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Old November 20, 2017, 14:00   #21
Sky
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Once you quaff a potion of dragon breath, you should not be able to unquaff it by Esc-ing the direction. Same for staff and scroll of banish.
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Old November 20, 2017, 15:25   #22
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Quote:
Originally Posted by Sky View Post
Once you quaff a potion of dragon breath, you should not be able to unquaff it by Esc-ing the direction. Same for staff and scroll of banish.
I'd say that's not a bug. Anything else can be ESCed without losing the item/wasting a charge/discharging a rod/using up mana...
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Old November 20, 2017, 15:28   #23
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I think that's already been reported, but cursed weapons should not get the BLESSED flag. Easy to implement for randarts, but no idea what to do about egos. A cursed "(Blessed)" ego weapon seems really silly...

In fact, the easiest way is probably to prevent any curse from being added to blessed weapons. They're "blessed" after all...
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Old November 20, 2017, 15:36   #24
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Quote:
Originally Posted by PowerWyrm View Post
- Quaker, Master of Earth casts acid bolts and balls, yet the only element he doesn't resist is acid. It's the same for regular earth elementals too
This is because both are, at least as far as Angband is concerned, thematically appropriate.

Angband associates acid with digging. Earth elementals are thus
a) Able to dig (rock moving)
but also
b) Subject to being dug (made of rock)
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Old November 20, 2017, 18:29   #25
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Ticks and lice SHOULD have smell. Not so much for other insects.
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Old November 21, 2017, 12:39   #26
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Can someone confirm that Morgoth is not immune to stunning? He has not the NO_STUN flag, so I guess he's not.
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Old November 21, 2017, 12:42   #27
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Quote:
Originally Posted by PowerWyrm View Post
- Mr Att image doesn't appear in the manual.html help file because it's linked with an incorrect relative path
OK, this one's not straightforward. The path is correct relative to the doc directory (where the manual is being made), and Mr Att appears in the pdf manual, and also the html manual in linux.
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Old November 21, 2017, 13:32   #28
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Possible fix: in the Makefile, copy mr-att.png into both `/lib/help` and `/doc`. Replace the link with one without path:

Code:
.. image:: mr-att.png
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Old November 21, 2017, 13:40   #29
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Quote:
Originally Posted by Nick View Post
OK, this one's not straightforward. The path is correct relative to the doc directory (where the manual is being made), and Mr Att appears in the pdf manual, and also the html manual in linux.
If you open manual.html in text mode, you get this:

Code:
<img alt="" class="align-center" src="../lib/icons/mr-att.png" />
The manual is generated from ../lib/help, so the path is correct when you generate the file, but since it is moved to the root directory, the link becomes invalid.

I think I had the same problem with PWMAngband and I fixed it by having a second index.txt file for the html manual. Then I generate the files using rst2html with index-html.txt and rst2pdf with index.txt (no idea how it is done in V).

index.txt points to ./lib/icons/mr-att.png
index-html.txt points to ../icons/mr-att.png
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Old November 21, 2017, 22:03   #30
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New builds on the nightlies page fix the following:
  • Curses (eg cowardice curse) not getting identified if their underlying propery was already known
  • Overhead view and minimap subwindows reversed
  • !Dragon Breath asking for aim before it was identified (now it just fires in a random direction the first time)
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