a Small Metal Shield [3,-2] j) an Iron Helm [5,+0] k) a Set of Gauntlets [2,+0] l) a Pair of Hard Leather Boots [3,-2] [Character Equipment -- Quiver] n) 24 Arrows (1d6) (+2,+1) o) 57 Arrows (1d6) (+0,+0) [Character inventory] a) a Magic Book of Hedges b) 5 Rations of Food c) 3 Pieces of Elvish Waybread d) 14 Flasks of Oil e) a Flask of Acid f) a Golden Brown Potion of Boldness g) a Blue Potion of Berserk Strength h) 2 Rosy Potions of Constitution and Charisma i) 7 Scrolls titled "bar vlyere" of Phase Door j) a Scroll titled "seenin tabhyd" of Word of Recall k) a Scroll titled "arze ite mic" of Analyze Magic l) 4 Scrolls titled "dansno ala sef" of Object Detection m) 2 Scrolls titled "arg densno sun" of Detect Magic n) 6 Scrolls titled "nagfor rol" of Detect Curse o) an Aluminum-Plated Rod of Detect Life p) a Steel-Plated Rod of Trap Location q) a Mulberry Wand of Confuse Monster r) an Aluminium Wand of Spark (10 charges) s) a Garnet Ring {nonmagical} [Dungeons Explored] You emerged victorious from the dump outside Bree (0-4). You have visited the town of Hobbiton. You reached level 8 in Barrow-downs (4-23). You have visited a hill in Trollshaws Forest (4-6). You have visited the East Road. [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. [Spells Learnt] Detect Life Light Area Guided Throw Purify Self What I see mostly is that I need resistances badly, especially poison. And I need to regain my stats. Scrolls should cover most of what I need at this stage, Spark and Confuse Monster also seem reasonably useful at the moment. Is that about right? |
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#7 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,769
Donated: $40
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what you need is more damage. You have 1 blow with your melée weapon, which also doesn't have a charging bonus. You haven't enchanted it or you longbow. Any you are unlikely in the extreme to get rpoison before DL 35 or so. Of course you are struggling if you have such a hard time killing stff.
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#8 | |
Knight
Join Date: Apr 2007
Posts: 726
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Interesting young character.
I see in you character sheet that you have One-handed style, so you should fight accordingly. From the in-game manual: Quote:
You may also want to explore a little bit, once the close-by dungeons become too hard. |
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#9 |
Scout
Join Date: Sep 2008
Location: Fürth, Germany
Age: 43
Posts: 38
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Naturally (dying is fun) the character died not long after that dump. Got diseased, didn't have enough money to buy the cure and deteriorating DEX / AGI meant that I had less and less chances of surviving long enough to get the gold needed.
I had a few more tries with a couple of different approaches, though. Basically, enhancing to-hit and swings per round (that should also result in higher general speed, right?) were my focus. I decided to use the points system for character generation, so I could have more starting gold for scrolls or the first enhance. My best try so far was a High Elf warrior mage. At first I thought the XP penalty would kill me, but it worked out quite well. The detect helps a lot and when necessary, fighting or shooting is still a good option. |
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#10 | |||
Knight
Join Date: Apr 2007
Posts: 726
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