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Old June 30, 2018, 01:32   #11
Cashondeliveri
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Quote:
Originally Posted by Pete Mack View Post
You create one when you save preferences. Without a preferences file, the game has no memory of changes you make.
Generally you want one for each class you play. (For other classes, youll want keymaps for archery instead of magic.)

That said, I rarely make a single map for a go-to damage spell, because the spell changes throughout the game, from magic missile, to fire or acid bolt, to meteor swarm. I dont have enough spare keys to map them all at the same time.
Starting to feel like an idiot, but i can't seem to find out how to save my preferences. I've played angband before, but never really costumized it in any way. Would appreciate if anyone could tell me.
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Old June 30, 2018, 02:12   #12
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Quote:
Originally Posted by Cashondeliveri View Post
Starting to feel like an idiot, but i can't seem to find out how to save my preferences. I've played angband before, but never really costumized it in any way. Would appreciate if anyone could tell me.
What operating system are you playing on?
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Old June 30, 2018, 02:19   #13
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Windows 10
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Old June 30, 2018, 02:23   #14
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So you need to go to the option menu '=', k to create your keymaps, and then save to a file. The file should be in your lib/user folder, and you can then edit it directly.

If I've got that wrong, I'm sure someone will correct me
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Old June 30, 2018, 02:31   #15
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Found the save keymaps command in options and got the file

People are still as helpful on this forum as i remember from several years back

Thanks guys!
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Old July 4, 2018, 12:35   #16
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I did something a bit diifferent than the above, but it works .... While playing a particular class, I build up the keymaps as I go, then, I save that file to ranger.prf or mage.prf, so that way, when I am playing a new char of a previously played class, I just load 'ranger.prf" and then save as charname.prf just so I don't have to load the class file every time.

Clumsy, but it works.
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