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Old October 27, 2017, 17:02   #11
nikheizen
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Quote:
Originally Posted by raz View Post
Ah gotcha, I wasn't following before. So you're saying if I put the coordinates and descriptions back in then that will override the single tile generic "Ring" and remap the individual rings to their tiles?
No, "ring" as an item only gets a single tile now, no matter what its effects are. So just make one ring tile, one wand tile, one rod tile. etc.
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Old October 27, 2017, 19:30   #12
raz
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Oh. Sod that then. I didn't draw 50 variants of everything for 49 of them to be thrown away. I'll try getting in touch with Chris.

Out of interest what are the active PCB forks at the moment? If I have no luck with Chris I might at least get graphics working in some of those.
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Old October 29, 2017, 07:22   #13
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Just posting to say I really appreciate you doing this, and persisting with it.
A good 32x32 tileset would greatly improve my Poschengband playing!
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