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Old August 12, 2009, 18:52   #121
Mondkalb
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Beware! It will consume all of your time.
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Old August 31, 2009, 17:15   #122
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I recently got Civilization Revolution for my iPod Touch. I still get frustrated sometimes with the small screen, but overall I like the game very much. I never was a big one for tons of micromanagement in Civ 3/4, so the console version works well for me. Just wish it didn't slow down quite so much towards the end of the game...
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Old September 2, 2009, 23:03   #123
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I recently got Civilization Revolution for my iPod Touch.
... and on that note let me pitch Civ4:Colonization. Yep, it's a remake of the original Colonization that I loved to play and my old 486. It's unnecessarily 3D which makes it unnecessarily slow, but still fun. I just can't decide if I like the old or the new version better.
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Old September 2, 2009, 23:18   #124
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Ooh, yeah, I started playing Civ4:Colonization recently... then got distracted by Chrono Trigger :P
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Old September 3, 2009, 07:19   #125
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Civ:Colonization benefits from the modable Civilization. By now there is a mod with the original Colonization music, additional features and also some tweaks to adjust gameplay. When it first came out I was a bit disappointed, but now it's much better.
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Old September 3, 2009, 07:24   #126
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Originally Posted by Mondkalb View Post
Civ:Colonization benefits from the modable Civilization. By now there is a mod with the original Colonization music, additional features and also some tweaks to adjust gameplay. When it first came out I was a bit disappointed, but now it's much better.
How does it compare with FreeCol? I'm loath to pay for a version that doesn't have significant benefits over a free version ...

(This is ignoring the fact that the whole 50% liberty bells thing is flawed in any version)
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Old September 3, 2009, 08:17   #127
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I have never played FreeCol.
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Old September 4, 2009, 04:47   #128
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How does it compare with FreeCol? I'm loath to pay for a version that doesn't have significant benefits over a free version
I haven't played FreeCol either. I do believe, from reading, that most of the initial problems with the game have been worked out. I've only played the original release, but the modders seem to be doing some good work. In any case, it shouldn't be hard to find a review, and it shouldn't cost much $$ anymore. (Darn it, now I have to check out FreeCol. Is it stable?)
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Old September 4, 2009, 21:10   #129
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(Darn it, now I have to check out FreeCol. Is it stable?)
Yeah, it is - it's really very, very good. It's not perfect, but the bug tracker is public and development was pretty active last time I looked (about a year ago). If you try it I think you'll see why I'm nervous about spending even a small amount of money on the Civ4 remake.
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Old September 10, 2009, 17:34   #130
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My extended absence from the world of Angband for the last few months is entirely due to Metroplexity. It's a browser-based cyperpunky RPG. New updates are coming out weekly, and there's still tons of content to figure out for the spady types. It's got a pretty unique and nifty combat system.
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