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#21 | |
Adept
Join Date: May 2020
Posts: 101
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Quote:
Just plonk them in to town, and remember what actual level they're on, and hope the Happy Drunk isn't a Unique Summoner. it should be easy enough to make experimenting with it worthwhile, if nothing else. |
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#22 | |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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Quote:
__________________
Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#23 |
Adept
Join Date: Nov 2019
Location: Pasadena CA
Posts: 141
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#24 |
Adept
Join Date: May 2011
Posts: 163
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Grotug, you might want to try out Seven Day Band by Jeff Lait. It allows you to create your own *band on the fly and without coding. Editing options will be unlocked one after another as you lose characters. You can even create hamsters with heat-seeking spit for ranged attacks, so I guess anything you can think of will be doable
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#25 | |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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Quote:
Anyway, I'll take further discussion about my planned variant to the variants subforum. EDIT: see my RubberBand plans thread.
__________________
Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) Last edited by will_asher; March 5, 2021 at 08:25. |
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#26 |
Swordsman
Join Date: Apr 2020
Location: DC Area
Posts: 356
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#27 |
Rookie
Join Date: Aug 2020
Posts: 21
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I wasn't around for the competition, but he should totally have the One Ring but be unable to use it. It just takes up a slot in his inventory.
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#28 | |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,214
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Quote:
http://angband.oook.cz/competition.php?showcompo=164 Some good reads on that comp ladder. The lowest XP criterion was a nice change from turncount. |
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