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Old July 3, 2017, 02:12   #11
Derakon
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Really? What does Bard do that's overpowered? I never played with the Singing skill myself.
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Old July 3, 2017, 13:31   #12
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A Symbiant is awesome once you can cast the major spells: unlimited GWoP pets.

The ultimate munchkin is an Alchemist, of course. Effectively infinite hp and armor. You can play them as warriors, but as mages they are more powerful. With a +127 Mage Staff of Wizardry Globe of Light clears out everything in LOS on the level. Manathrust will one-hit Melkor, IIRC.
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Old July 3, 2017, 13:36   #13
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Mindcrafting is an amazing utility package, and can be helpful for reaching the lategame even if you can't use it when wielding Grond. It gives you a targeted teleport, for example. And a full-detection spell that costs 1 SP.

High-level mindcrafting also gives you intrinsic ESP. I can't remember how common "true ESP" (of all non-mindless enemies) is in ToME 2, but getting it as an intrinsic could still come in handy...
Mid level Mindcrafting gives you the ability to easily create anti-summoning areas.
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Old July 3, 2017, 14:46   #14
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Really? What does Bard do that's overpowered? I never played with the Singing skill myself.
It's a joke. Bard is hard.
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Old July 3, 2017, 15:10   #15
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It's a joke. Bard is hard.
Aha. The problem with your joke was that it was too plausible that bards would be ridiculously OP.
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Old July 4, 2017, 10:20   #16
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Antimagic archer?
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Old July 4, 2017, 11:50   #17
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Antimagic archer?
Antimagic alchemist!
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Old July 6, 2017, 16:56   #18
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I thought the real OP class is Thaumaturge. Mass blast of Create Walls! Mass blast of Gravity! Mass blast of Mana Storm!<4x> Morgoth dies.
This was my one win. Fun and def. overpowered.
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Old July 6, 2017, 17:48   #19
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Antimagic alchemist!
Antimagic Possessor! (Yes, that's possible, but requires a bit of luck and a lot of patience to pull off.)

Only disadvantage is that the best corpse can't really go to the Void when using antimagic.
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Old July 7, 2017, 15:31   #20
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Antimagic Possessor! (Yes, that's possible, but requires a bit of luck and a lot of patience to pull off.)

Only disadvantage is that the best corpse can't really go to the Void when using antimagic.
Unlike Antimagic and Possession, Antimagic and Alchemy are completely compatible. All it takes is starting an Alchemist and getting AM from FF whenever he offers it.

But I could see ignoring the standard dungeon progression. Instead leveling up in the side dungeons to the point where you had a good fighting body like The Watcher or Kronos and then going through the quest dungeons to get AM.

Meleying your way through the Void would still be a bitch even if monsters can't use magic. With no walls and hordes of very fast and awake monsters it would be easy to get mobbed.
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